Player Matchup

Susano
Susano
Silver II
 
Susano
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
And-1-Oop
Morgan Le Fay
Gold V
Level 159
God Stats
9W - 4L
1,740 SR
Queue Stats
97W - 88L
1,466 MMR
Solo
Neith
Neith
Gold V
Antmonitor
Neith
Gold V
Level 125
God Stats
0W - 2L
1,430 SR
Queue Stats
19W - 18L
1,467 MMR
Solo
Cerberus
Cerberus
Silver I
brandon-2-nice
Cerberus
Silver I
Level 61
God Stats
0W - 1L
1,417 SR
Queue Stats
31W - 43L
1,468 MMR
Solo
Hou Yi
Hou Yi
Silver II
iceypopss
Hou Yi
Silver II
Level 160
God Stats
6W - 15L
1,503 SR
Queue Stats
51W - 47L
1,478 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,518 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,539 SR
1,433 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold IV
DekiA1
Medusa
Gold IV
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
608W - 603L
1,248 MMR
Party 1
Artio
Artio
Silver III
EcuaSpooky
Artio
Silver III
Level 158
God Stats
1W - 1L
1,225 SR
Queue Stats
10W - 11L
1,464 MMR
Solo
Loki
Loki
Bronze V
MSFXDommino
Loki
Bronze V
Level 84
God Stats
1W - 0L
1,637 SR
Queue Stats
4W - 1L
1,500 MMR
Party 3
Discordia
Discordia
Bronze III
hvzsx
Discordia
Bronze III
Level 82
God Stats
1W - 0L
1,836 SR
Queue Stats
5W - 3L
1,455 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 5 / 1
5,567
506
2,831
8,566
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
And-1-Oop
Morgan Le Fay
8
0 / 4 / 1
5,074
461
3,127
5,727
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
10
0 / 0 / 2
5,823
529
2,959
3,011
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
9
1 / 2 / 0
5,330
485
2,807
10,400
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
iceypopss
Hou Yi
11
3 / 5 / 0
6,103
555
5,878
9,287
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetHelGebChaac

VS

Bans
CharybdisArachneGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 4
5,866
533
3,345
7,427
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
DekiA1
Medusa
11
6 / 1 / 1
6,672
607
6,931
5,837
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
10
0 / 1 / 0
5,552
505
1,210
6,981
4,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 3
6,394
581
5,552
4,998
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
hvzsx
Discordia
12
4 / 1 / 5
6,860
624
5,845
5,685
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
1
0.3
W
Ymir
 
Ymir
1
1
4
3
L
Morgan Le Fay
And-1-Oop
Morgan Le Fay
0
4
1
0.13
L
Neith
0
0
2
1
W
Medusa
DekiA1
Medusa
6
1
1
6.5
W
Artio
0
1
0
0
W
4
1
3
5.5
L
Cerberus
1
2
0
0.5
W
Discordia
hvzsx
Discordia
4
1
5
6.5
L
Hou Yi
iceypopss
Hou Yi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,602
Damage
22,883
36,991
Taken
30,928
11,393
Mitigated
12,598
9,925
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,831
257
0
2,259
8,566
2,531
0
1,740
6,742
0
29,062
W
Ymir
 
Ymir
3,345
545
0
1,433
7,427
4,686
0
960
6,467
19,604
0
L
Morgan Le Fay
And-1-Oop
Morgan Le Fay
3,127
224
0
339
5,727
1,700
180
3,280
2,121
26,367
0
L
Neith
2,959
718
116
1,589
3,011
868
0
841
2,170
0
25,947
W
Medusa
DekiA1
Medusa
6,931
3,391
0
2,325
5,837
1,057
922
1,303
4,534
0
38,106
W
Artio
1,210
37
0
2,173
6,981
4,206
0
0
6,981
21,413
0
W
5,552
1,069
0
1,866
4,998
1,143
0
415
4,583
0
32,975
L
Cerberus
2,807
261
72
3,204
10,400
4,378
0
2,605
7,659
18,875
0
W
Discordia
hvzsx
Discordia
5,845
785
182
1,679
5,685
1,506
0
3,256
2,429
39,917
0
L
Hou Yi
iceypopss
Hou Yi
5,878
2,400
0
2,346
9,287
1,916
0
1,348
7,899
0
31,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
31,344
261
Minions Killed
301
0
Camps Cleared
0
968,323
Distance Traveled
1,039,818
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,567
506
64
6
0
214,686
0
W
Ymir
5,866
533
36
3
0
191,179
4
L
Morgan Le Fay
5,074
461
48
4
0
166,603
3
L
Neith
5,823
529
74
7
0
182,999
4
W
Medusa
6,672
607
67
6
0
205,969
0
W
Artio
5,552
505
57
5
0
200,360
2
W
Loki
6,394
581
62
6
0
236,401
2
L
Cerberus
5,330
485
31
3
0
221,139
0
W
Discordia
6,860
624
79
7
0
205,909
2
L
Hou Yi
6,103
555
44
4
0
182,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role