Player Matchup

Shiva
Shiva
AirWilliam619
Shiva
Level 103
God Stats
5W - 9L
1,500 SR
Queue Stats
113W - 124L
1,335 Elo+
Party 1
Geb
Geb
Dog Soldier2158
Geb
Level 41
God Stats
5W - 4L
1,554 SR
Queue Stats
31W - 54L
1,312 Elo+
Solo
Hercules
Hercules
EjtheSl4y3r
Hercules
Level 57
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
RelitFury777
Tiamat
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,425 Elo+
Party 1
Chronos
Chronos
supremedeity66
Chronos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,218 Elo+
Party 1
Team Averages
Level 62
1,464 SR
1,358 Elo+

VS

Team Averages
Level 40
1,523 SR
1,345 Elo+
Yemoja
Yemoja
 
Yemoja
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Itchy922243
Kukulkan
Level 23
God Stats
4W - 9L
1,517 SR
Queue Stats
63W - 104L
1,178 Elo+
Party 2
Vamana
Vamana
Rockylan
Vamana
Level 17
God Stats
2W - 3L
1,408 SR
Queue Stats
34W - 62L
1,295 Elo+
Party 2
Skadi
Skadi
VegasForever449
Skadi
Level 71
God Stats
20W - 13L
1,688 SR
Queue Stats
58W - 61L
1,474 Elo+
Solo
Camazotz
Camazotz
chacee
Camazotz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 1
13,728
572
15,621
17,777
14,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 1 / 5
10,029
418
7,326
24,550
28,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
EjtheSl4y3r
Hercules
19
3 / 3 / 1
12,017
501
14,704
22,821
21,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
19
3 / 1 / 7
11,627
484
15,194
9,338
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 7
11,302
471
9,504
15,203
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 5 / 6
10,018
417
7,529
19,670
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Itchy922243
Kukulkan
18
2 / 3 / 0
11,641
485
6,301
14,252
7,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Rockylan
Vamana
17
3 / 5 / 0
10,594
441
16,148
25,180
27,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 8 / 1
11,321
472
21,467
18,254
6,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
chacee
Camazotz
12
0 / 3 / 2
8,436
352
1,559
11,942
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
22
Kills
10
10
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
6
0.6
W
12
1
1
12.5
W
1
1
5
3.5
W
Hercules
EjtheSl4y3r
Hercules
3
3
1
1.17
L
Kukulkan
Itchy922243
Kukulkan
2
3
0
0.67
W
Tiamat
3
1
7
6.5
L
Vamana
Rockylan
Vamana
3
5
0
0.6
L
5
8
1
0.69
L
Camazotz
chacee
Camazotz
0
3
2
0.33
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,349
Damage
53,004
89,689
Taken
89,298
78,930
Mitigated
63,698
29,746
Healing
29,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,529
1,128
2,047
3,972
19,670
18,324
370
8,590
10,746
38,692
0
W
15,621
3,131
440
6,638
17,777
14,748
0
4,471
12,982
0
118,520
W
7,326
379
250
3,674
24,550
28,875
631
5,779
18,771
25,558
8,565
W
Hercules
EjtheSl4y3r
Hercules
14,704
5,506
0
9,185
22,821
21,907
514
425
22,396
11,309
70,603
L
Kukulkan
Itchy922243
Kukulkan
6,301
882
0
2,453
14,252
7,900
1,457
6,919
7,013
79,585
0
W
Tiamat
15,194
1,627
0
3,368
9,338
6,384
78
3,239
6,099
68,606
0
L
Vamana
Rockylan
Vamana
16,148
7,427
0
11,590
25,180
27,557
476
5,135
19,903
3,045
60,047
L
21,467
10,613
816
3,000
18,254
6,477
1,731
8,596
9,532
0
89,951
L
Camazotz
chacee
Camazotz
1,559
414
0
6,072
11,942
3,440
508
1,420
10,434
0
35,891
W
9,504
3,755
0
6,191
15,203
7,016
3,016
1,293
13,910
52,911
10,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
52,010
577
Minions Killed
524
0
Camps Cleared
0
2,321,040
Distance Traveled
2,001,240
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,018
417
72
3
0
406,605
12
W
Shiva
13,728
572
193
8
0
517,867
0
W
Geb
10,029
418
42
2
0
518,485
0
W
Hercules
12,017
501
132
6
0
451,835
0
L
Kukulkan
11,641
485
153
6
0
391,747
2
W
Tiamat
11,627
484
104
4
0
463,569
11
L
Vamana
10,594
441
97
4
0
479,096
2
L
Skadi
11,321
472
136
6
0
411,277
15
L
Camazotz
8,436
352
66
3
0
312,515
0
W
Chronos
11,302
471
106
4
0
369,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role