Player Matchup

Bastet
Bastet
BurfSpiggan
Bastet
Level 88
God Stats
3W - 5L
2,025 SR
Queue Stats
12W - 23L
1,254 Elo+
Party 3
Bacchus
Bacchus
FedgeMungle
Bacchus
Level 121
God Stats
0W - 2L
1,425 SR
Queue Stats
4W - 16L
1,254 Elo+
Party 3
Rama
Rama
JumphreyMumphgar
Rama
Level 103
God Stats
0W - 1L
1,754 SR
Queue Stats
7W - 20L
1,254 Elo+
Party 3
Discordia
Discordia
Natedawg143
Discordia
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,208 Elo+
Party 3
Chaac
Chaac
RektRivar
Chaac
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 17L
1,301 Elo+
Party 3
Team Averages
Level 94
1,641 SR
1,254 Elo+

VS

Team Averages
Level 104
1,473 SR
1,542 Elo+
Scylla
Scylla
HollowWRLD
Scylla
Level 129
God Stats
24W - 18L
1,594 SR
Queue Stats
103W - 93L
1,533 Elo+
Party 1
Nemesis
Nemesis
Lamuerte425
Nemesis
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 87L
1,427 Elo+
Party 1
Khepri
Khepri
McatTheLegend
Khepri
Level 152
God Stats
1W - 2L
1,273 SR
Queue Stats
79W - 64L
1,582 Elo+
Party 2
Medusa
Medusa
WingWom
Medusa
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 167L
1,652 Elo+
Party 2
Set
Set
diiWRLD
Set
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
175W - 178L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
1 / 3 / 1
5,772
525
2,731
8,135
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
FedgeMungle
Bacchus
7
0 / 4 / 3
5,088
463
2,885
7,877
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
6,252
568
4,380
7,894
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Natedawg143
Discordia
11
1 / 4 / 0
5,946
541
3,378
4,870
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RektRivar
Chaac
11
1 / 2 / 1
6,175
561
3,959
5,971
2,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HollowWRLD
Scylla
12
4 / 0 / 0
6,667
606
3,632
3,811
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lamuerte425
Nemesis
11
0 / 1 / 4
6,525
593
3,253
6,143
2,590
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 3 / 6
6,135
558
1,772
6,109
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
WingWom
Medusa
11
1 / 1 / 3
6,073
552
5,977
5,017
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
13
11 / 1 / 1
7,847
713
9,239
9,142
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
3
1
0.5
L
Bacchus
FedgeMungle
Bacchus
0
4
3
0.38
W
Scylla
HollowWRLD
Scylla
4
0
0
4
L
2
3
0
0.67
W
Nemesis
Lamuerte425
Nemesis
0
1
4
2
W
0
3
6
1
L
Discordia
Natedawg143
Discordia
1
4
0
0.25
L
Chaac
RektRivar
Chaac
1
2
1
0.75
W
Medusa
WingWom
Medusa
1
1
3
2.5
W
Set
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,333
Damage
23,873
34,747
Taken
30,222
11,514
Mitigated
11,007
8,974
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,731
735
0
3,512
8,135
1,848
0
1,011
7,066
0
28,899
L
Bacchus
FedgeMungle
Bacchus
2,885
829
0
1,317
7,877
4,498
0
909
6,946
6,514
0
W
Scylla
HollowWRLD
Scylla
3,632
458
0
1,163
3,811
1,074
0
1,570
1,941
31,650
0
L
4,380
3,154
0
2,137
7,894
1,645
420
464
7,430
0
40,065
W
Nemesis
Lamuerte425
Nemesis
3,253
1,395
0
1,881
6,143
2,590
0
822
5,249
0
31,654
W
1,772
430
0
1,914
6,109
2,727
0
1,764
4,223
12,458
395
L
Discordia
Natedawg143
Discordia
3,378
316
0
500
4,870
1,187
0
2,797
1,930
31,884
0
L
Chaac
RektRivar
Chaac
3,959
355
0
1,508
5,971
2,336
974
0
5,971
0
30,826
W
Medusa
WingWom
Medusa
5,977
2,606
0
1,932
5,017
1,257
0
748
4,269
0
36,831
W
Set
9,239
4,425
0
1,769
9,142
3,359
0
821
8,277
0
52,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
33,247
285
Minions Killed
313
0
Camps Cleared
0
1,069,162
Distance Traveled
1,151,792
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,772
525
55
5
0
233,428
2
L
Bacchus
5,088
463
11
1
0
230,131
2
W
Scylla
6,667
606
80
7
0
223,616
5
L
Rama
6,252
568
84
8
0
184,355
6
W
Nemesis
6,525
593
68
6
0
242,532
1
W
Khepri
6,135
558
18
2
0
230,481
4
L
Discordia
5,946
541
65
6
0
203,884
1
L
Chaac
6,175
561
70
6
0
217,364
1
W
Medusa
6,073
552
69
6
0
217,946
5
W
Set
7,847
713
78
7
0
237,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role