Player Matchup

Da Ji
Da Ji
CharlieBailey
Da Ji
Level 123
God Stats
2W - 5L
1,319 SR
Queue Stats
63W - 61L
1,559 Elo+
Party 3
Bacchus
Bacchus
TenPieceLgMtnDew
Bacchus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,562 Elo+
Party 3
Ymir
Ymir
ThatsCasey
Ymir
Level 99
God Stats
6W - 3L
1,868 SR
Queue Stats
17W - 14L
1,580 Elo+
Party 3
Izanami
Izanami
XandemicP
Izanami
Level 115
God Stats
1W - 1L
1,306 SR
Queue Stats
22W - 19L
1,543 Elo+
Party 3
Chaac
Chaac
kadepoo
Chaac
Level 51
God Stats
10W - 8L
1,648 SR
Queue Stats
12W - 9L
1,627 Elo+
Party 3
Team Averages
Level 100
1,528 SR
1,574 Elo+

VS

Team Averages
Level 112
1,527 SR
1,649 Elo+
Ares
Ares
Bertelot
Ares
Level 109
God Stats
5W - 1L
1,513 SR
Queue Stats
68W - 58L
1,625 Elo+
Party 1
Chaac
Chaac
DirtyHarry6132
Chaac
Level 147
God Stats
13W - 10L
1,811 SR
Queue Stats
830W - 777L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
Down5outhPlayer
Danzaburou
Level 117
God Stats
2W - 3L
1,310 SR
Queue Stats
95W - 77L
1,644 Elo+
Party 2
Merlin
Merlin
Icarus820
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,747 Elo+
Party 1
Zeus
Zeus
ickabob
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 60L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,354
835
5,959
8,486
4,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 3
7,425
743
5,824
9,079
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 6
7,887
789
4,133
12,374
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
XandemicP
Izanami
14
1 / 2 / 5
7,552
755
5,500
7,767
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
kadepoo
Chaac
15
1 / 4 / 8
7,913
791
4,851
10,461
7,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 2 / 10
8,180
818
6,324
10,204
9,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 2 / 8
8,732
873
11,697
9,584
11,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Down5outhPlayer
Danzaburou
14
2 / 3 / 8
7,655
766
7,358
8,610
3,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Icarus820
Merlin
13
0 / 2 / 9
7,153
715
6,658
5,422
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
ickabob
Zeus
15
5 / 1 / 7
8,505
851
9,081
4,473
2,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
10
Kills
16
16
Deaths
10
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ares
3
2
10
4
L
4
3
3
1.83
W
6
2
8
5
W
Danzaburou
Down5outhPlayer
Danzaburou
2
3
8
2
W
Merlin
Icarus820
Merlin
0
2
9
2.25
L
2
4
3
0.88
L
2
3
6
1.67
L
Izanami
XandemicP
Izanami
1
2
5
1.75
W
Zeus
ickabob
Zeus
5
1
7
8.5
L
Chaac
kadepoo
Chaac
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,267
Damage
41,118
48,167
Taken
38,293
32,524
Mitigated
29,640
6,538
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,324
221
389
1,039
10,204
9,717
53
2,653
7,551
22,653
0
L
5,959
971
0
166
8,486
4,395
0
3,570
4,916
0
22,786
W
11,697
563
0
3,338
9,584
11,895
0
1,168
8,416
0
36,483
W
Danzaburou
Down5outhPlayer
Danzaburou
7,358
2,599
0
723
8,610
3,148
747
2,716
5,894
0
21,870
W
Merlin
Icarus820
Merlin
6,658
146
0
262
5,422
2,127
275
1,817
3,605
20,677
0
L
5,824
462
0
1,089
9,079
5,799
0
4,767
4,260
17,228
0
L
4,133
175
0
1,478
12,374
12,277
0
4,951
7,397
24,076
0
L
Izanami
XandemicP
Izanami
5,500
3,652
0
2,178
7,767
2,947
0
3,160
4,593
0
32,921
W
Zeus
ickabob
Zeus
9,081
1,790
0
250
4,473
2,753
32
1,612
2,861
32,507
0
L
Chaac
kadepoo
Chaac
4,851
75
0
1,627
10,461
7,106
0
5,510
4,938
9
19,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
40,225
182
Minions Killed
207
0
Camps Cleared
0
1,081,327
Distance Traveled
1,093,000
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,180
818
22
2
0
226,932
0
L
Da Ji
8,354
835
33
3
0
225,213
1
W
Chaac
8,732
873
58
6
0
238,197
3
W
Danzaburou
7,655
766
36
4
0
212,692
3
W
Merlin
7,153
715
24
2
0
210,895
2
L
Bacchus
7,425
743
32
3
0
220,028
1
L
Ymir
7,887
789
27
3
0
200,996
2
L
Izanami
7,552
755
70
7
0
203,897
1
W
Zeus
8,505
851
67
7
0
204,284
1
L
Chaac
7,913
791
20
2
0
231,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role