Player Matchup

Cernunnos
Cernunnos
BodyWithAnExtraY
Cernunnos
Level 67
God Stats
7W - 19L
1,338 SR
Queue Stats
8W - 31L
1,262 Elo+
Party 1
Sol
Sol
BoiWithAnExtraI
Sol
Level 83
God Stats
2W - 2L
1,678 SR
Queue Stats
56W - 111L
1,348 Elo+
Party 1
Achilles
Achilles
BroWithAnExtraO
Achilles
Level 82
God Stats
31W - 58L
1,420 SR
Queue Stats
32W - 66L
1,354 Elo+
Party 1
Shiva
Shiva
BruhWithAnExtraH
Shiva
Level 104
God Stats
0W - 5L
1,275 SR
Queue Stats
107W - 184L
1,333 Elo+
Party 1
Ao Kuang
Ao Kuang
shartin5541
Ao Kuang
Level 28
God Stats
11W - 11L
1,572 SR
Queue Stats
24W - 41L
1,305 Elo+
Party 1
Team Averages
Level 73
1,457 SR
1,320 Elo+

VS

Team Averages
Level 81
1,560 SR
1,437 Elo+
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
LOBOALFA_LCSS
Cliodhna
Level 82
God Stats
123W - 80L
1,640 SR
Queue Stats
791W - 769L
1,431 Elo+
Solo
Ganesha
Ganesha
Max1mus2Dec1mus
Ganesha
Level 105
God Stats
7W - 6L
1,532 SR
Queue Stats
130W - 152L
1,421 Elo+
Party 2
Bellona
Bellona
Samantha 700719
Bellona
Level 44
God Stats
12W - 7L
1,603 SR
Queue Stats
386W - 362L
1,425 Elo+
Solo
Izanami
Izanami
shadesblades
Izanami
Level 55
God Stats
1W - 3L
1,524 SR
Queue Stats
98W - 121L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
9
1 / 0 / 0
5,127
513
3,763
3,223
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,221
522
2,661
6,954
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
10
2 / 3 / 0
5,934
593
5,211
10,480
6,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 1
5,372
537
1,376
7,365
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
shartin5541
Ao Kuang
7
0 / 4 / 1
4,773
477
1,644
8,015
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 0 / 3
6,470
647
4,579
5,575
1,873
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
LOBOALFA_LCSS
Cliodhna
11
5 / 1 / 2
6,642
664
6,855
5,239
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
5,284
528
3,446
7,002
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 0
6,346
635
6,645
6,958
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
shadesblades
Izanami
9
0 / 1 / 0
5,321
532
2,619
3,130
778
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
3
4.5
L
Cernunnos
1
0
0
1
L
0
3
0
0
L
Achilles
2
3
0
0.67
L
0
1
1
0.5
W
Cliodhna
LOBOALFA_LCSS
Cliodhna
5
1
2
6
W
0
0
1
0.5
W
3
1
0
3
W
Izanami
shadesblades
Izanami
0
1
0
0
L
Ao Kuang
shartin5541
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,655
Damage
24,144
36,037
Taken
27,904
13,937
Mitigated
12,917
8,876
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,579
1,346
0
1,519
5,575
1,873
0
3,034
2,541
28,967
0
L
Cernunnos
3,763
1,436
0
1,327
3,223
723
196
2,069
1,154
0
29,029
L
2,661
540
0
2,947
6,954
1,990
545
3,003
3,951
29,837
0
L
Achilles
5,211
1,829
0
1,637
10,480
6,105
0
0
10,480
0
30,698
L
1,376
539
0
2,288
7,365
3,310
0
2,538
4,827
0
18,326
W
Cliodhna
LOBOALFA_LCSS
Cliodhna
6,855
326
0
2,551
5,239
1,730
0
768
4,471
0
40,084
W
3,446
299
29
2,660
7,002
2,794
0
37
6,453
16,194
0
W
6,645
3,593
0
3,868
6,958
5,742
672
120
6,838
0
33,208
W
Izanami
shadesblades
Izanami
2,619
1,497
0
361
3,130
778
0
346
2,784
0
27,610
L
Ao Kuang
shartin5541
Ao Kuang
1,644
287
0
677
8,015
1,809
0
415
7,600
17,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
30,063
234
Minions Killed
297
0
Camps Cleared
0
971,129
Distance Traveled
983,415
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,470
647
60
6
0
198,225
2
L
Cernunnos
5,127
513
55
6
0
181,553
0
L
Sol
5,221
522
55
6
0
170,172
0
L
Achilles
5,934
593
55
6
0
182,099
0
L
Shiva
5,372
537
34
3
0
223,454
3
W
Cliodhna
6,642
664
79
8
0
236,233
3
W
Ganesha
5,284
528
12
1
0
166,314
2
W
Bellona
6,346
635
76
8
0
195,063
2
W
Izanami
5,321
532
70
7
0
187,580
1
L
Ao Kuang
4,773
477
35
4
0
213,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role