Player Matchup

Cthulhu
Cthulhu
Darth Harmon
Cthulhu
Level 55
God Stats
31W - 14L
1,604 SR
Queue Stats
215W - 219L
1,507 Elo+
Party 3
Zeus
Zeus
DazedMoth276641
Zeus
Level 125
God Stats
59W - 27L
1,760 SR
Queue Stats
81W - 58L
1,665 Elo+
Party 1
Bakasura
Bakasura
FightingLime1
Bakasura
Level 124
God Stats
100W - 80L
1,604 SR
Queue Stats
163W - 160L
1,447 Elo+
Party 3
Shiva
Shiva
Mcclenathan78
Shiva
Level 31
God Stats
1W - 1L
1,726 SR
Queue Stats
445W - 453L
1,450 Elo+
Party 3
Chernobog
Chernobog
xECHOxMOCHAx
Chernobog
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,708 Elo+
Party 1
Team Averages
Level 76
1,639 SR
1,556 Elo+

VS

Team Averages
Level 55
1,640 SR
1,427 Elo+
Baron Samedi
Baron Samedi
C_Young--
Baron Samedi
Level 63
God Stats
1W - 1L
1,731 SR
Queue Stats
111W - 143L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
Chief_Thom
Xbalanque
Level 109
God Stats
4W - 1L
1,755 SR
Queue Stats
267W - 286L
1,474 Elo+
Party 2
Atlas
Atlas
Naimad1996
Atlas
Level 36
God Stats
6W - 6L
1,662 SR
Queue Stats
148W - 177L
1,349 Elo+
Solo
Odin
Odin
lilzink
Odin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
snipensilly1
Tsukuyomi
Level 64
God Stats
5W - 5L
1,550 SR
Queue Stats
117W - 139L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth Harmon
Cthulhu
12
3 / 1 / 11
8,174
584
9,007
9,869
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
16 / 1 / 2
9,630
688
17,683
6,219
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
FightingLime1
Bakasura
16
3 / 1 / 3
8,815
630
2,719
7,337
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 1
8,558
611
5,836
7,239
6,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
xECHOxMOCHAx
Chernobog
12
1 / 3 / 7
6,885
492
3,029
9,426
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C_Young--
Baron Samedi
10
0 / 6 / 1
5,723
409
1,243
6,853
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Chief_Thom
Xbalanque
11
4 / 7 / 0
6,670
476
8,719
12,791
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
9
0 / 4 / 4
6,358
454
4,102
13,271
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
lilzink
Odin
13
1 / 6 / 1
7,106
508
2,357
11,017
9,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
snipensilly1
Tsukuyomi
11
2 / 4 / 2
7,150
511
4,547
9,311
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
27
Kills
7
7
Deaths
27
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
C_Young--
Baron Samedi
0
6
1
0.08
L
Xbalanque
Chief_Thom
Xbalanque
4
7
0
0.57
W
Cthulhu
Darth Harmon
Cthulhu
3
1
11
8.5
W
16
1
2
17
W
Bakasura
FightingLime1
Bakasura
3
1
3
4.5
W
4
1
1
4.5
L
Atlas
0
4
4
0.5
L
Odin
lilzink
Odin
1
6
1
0.25
L
Tsukuyomi
snipensilly1
Tsukuyomi
2
4
2
0.75
W
Chernobog
xECHOxMOCHAx
Chernobog
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,274
Damage
20,968
40,090
Taken
53,243
23,354
Mitigated
24,362
9,849
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
C_Young--
Baron Samedi
1,243
130
0
774
6,853
2,642
0
3,598
2,963
21,985
0
L
Xbalanque
Chief_Thom
Xbalanque
8,719
3,447
0
2,421
12,791
3,328
422
7,500
5,084
0
45,800
W
Cthulhu
Darth Harmon
Cthulhu
9,007
980
373
2,958
9,869
8,395
999
2,483
7,348
24,964
0
W
17,683
1,369
0
848
6,219
2,256
1,779
770
5,351
55,493
0
W
Bakasura
FightingLime1
Bakasura
2,719
1,568
0
1,828
7,337
3,072
0
183
7,098
0
60,235
W
5,836
1,262
0
822
7,239
6,549
448
0
7,239
3,264
39,714
L
Atlas
4,102
1,556
0
1,107
13,271
6,902
27
8,365
4,420
19,886
0
L
Odin
lilzink
Odin
2,357
519
0
1,949
11,017
9,042
0
1,797
8,736
0
31,441
L
Tsukuyomi
snipensilly1
Tsukuyomi
4,547
988
0
3,706
9,311
2,448
0
4,877
4,146
0
30,482
W
Chernobog
xECHOxMOCHAx
Chernobog
3,029
1,996
291
2,729
9,426
3,082
546
1,639
7,709
0
34,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
33,007
424
Minions Killed
280
0
Camps Cleared
0
1,433,818
Distance Traveled
1,207,807
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,723
409
48
3
0
230,441
1
L
Xbalanque
6,670
476
83
6
0
222,702
1
W
Cthulhu
8,174
584
42
3
0
296,729
0
W
Zeus
9,630
688
90
6
0
258,515
1
W
Bakasura
8,815
630
134
10
0
349,749
1
W
Shiva
8,558
611
96
7
0
279,825
1
L
Atlas
6,358
454
27
2
0
226,561
0
L
Odin
7,106
508
72
5
0
219,644
2
L
Tsukuyomi
7,150
511
50
4
0
308,459
3
W
Chernobog
6,885
492
62
4
0
249,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role