Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LordJonny
Scylla
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
367W - 373L
1,585 Elo+
Solo
Nox
Nox
Needrive
Nox
Level 28
God Stats
0W - 1L
1,308 SR
Queue Stats
14W - 18L
1,533 Elo+
Party 2
Sobek
Sobek
OliverOriak
Sobek
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 263L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
konstantin2352
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,533 Elo+
Party 2
Team Averages
Level 107
1,462 SR
1,520 Elo+

VS

Team Averages
Level 55
1,585 SR
1,534 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hedgess1323
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,326 Elo+
Solo
Ratatoskr
Ratatoskr
Jbravo12
Ratatoskr
Level 25
God Stats
2W - 0L
1,767 SR
Queue Stats
31W - 36L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
OscarWide
Danzaburou
Level 82
God Stats
6W - 2L
1,655 SR
Queue Stats
136W - 114L
1,488 Elo+
Solo
Anubis
Anubis
aThomyy
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
6 / 3 / 9
11,084
924
10,357
16,066
23,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
LordJonny
Scylla
17
4 / 3 / 13
9,983
832
15,406
10,693
3,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 6 / 9
8,261
688
9,157
10,423
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 11
9,498
792
6,686
20,566
20,100
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
konstantin2352
Ah Muzen Cab
18
6 / 4 / 8
10,095
841
20,689
14,582
5,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 2 / 14
8,850
738
9,343
9,078
3,081
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hedgess1323
Cthulhu
16
2 / 5 / 13
9,397
783
11,440
23,074
16,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Jbravo12
Ratatoskr
15
4 / 5 / 11
9,190
766
7,524
10,938
4,311
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
OscarWide
Danzaburou
18
4 / 2 / 15
9,860
822
16,766
10,867
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
aThomyy
Anubis
19
13 / 6 / 7
11,915
993
15,797
15,398
8,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
83
19
Kills
23
23
Deaths
20
50
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
6
3
9
3.5
W
Sol
 
Sol
0
2
14
3.5
W
Cthulhu
Hedgess1323
Cthulhu
2
5
13
1.7
W
Ratatoskr
Jbravo12
Ratatoskr
4
5
11
1.9
L
Scylla
LordJonny
Scylla
4
3
13
3.5
L
1
6
9
0.92
L
2
7
11
1.07
W
Danzaburou
OscarWide
Danzaburou
4
2
15
5.75
W
Anubis
aThomyy
Anubis
13
6
7
2.75
L
Ah Muzen Cab
konstantin2352
Ah Muzen Cab
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,295
Damage
60,870
72,330
Taken
69,355
57,501
Mitigated
37,036
27,100
Healing
31,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,357
4,021
1,308
3,626
16,066
23,393
150
6,443
9,280
15,209
0
W
Sol
 
Sol
9,343
845
1,652
4,187
9,078
3,081
807
5,260
3,818
17,921
0
W
Cthulhu
Hedgess1323
Cthulhu
11,440
608
992
8,900
23,074
16,720
25
13,622
9,452
21,973
0
W
Ratatoskr
Jbravo12
Ratatoskr
7,524
602
529
1,221
10,938
4,311
0
6,575
4,363
0
13,242
L
Scylla
LordJonny
Scylla
15,406
1,534
3,110
4,292
10,693
3,789
670
7,597
2,912
32,414
0
L
9,157
739
385
1,442
10,423
4,333
801
5,848
4,404
18,431
0
L
6,686
357
1,036
4,686
20,566
20,100
0
6,135
14,061
10,164
0
W
Danzaburou
OscarWide
Danzaburou
16,766
6,893
2,712
4,925
10,867
4,562
408
7,696
3,171
0
34,798
W
Anubis
aThomyy
Anubis
15,797
661
0
6,187
15,398
8,362
110
8,453
6,945
33,835
0
L
Ah Muzen Cab
konstantin2352
Ah Muzen Cab
20,689
11,594
748
6,467
14,582
5,886
779
9,380
5,093
0
41,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
49,212
132
Minions Killed
168
0
Camps Cleared
0
1,143,779
Distance Traveled
1,185,880
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,084
924
8
1
0
277,341
1
W
Sol
8,850
738
38
3
0
252,892
3
W
Cthulhu
9,397
783
23
2
0
239,633
0
W
Ratatoskr
9,190
766
13
1
0
257,715
0
L
Scylla
9,983
832
50
4
0
222,668
1
L
Nox
8,261
688
20
2
0
187,116
1
L
Sobek
9,498
792
8
1
0
206,269
0
W
Danzaburou
9,860
822
46
4
0
249,548
0
W
Anubis
11,915
993
48
4
0
186,092
0
L
Ah Muzen Cab
10,095
841
46
4
0
250,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role