Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
EsMuyLoco
Ymir
Level 45
God Stats
28W - 54L
1,254 SR
Queue Stats
42W - 71L
1,249 Elo+
Party 1
Susano
Susano
MASTEROFTHEVOIDx
Susano
Level 86
God Stats
6W - 12L
1,173 SR
Queue Stats
422W - 440L
1,422 Elo+
Party 3
Hun Batz
Hun Batz
Quimbold_Jones
Hun Batz
Level 47
God Stats
6W - 3L
1,797 SR
Queue Stats
478W - 515L
1,429 Elo+
Party 3
Jing Wei
Jing Wei
wndrkid
Jing Wei
Level 76
God Stats
6W - 14L
1,705 SR
Queue Stats
15W - 25L
1,317 Elo+
Party 1
Team Averages
Level 64
1,486 SR
1,383 Elo+

VS

Team Averages
Level 24
1,454 SR
1,273 Elo+
Cupid
Cupid
AkhiWhiteKun
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 2
Nu Wa
Nu Wa
Ea_Access_turkey
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 2
Kuzenbo
Kuzenbo
Marvies7
Kuzenbo
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 18L
1,231 Elo+
Party 4
Anhur
Anhur
Maxijvv
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,296 Elo+
Party 4
Tiamat
Tiamat
Nimanrz
Tiamat
Level 52
God Stats
0W - 2L
1,272 SR
Queue Stats
73W - 126L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 7
7,183
513
7,302
5,977
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
3 / 1 / 4
7,237
517
2,746
11,682
5,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 0 / 0
8,351
597
2,848
6,067
3,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
13
4 / 1 / 2
7,840
560
6,358
6,655
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
wndrkid
Jing Wei
13
3 / 0 / 1
7,714
551
3,083
5,437
1,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,976
355
656
5,701
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 1
5,902
422
3,832
7,587
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Marvies7
Kuzenbo
12
2 / 1 / 2
6,488
463
4,720
9,280
5,054
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Maxijvv
Anhur
1
0 / 0 / 0
2,547
182
0
917
236
Tiamat
Nimanrz
Tiamat
8
0 / 7 / 2
5,205
372
1,743
7,636
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
4
4
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
7
2.25
L
0
2
0
0
L
2
5
1
0.5
W
Ymir
3
1
4
5
W
4
0
0
4
L
Kuzenbo
Marvies7
Kuzenbo
2
1
2
3
L
Anhur
Maxijvv
Anhur
0
0
0
0
L
Tiamat
Nimanrz
Tiamat
0
7
2
0.14
W
Hun Batz
4
1
2
5
W
Jing Wei
wndrkid
Jing Wei
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,337
Damage
10,951
35,818
Taken
31,121
14,883
Mitigated
11,203
9,573
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,302
663
160
335
5,977
1,725
965
2,147
3,680
38,343
0
L
656
518
172
769
5,701
1,250
0
608
5,007
0
15,868
L
3,832
1,161
277
1,167
7,587
1,613
0
3,163
4,124
17,172
0
W
Ymir
2,746
161
0
4,092
11,682
5,511
682
3,184
8,348
29,126
0
W
2,848
875
0
500
6,067
3,669
1,796
1,036
4,931
0
47,450
L
Kuzenbo
Marvies7
Kuzenbo
4,720
2,476
13
1,590
9,280
5,054
0
2,354
6,764
24,722
0
L
Anhur
Maxijvv
Anhur
0
0
0
0
917
236
0
805
0
0
0
L
Tiamat
Nimanrz
Tiamat
1,743
284
138
560
7,636
3,050
0
2,249
5,178
12,380
0
W
Hun Batz
6,358
1,760
0
2,507
6,655
2,110
1,256
2,171
4,263
0
46,156
W
Jing Wei
wndrkid
Jing Wei
3,083
2,500
0
1,979
5,437
1,868
1,196
1,078
4,301
0
45,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
25,118
388
Minions Killed
130
0
Camps Cleared
0
1,325,776
Distance Traveled
904,977
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,183
513
64
5
0
241,627
2
L
Cupid
4,976
355
37
3
0
163,216
0
L
Nu Wa
5,902
422
24
2
0
216,662
1
W
Ymir
7,237
517
54
4
0
242,864
2
W
Susano
8,351
597
106
8
0
262,393
1
L
Kuzenbo
6,488
463
48
3
0
276,979
3
L
Anhur
2,547
182
0
0
0
0
0
L
Tiamat
5,205
372
21
2
0
248,120
0
W
Hun Batz
7,840
560
81
6
0
302,830
2
W
Jing Wei
7,714
551
83
6
0
276,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role