Player Matchup

Chang'e
Chang'e
Bronze IV
Girgal_
Chang'e
Bronze IV
Level 77
God Stats
10W - 15L
1,559 SR
Queue Stats
62W - 103L
1,277 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
MaDou_La_SquaLe
Cliodhna
Bronze IV
Level 127
God Stats
0W - 2L
1,691 SR
Queue Stats
62W - 108L
1,328 MMR
Party 1
Vamana
Vamana
Bronze IV
vCheeseSwXy
Vamana
Bronze IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,319 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 88
1,583 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,542 SR
1,444 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
DanielSpaan
Cthulhu
Silver I
Level 109
God Stats
7W - 2L
1,818 SR
Queue Stats
133W - 123L
1,376 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
XxTruenoxX95
Gilgamesh
Gold V
Level 135
God Stats
21W - 27L
1,308 SR
Queue Stats
421W - 520L
1,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Girgal_
Chang'e
18
1 / 5 / 3
13,251
602
17,279
21,703
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
18
1 / 4 / 4
12,893
586
13,107
16,154
15,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
18
4 / 5 / 2
13,747
625
31,654
34,952
34,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ChaacGebKumbhakarnaAthenaBacchus

VS

Bans
AtlasPersephoneZeusAphroditeThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 2 / 7
15,479
704
23,462
21,560
9,401
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
DanielSpaan
Cthulhu
20
5 / 2 / 8
15,996
727
17,265
25,855
40,901
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
XxTruenoxX95
Gilgamesh
20
2 / 2 / 9
13,963
635
21,892
27,006
30,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
7
5.25
W
Cthulhu
DanielSpaan
Cthulhu
5
2
8
4.5
L
Chang'e
Girgal_
Chang'e
1
5
3
0.5
L
Cliodhna
1
4
4
0.75
W
Gilgamesh
XxTruenoxX95
Gilgamesh
2
2
9
3.25
L
Vamana
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,040
Damage
62,619
72,809
Taken
74,421
59,878
Mitigated
80,397
25,169
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,462
4,798
0
12,128
21,560
9,401
2,980
3,693
17,046
77,505
0
W
Cthulhu
DanielSpaan
Cthulhu
17,265
1,215
403
2,180
25,855
40,901
124
7,990
16,984
46,409
0
L
Chang'e
Girgal_
Chang'e
17,279
1,146
5,980
9,407
21,703
9,246
0
15,470
5,962
66,902
0
L
Cliodhna
13,107
779
304
2,091
16,154
15,682
0
10,208
5,620
589
43,745
W
Gilgamesh
XxTruenoxX95
Gilgamesh
21,892
5,501
0
4,433
27,006
30,095
300
6,401
19,634
7,303
64,840
L
Vamana
31,654
17,134
0
7,387
34,952
34,950
0
17,743
16,226
0
68,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
45,438
240
Minions Killed
247
10
Camps Cleared
9
1,189,550
Distance Traveled
1,183,247
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,479
704
101
5
4
377,612
4
W
Cthulhu
15,996
727
59
3
1
363,069
1
L
Chang'e
13,251
602
105
5
3
363,185
8
L
Cliodhna
12,893
586
51
2
0
419,536
5
W
Gilgamesh
13,963
635
87
4
4
442,566
3
L
Vamana
13,747
625
84
4
7
406,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role