Player Matchup

Scylla
Scylla
BountyHunter797
Scylla
Level 159
God Stats
4W - 7L
1,084 SR
Queue Stats
670W - 755L
1,449 Elo+
Party 1
Merlin
Merlin
Easy American
Merlin
Level 158
God Stats
7W - 11L
1,195 SR
Queue Stats
732W - 843L
1,445 Elo+
Party 1
Tiamat
Tiamat
GonzalezSierra1
Tiamat
Level 119
God Stats
11W - 9L
1,717 SR
Queue Stats
297W - 370L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
HimboGoose
Danzaburou
Level 76
God Stats
2W - 2L
1,285 SR
Queue Stats
109W - 90L
1,471 Elo+
Solo
Eset
Eset
JitteryJumble
Eset
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 118
1,356 SR
1,454 Elo+

VS

Team Averages
Level 107
1,606 SR
1,571 Elo+
Danzaburou
Danzaburou
ElMadProphet
Danzaburou
Level 117
God Stats
2W - 0L
1,809 SR
Queue Stats
33W - 31L
1,421 Elo+
Solo
Geb
Geb
Legit4it
Geb
Level 104
God Stats
4W - 2L
1,718 SR
Queue Stats
164W - 166L
1,492 Elo+
Solo
Tyr
Tyr
SantiagoMX
Tyr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,953 Elo+
Solo
Hachiman
Hachiman
TURIKIISH
Hachiman
Level 86
God Stats
2W - 2L
1,289 SR
Queue Stats
227W - 245L
1,478 Elo+
Solo
Arachne
Arachne
staticmoonflow
Arachne
Level 105
God Stats
7W - 4L
1,713 SR
Queue Stats
347W - 364L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,700
670
4,014
7,028
2,592
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 5
8,042
804
9,007
5,927
2,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 6 / 3
8,259
826
7,094
10,181
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
HimboGoose
Danzaburou
13
2 / 6 / 5
7,577
758
7,521
10,031
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 4
6,798
680
6,064
8,487
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElMadProphet
Danzaburou
15
3 / 2 / 11
8,721
872
4,936
6,864
3,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 12
8,559
856
5,483
10,756
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 1 / 12
9,086
909
12,816
18,401
15,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
TURIKIISH
Hachiman
16
7 / 2 / 11
9,391
939
7,952
6,812
3,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 3 / 10
8,712
871
5,838
6,333
2,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
9
Kills
22
22
Deaths
9
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
2
2
5
2.25
W
Danzaburou
ElMadProphet
Danzaburou
3
2
11
4.25
L
4
6
3
0.92
L
Danzaburou
HimboGoose
Danzaburou
2
6
5
0.75
L
0
3
4
0.67
W
1
1
12
7
W
7
1
12
13
W
Hachiman
TURIKIISH
Hachiman
7
2
11
6.25
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
37,025
41,654
Taken
49,166
19,770
Mitigated
35,363
9,800
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,014
38
520
328
7,028
2,592
343
708
6,320
9,151
0
L
9,007
58
1,120
545
5,927
2,516
616
701
5,226
27,904
0
W
Danzaburou
ElMadProphet
Danzaburou
4,936
967
2,123
2,293
6,864
3,236
1,787
4,475
2,389
0
16,910
L
7,094
249
1,477
1,724
10,181
6,949
66
1,309
8,872
17,802
0
L
Danzaburou
HimboGoose
Danzaburou
7,521
2,618
0
962
10,031
4,269
0
1,763
8,268
0
16,561
L
6,064
172
726
2,398
8,487
3,444
0
1,002
7,485
10,279
0
W
5,483
0
2,217
4,522
10,756
9,847
364
3,886
6,870
14,181
0
W
12,816
710
0
9,107
18,401
15,979
106
10,240
8,161
0
20,293
W
Hachiman
TURIKIISH
Hachiman
7,952
2,358
856
1,431
6,812
3,485
741
3,555
3,257
0
22,400
W
5,838
3,861
1,234
890
6,333
2,816
450
4,023
2,310
0
8,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
44,469
124
Minions Killed
94
0
Camps Cleared
0
888,222
Distance Traveled
1,055,906
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,700
670
14
1
0
164,024
0
L
Merlin
8,042
804
47
5
0
188,402
0
W
Danzaburou
8,721
872
32
3
0
192,053
1
L
Tiamat
8,259
826
21
2
0
181,299
0
L
Danzaburou
7,577
758
30
3
0
162,011
0
L
Eset
6,798
680
12
1
0
192,486
1
W
Geb
8,559
856
7
1
0
238,638
0
W
Tyr
9,086
909
19
2
0
210,794
1
W
Hachiman
9,391
939
30
3
0
212,622
2
W
Arachne
8,712
871
6
1
0
201,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role