Player Matchup

Thor
Thor
KingSullyJS
Thor
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,621 Elo+
Solo
Anubis
Anubis
TheBiggestChung
Anubis
Level 129
God Stats
1W - 2L
1,298 SR
Queue Stats
84W - 94L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
UCantBeadsDeath
Baron Samedi
Level 160
God Stats
4W - 0L
1,918 SR
Queue Stats
176W - 175L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
ferrariman1143
Jormungandr
Level 132
God Stats
2W - 4L
1,733 SR
Queue Stats
255W - 249L
1,517 Elo+
Party 1
Nike
Nike
saintgucci69
Nike
Level 122
God Stats
6W - 3L
1,838 SR
Queue Stats
750W - 659L
1,594 Elo+
Solo
Team Averages
Level 128
1,658 SR
1,547 Elo+

VS

Team Averages
Level 125
1,492 SR
1,535 Elo+
Odin
Odin
Cheeze11d7
Odin
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
62W - 68L
1,517 Elo+
Party 3
Raijin
Raijin
DpressedPhoenix
Raijin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Magicman4547
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,220 SR
Queue Stats
45W - 44L
1,521 Elo+
Party 3
Cupid
Cupid
Schrodinger47uwu
Cupid
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
415W - 396L
1,566 Elo+
Party 2
Geb
Geb
Sphynk
Geb
Level 103
God Stats
1W - 4L
1,540 SR
Queue Stats
275W - 242L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
10,485
749
3,879
6,402
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 3 / 14
11,122
794
15,774
13,134
7,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
UCantBeadsDeath
Baron Samedi
19
6 / 3 / 12
11,325
809
15,673
15,379
14,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ferrariman1143
Jormungandr
17
5 / 4 / 18
10,830
774
18,454
19,289
21,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
8 / 5 / 14
11,447
818
12,110
22,844
35,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 10
9,556
683
6,672
18,889
11,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 7 / 6
10,634
760
13,837
11,149
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Magicman4547
Ah Muzen Cab
13
1 / 6 / 4
8,588
613
10,886
12,686
5,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 3
9,104
650
13,146
11,176
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Sphynk
Geb
19
4 / 5 / 9
10,894
778
13,152
18,979
26,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
27
Kills
15
15
Deaths
27
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
L
6
7
6
1.29
W
4
0
12
10
L
Ah Muzen Cab
Magicman4547
Ah Muzen Cab
1
6
4
0.5
L
2
6
3
0.58
L
Geb
Sphynk
Geb
4
5
9
1.7
W
4
3
14
3.67
W
Baron Samedi
UCantBeadsDeath
Baron Samedi
6
3
12
4
W
Jormungandr
ferrariman1143
Jormungandr
5
4
18
3.5
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,890
Damage
57,693
77,048
Taken
72,879
82,673
Mitigated
53,348
29,427
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,672
1,535
253
6,214
18,889
11,326
150
14,368
4,521
53
12,939
L
13,837
2,019
0
0
11,149
5,094
459
8,604
2,545
32,984
0
W
3,879
149
1,346
2,308
6,402
3,250
1,871
1,855
4,501
0
10,750
L
Ah Muzen Cab
Magicman4547
Ah Muzen Cab
10,886
2,800
524
2,402
12,686
5,160
738
8,781
3,905
0
22,467
L
13,146
5,908
1,334
1,582
11,176
4,969
438
6,125
5,051
0
22,603
L
Geb
Sphynk
Geb
13,152
1,066
937
2,485
18,979
26,799
0
12,023
6,956
22,508
0
W
15,774
2,733
1,403
4,270
13,134
7,534
1,958
5,564
7,394
43,998
0
W
Baron Samedi
UCantBeadsDeath
Baron Samedi
15,673
1,432
4,633
6,331
15,379
14,657
824
5,429
9,841
30,516
0
W
Jormungandr
ferrariman1143
Jormungandr
18,454
3,889
413
1,604
19,289
21,470
537
8,132
10,891
32,714
0
W
12,110
597
933
6,186
22,844
35,762
72
5,197
17,379
0
19,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,209
Gold Earned
48,776
185
Minions Killed
121
0
Camps Cleared
0
1,280,427
Distance Traveled
1,134,621
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,556
683
5
0
0
257,712
0
L
Raijin
10,634
760
54
4
0
173,351
3
W
Thor
10,485
749
15
1
0
308,545
0
L
Ah Muzen Cab
8,588
613
18
1
0
235,519
0
L
Cupid
9,104
650
30
2
0
225,005
0
L
Geb
10,894
778
14
1
0
243,034
2
W
Anubis
11,122
794
67
5
0
225,652
1
W
Baron Samedi
11,325
809
51
4
0
235,948
4
W
Jormungandr
10,830
774
32
2
0
242,105
0
W
Nike
11,447
818
20
1
0
268,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role