Player Matchup

Ymir
Ymir
SneerfulTuna
Ymir
Level 88
God Stats
26W - 30L
1,584 SR
Queue Stats
458W - 421L
1,498 Elo+
Party 2
Neith
Neith
SomeCremeFraiche
Neith
Level 127
God Stats
8W - 10L
1,276 SR
Queue Stats
11W - 18L
1,324 Elo+
Party 2
Osiris
Osiris
Stenosaurus
Osiris
Level 85
God Stats
4W - 3L
1,594 SR
Queue Stats
348W - 339L
1,460 Elo+
Party 2
Arachne
Arachne
ZagtmoyYT
Arachne
Level 100
God Stats
24W - 10L
1,745 SR
Queue Stats
39W - 36L
1,505 Elo+
Solo
Hera
Hera
fightingtime
Hera
Level 94
God Stats
2W - 2L
1,458 SR
Queue Stats
77W - 69L
1,503 Elo+
Solo
Team Averages
Level 99
1,531 SR
1,458 Elo+

VS

Team Averages
Level 105
1,424 SR
1,458 Elo+
Apollo
Apollo
AHuMaLLlkuH
Apollo
Level 128
God Stats
4W - 6L
1,137 SR
Queue Stats
58W - 61L
1,466 Elo+
Party 1
Nox
Nox
ChevChelioz
Nox
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 52L
1,432 Elo+
Party 1
Terra
Terra
FreeWay969
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,488 Elo+
Party 3
Bakasura
Bakasura
NitaMan
Bakasura
Level 65
God Stats
9W - 12L
1,482 SR
Queue Stats
24W - 25L
1,447 Elo+
Party 3
Hercules
Hercules
mrc4nn0n
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 103L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,283
520
6,890
11,196
6,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 4
7,352
525
6,186
3,616
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Osiris
15
4 / 0 / 1
9,297
664
9,391
9,952
9,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
ZagtmoyYT
Arachne
14
4 / 2 / 3
8,166
583
5,550
11,618
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 7
8,572
612
11,348
5,713
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 5 / 0
7,207
515
7,248
9,866
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 2
6,641
474
3,067
6,483
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
10
0 / 5 / 4
6,283
449
2,795
14,367
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
NitaMan
Bakasura
8
0 / 2 / 1
5,551
397
2,217
7,590
2,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mrc4nn0n
Hercules
12
0 / 4 / 1
6,638
474
5,631
12,672
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
5
5
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
5
0
0.8
L
1
1
2
2
L
Terra
0
5
4
0.4
L
Bakasura
NitaMan
Bakasura
0
2
1
0.25
W
2
2
7
2.75
W
3
1
4
5
W
Osiris
4
0
1
4.5
W
Arachne
ZagtmoyYT
Arachne
4
2
3
2.75
W
4
0
7
7.5
L
Hercules
mrc4nn0n
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
20,958
42,095
Taken
50,978
22,897
Mitigated
29,886
15,992
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,248
4,672
0
1,472
9,866
3,431
0
4,666
5,084
0
47,913
L
3,067
376
0
2,462
6,483
2,289
0
3,650
2,569
34,357
0
L
Terra
2,795
838
726
2,690
14,367
10,436
0
5,102
9,187
12,000
0
L
Bakasura
NitaMan
Bakasura
2,217
1,839
98
2,552
7,590
2,774
0
2,059
5,447
0
13,924
W
6,890
1,678
90
2,080
11,196
6,885
58
2,312
8,248
24,487
7,238
W
6,186
2,335
0
1,731
3,616
924
938
301
2,983
0
37,308
W
Osiris
9,391
4,352
0
4,609
9,952
9,453
150
330
9,261
0
59,450
W
Arachne
ZagtmoyYT
Arachne
5,550
3,633
0
6,068
11,618
3,840
331
2,132
9,250
0
45,329
W
11,348
3,146
70
1,344
5,713
1,795
698
556
5,023
54,746
0
L
Hercules
mrc4nn0n
Hercules
5,631
1,935
0
3,802
12,672
10,956
0
1,515
11,135
0
37,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
32,320
406
Minions Killed
334
0
Camps Cleared
0
1,424,621
Distance Traveled
1,276,931
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,207
515
86
6
0
256,940
4
L
Nox
6,641
474
88
6
0
254,207
0
L
Terra
6,283
449
20
1
0
264,978
3
L
Bakasura
5,551
397
51
4
0
228,416
0
W
Ymir
7,283
520
36
3
0
270,489
3
W
Neith
7,352
525
61
4
0
263,859
3
W
Osiris
9,297
664
112
8
0
309,780
4
W
Arachne
8,166
583
84
6
0
298,352
2
W
Hera
8,572
612
113
8
0
282,141
8
L
Hercules
6,638
474
89
6
0
272,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role