Player Matchup

Anubis
Anubis
Que__71
Anubis
Level 17
God Stats
42W - 31L
1,756 SR
Queue Stats
318W - 257L
1,708 Elo+
Party 1
Cthulhu
Cthulhu
SinTroX_91
Cthulhu
Level 160
God Stats
11W - 8L
1,825 SR
Queue Stats
522W - 449L
1,651 Elo+
Party 1
Ymir
Ymir
samlar1
Ymir
Level 160
God Stats
22W - 18L
1,933 SR
Queue Stats
691W - 615L
1,596 Elo+
Party 1
Team Averages
Level 112
1,838 SR
1,652 Elo+

VS

Team Averages
Level 67
1,642 SR
1,380 Elo+
Odin
Odin
Shizuka_mada
Odin
Level 66
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Scylla
Scylla
gstare
Scylla
Level 53
God Stats
3W - 2L
1,414 SR
Queue Stats
12W - 11L
1,423 Elo+
Solo
Cthulhu
Cthulhu
sam-sam72
Cthulhu
Level 82
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Que__71
Anubis
16
3 / 1 / 4
9,916
661
8,887
7,310
3,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SinTroX_91
Cthulhu
15
4 / 0 / 5
9,796
653
14,414
12,034
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
samlar1
Ymir
14
2 / 1 / 4
9,396
626
7,344
11,951
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,079
539
6,326
10,409
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
gstare
Scylla
13
2 / 5 / 0
8,740
583
4,449
11,717
3,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
sam-sam72
Cthulhu
13
0 / 2 / 2
9,150
610
13,049
14,091
15,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Que__71
Anubis
3
1
4
5
L
0
2
0
0
W
Cthulhu
SinTroX_91
Cthulhu
4
0
5
6.5
L
Scylla
gstare
Scylla
2
5
0
0.4
L
Cthulhu
sam-sam72
Cthulhu
0
2
2
0.5
W
Ymir
samlar1
Ymir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,645
Damage
23,824
31,295
Taken
36,217
20,194
Mitigated
29,916
8,387
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Que__71
Anubis
8,887
331
0
2,436
7,310
3,530
285
5,433
1,750
54,749
0
L
6,326
857
210
1,841
10,409
11,489
0
8,353
1,698
0
17,155
W
Cthulhu
SinTroX_91
Cthulhu
14,414
1,014
194
3,476
12,034
11,409
0
5,002
6,590
29,908
0
L
Scylla
gstare
Scylla
4,449
313
0
0
11,717
3,274
0
10,444
1,004
24,854
0
L
Cthulhu
sam-sam72
Cthulhu
13,049
821
995
1,777
14,091
15,153
0
10,925
2,669
31,183
0
W
Ymir
samlar1
Ymir
7,344
1,690
0
2,281
11,951
5,255
189
7,336
4,333
16,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
25,969
165
Minions Killed
125
11
Camps Cleared
2
741,272
Distance Traveled
786,562
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,916
661
110
7
10
247,110
1
L
Odin
8,079
539
24
2
0
265,432
2
W
Cthulhu
9,796
653
31
2
0
263,167
1
L
Scylla
8,740
583
47
3
1
250,043
1
L
Cthulhu
9,150
610
54
4
1
271,087
1
W
Ymir
9,396
626
24
2
1
230,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role