Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
B-RAYNE96
Artio
Gold V
Level 157
God Stats
18W - 20L
1,504 SR
Queue Stats
59W - 65L
1,319 MMR
Solo
Da Ji
Da Ji
Bronze IV
XxfoofishyxX
Da Ji
Bronze IV
Level 84
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 3L
1,455 MMR
Solo
Rama
Rama
Silver III
muffin slapper
Rama
Silver III
Level 133
God Stats
8W - 5L
1,715 SR
Queue Stats
230W - 225L
1,356 MMR
Solo
Nu Wa
Nu Wa
Silver III
robertarq
Nu Wa
Silver III
Level 120
God Stats
4W - 4L
1,621 SR
Queue Stats
29W - 39L
1,413 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,581 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,483 SR
1,384 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Bronze IV
Stick2Casuals
Persephone
Bronze IV
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 78L
1,498 MMR
Party 1
Tyr
Tyr
Silver II
WhiTe-BuKi_
Tyr
Silver II
Level 102
God Stats
3W - 2L
1,520 SR
Queue Stats
162W - 166L
1,304 MMR
Solo
Chiron
Chiron
Silver I
YoungPhenom_-23
Chiron
Silver I
Level 139
God Stats
41W - 23L
1,472 SR
Queue Stats
214W - 215L
1,216 MMR
Party 1
Sylvanus
Sylvanus
Silver III
reddart1
Sylvanus
Silver III
Level 159
God Stats
8W - 15L
1,422 SR
Queue Stats
22W - 38L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 0
6,139
558
5,011
9,566
7,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
B-RAYNE96
Artio
7
1 / 3 / 1
5,199
473
3,319
9,516
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 1
5,493
499
4,457
8,199
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,319
484
2,843
7,420
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
robertarq
Nu Wa
10
0 / 1 / 3
5,686
517
2,672
4,773
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiIzanamiSolTsukuyomiAtlas

VS

Bans
ThothMedusaMorgan Le FayKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 2 / 3
6,969
634
6,599
7,864
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Stick2Casuals
Persephone
11
1 / 0 / 4
6,735
612
4,931
3,601
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
7,074
643
5,384
8,793
6,707
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 0 / 1
6,642
604
6,013
5,478
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
reddart1
Sylvanus
10
1 / 1 / 7
5,766
524
5,863
8,866
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
Fenrir
 
Fenrir
7
2
3
4.25
L
Artio
B-RAYNE96
Artio
1
3
1
0.5
W
Persephone
Stick2Casuals
Persephone
1
0
4
3
W
1
1
2
2
L
1
5
1
0.3
W
3
0
1
3.5
L
0
2
0
0
W
Sylvanus
reddart1
Sylvanus
1
1
7
4.5
L
Nu Wa
robertarq
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
28,790
39,474
Taken
34,602
15,586
Mitigated
18,605
13,586
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,011
780
0
4,355
9,566
7,924
0
0
9,566
0
33,182
W
Fenrir
 
Fenrir
6,599
1,469
0
1,448
7,864
3,067
0
401
7,463
0
33,700
L
Artio
B-RAYNE96
Artio
3,319
437
520
3,189
9,516
3,176
0
3,292
6,224
10,794
0
W
Persephone
Stick2Casuals
Persephone
4,931
410
0
1,865
3,601
1,049
0
1,750
1,851
49,601
0
W
5,384
511
0
4,179
8,793
6,707
0
204
8,589
0
41,968
L
4,457
993
0
1,696
8,199
2,141
0
2,019
6,180
0
22,163
W
6,013
2,583
663
3,426
5,478
1,536
526
1,248
4,230
0
49,572
L
2,843
2,367
0
2,326
7,420
1,362
0
987
6,433
0
32,182
W
Sylvanus
reddart1
Sylvanus
5,863
1,099
739
2,992
8,866
6,246
222
2,388
6,478
18,197
12,136
L
Nu Wa
robertarq
Nu Wa
2,672
617
0
1,500
4,773
983
152
2,974
1,799
35,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
33,186
275
Minions Killed
382
0
Camps Cleared
0
988,327
Distance Traveled
1,061,497
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,139
558
64
6
0
195,460
3
W
Fenrir
6,969
634
58
5
0
223,806
2
L
Artio
5,199
473
19
2
0
213,762
1
W
Persephone
6,735
612
89
8
0
209,753
2
W
Tyr
7,074
643
95
9
0
225,483
1
L
Da Ji
5,493
499
43
4
0
195,987
0
W
Chiron
6,642
604
78
7
0
207,646
6
L
Rama
5,319
484
83
8
0
181,155
5
W
Sylvanus
5,766
524
62
6
0
194,809
3
L
Nu Wa
5,686
517
66
6
0
201,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role