Player Matchup

Guan Yu
Guan Yu
JarJarHitman
Guan Yu
Level 49
God Stats
21W - 7L
1,766 SR
Queue Stats
264W - 112L
1,569 Elo+
Party 3
Kukulkan
Kukulkan
LarvalExtract
Kukulkan
Level 29
God Stats
22W - 20L
1,618 SR
Queue Stats
27W - 24L
1,582 Elo+
Party 2
Zeus
Zeus
LivingSpartan
Zeus
Level 53
God Stats
17W - 17L
1,734 SR
Queue Stats
380W - 402L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
N0val0rd
Gilgamesh
Level 49
God Stats
15W - 3L
1,687 SR
Queue Stats
291W - 141L
1,581 Elo+
Party 3
Cthulhu
Cthulhu
SadBoyPotato
Cthulhu
Level 26
God Stats
175W - 84L
1,662 SR
Queue Stats
295W - 156L
1,581 Elo+
Party 3
Team Averages
Level 41
1,693 SR
1,579 Elo+

VS

Team Averages
Level 47
1,537 SR
1,315 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Arugato
Ra
Level 14
God Stats
1W - 2L
1,505 SR
Queue Stats
5W - 15L
1,271 Elo+
Party 1
Vulcan
Vulcan
Grimly77
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,300 Elo+
Party 1
Izanami
Izanami
Misteltein
Izanami
Level 21
God Stats
2W - 1L
1,842 SR
Queue Stats
5W - 15L
1,246 Elo+
Party 1
Yemoja
Yemoja
Sigrilinn
Yemoja
Level 8
God Stats
4W - 7L
1,340 SR
Queue Stats
4W - 13L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JarJarHitman
Guan Yu
18
4 / 0 / 15
11,399
1,140
7,114
13,060
13,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
LarvalExtract
Kukulkan
18
11 / 0 / 15
12,520
1,252
20,475
6,813
3,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 1 / 12
12,903
1,290
23,894
6,549
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
N0val0rd
Gilgamesh
18
4 / 0 / 13
12,008
1,201
12,547
10,811
12,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
SadBoyPotato
Cthulhu
19
3 / 0 / 27
12,776
1,278
12,576
14,929
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

298

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 3 / 0
9,400
940
6,585
6,211
2,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 11 / 1
9,905
991
11,035
16,882
6,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Grimly77
Vulcan
15
0 / 9 / 0
9,379
938
10,280
13,813
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Misteltein
Izanami
15
1 / 5 / 0
10,033
1,003
12,138
15,808
5,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Sigrilinn
Yemoja
15
0 / 9 / 1
10,643
1,064
5,701
27,001
37,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
3
37
Kills
1
1
Deaths
37
82
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
0
11
1
0.05
L
Vulcan
Grimly77
Vulcan
0
9
0
0
W
Guan Yu
JarJarHitman
Guan Yu
4
0
15
11.5
W
Kukulkan
LarvalExtract
Kukulkan
11
0
15
18.5
W
15
1
12
21
L
Izanami
Misteltein
Izanami
1
5
0
0.2
W
Gilgamesh
N0val0rd
Gilgamesh
4
0
13
10.5
W
Cthulhu
SadBoyPotato
Cthulhu
3
0
27
16.5
L
Yemoja
Sigrilinn
Yemoja
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,606
Damage
45,739
52,162
Taken
79,715
45,595
Mitigated
57,883
16,647
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,585
3,121
0
0
6,211
2,032
0
3,752
2,459
21,668
0
L
11,035
1,474
1,464
1,248
16,882
6,518
0
11,749
5,133
34,564
0
L
Vulcan
Grimly77
Vulcan
10,280
2,010
0
0
13,813
5,880
0
9,914
3,899
23,213
0
W
Guan Yu
JarJarHitman
Guan Yu
7,114
384
1,796
2,987
13,060
13,563
0
7,627
5,433
0
26,627
W
Kukulkan
LarvalExtract
Kukulkan
20,475
2,086
0
614
6,813
3,023
0
4,709
2,104
48,540
0
W
23,894
3,486
0
1,024
6,549
2,358
0
4,991
1,558
53,561
0
L
Izanami
Misteltein
Izanami
12,138
5,849
0
0
15,808
5,932
0
11,891
3,917
0
35,677
W
Gilgamesh
N0val0rd
Gilgamesh
12,547
3,502
545
1,309
10,811
12,391
0
6,394
4,417
0
31,984
W
Cthulhu
SadBoyPotato
Cthulhu
12,576
549
1,215
7,157
14,929
14,260
0
9,880
5,049
32,646
0
L
Yemoja
Sigrilinn
Yemoja
5,701
2,029
1,762
1,623
27,001
37,521
0
19,639
7,362
15,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,606
Gold Earned
49,360
266
Minions Killed
189
14
Camps Cleared
3
1,090,187
Distance Traveled
860,037
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,400
940
22
2
1
168,487
0
L
Ra
9,905
991
69
7
0
168,808
1
L
Vulcan
9,379
938
34
3
1
200,328
2
W
Guan Yu
11,399
1,140
45
5
4
232,690
2
W
Kukulkan
12,520
1,252
70
7
2
223,219
0
W
Zeus
12,903
1,290
72
7
1
205,198
0
L
Izanami
10,033
1,003
55
6
0
162,992
0
W
Gilgamesh
12,008
1,201
37
4
6
212,269
2
W
Cthulhu
12,776
1,278
42
4
1
216,811
3
L
Yemoja
10,643
1,064
9
1
1
159,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role