Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bricateur
Kukulkan
Level 18
God Stats
1W - 10L
1,429 SR
Queue Stats
1W - 10L
1,082 Elo+
Party 2
Sun Wukong
Sun Wukong
Courvo
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,260 Elo+
Party 2
Team Averages
Level 95
1,476 SR
1,281 Elo+

VS

Team Averages
Level 74
1,540 SR
1,363 Elo+
Danzaburou
Danzaburou
Needrive
Danzaburou
Level 28
God Stats
2W - 2L
1,620 SR
Queue Stats
15W - 22L
1,341 Elo+
Party 1
Agni
Agni
PIlotvars
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,408 Elo+
Solo
Chaac
Chaac
konstantin2352
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
2 / 5 / 6
12,142
607
7,655
13,925
4,783
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Bricateur
Kukulkan
15
0 / 10 / 4
11,417
571
8,555
19,801
7,118
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Courvo
Sun Wukong
20
11 / 3 / 1
16,052
803
25,624
30,644
45,692
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Needrive
Danzaburou
15
4 / 6 / 6
12,826
641
12,417
12,176
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
19
6 / 4 / 8
14,518
726
20,385
19,389
8,940
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 6
14,280
714
23,498
27,587
27,154
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
13
Kills
18
18
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
5
6
1
L
Kukulkan
Bricateur
Kukulkan
0
10
4
0.2
L
Sun Wukong
Courvo
Sun Wukong
11
3
1
3.83
W
Danzaburou
Needrive
Danzaburou
4
6
6
1.17
W
Agni
6
4
8
2.5
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
56,300
64,370
Taken
59,152
57,593
Mitigated
41,670
13,244
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,655
1,873
0
945
13,925
4,783
0
3,631
10,294
0
17,827
L
Kukulkan
Bricateur
Kukulkan
8,555
1,169
122
2,625
19,801
7,118
411
6,877
12,924
37,886
0
L
Sun Wukong
Courvo
Sun Wukong
25,624
5,618
0
9,552
30,644
45,692
428
10,435
20,209
9,871
60,171
W
Danzaburou
Needrive
Danzaburou
12,417
5,623
0
2,292
12,176
5,576
1,146
2,058
9,932
0
56,336
W
Agni
20,385
1,491
0
5,391
19,389
8,940
782
4,873
14,055
76,914
0
W
23,498
5,541
402
9,285
27,587
27,154
643
6,172
19,911
169
65,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
41,624
174
Minions Killed
227
4
Camps Cleared
15
963,297
Distance Traveled
965,120
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,142
607
28
1
0
225,270
3
L
Kukulkan
11,417
571
74
4
3
331,793
1
L
Sun Wukong
16,052
803
72
4
1
406,234
4
W
Danzaburou
12,826
641
74
4
2
207,900
1
W
Agni
14,518
726
100
5
8
349,845
2
W
Chaac
14,280
714
53
3
5
407,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role