Player Matchup

He Bo
He Bo
 
He Bo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ptit-biscuit-64
Tsukuyomi
Level 46
God Stats
4W - 5L
1,447 SR
Queue Stats
27W - 57L
1,238 Elo+
Party 2
Team Averages
Level 65
1,482 SR
1,413 Elo+

VS

Team Averages
Level 76
1,512 SR
1,385 Elo+
Chang'e
Chang'e
KingSauceQc
Chang'e
Level 64
God Stats
2W - 4L
1,269 SR
Queue Stats
9W - 10L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ammarayad85
Ah Muzen Cab
Level 143
God Stats
18W - 27L
1,766 SR
Queue Stats
520W - 756L
1,445 Elo+
Solo
Nemesis
Nemesis
mrbad1
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
9 / 7 / 13
16,939
706
17,002
21,832
6,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
 
Baron Samedi
20
6 / 5 / 16
16,473
686
16,558
25,543
12,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Ptit-biscuit-64
Tsukuyomi
20
12 / 3 / 13
18,688
779
28,818
25,102
8,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingSauceQc
Chang'e
19
4 / 11 / 9
15,932
664
17,606
26,146
15,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
ammarayad85
Ah Muzen Cab
20
8 / 4 / 7
17,337
722
32,436
22,132
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
mrbad1
Nemesis
18
3 / 12 / 9
15,376
641
8,327
22,921
12,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
27
Kills
15
15
Deaths
27
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
7
13
2.21
W
Baron Samedi
 
Baron Samedi
6
5
16
2.8
L
Chang'e
KingSauceQc
Chang'e
4
11
9
0.77
W
Tsukuyomi
Ptit-biscuit-64
Tsukuyomi
12
3
13
6.17
L
Ah Muzen Cab
ammarayad85
Ah Muzen Cab
8
4
7
2.88
L
Nemesis
mrbad1
Nemesis
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,378
Damage
58,369
72,477
Taken
71,199
26,423
Mitigated
40,680
18,411
Healing
22,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,002
472
0
5,593
21,832
6,306
848
7,113
14,027
64,172
0
W
Baron Samedi
 
Baron Samedi
16,558
304
1,671
5,478
25,543
12,044
36
4,563
19,828
55,868
0
L
Chang'e
KingSauceQc
Chang'e
17,606
822
2,841
7,648
26,146
15,984
359
14,649
11,497
52,632
0
W
Tsukuyomi
Ptit-biscuit-64
Tsukuyomi
28,818
6,918
0
5,669
25,102
8,073
1,188
6,799
17,416
0
91,364
L
Ah Muzen Cab
ammarayad85
Ah Muzen Cab
32,436
2,850
506
10,652
22,132
11,777
403
8,300
13,832
43
97,080
L
Nemesis
mrbad1
Nemesis
8,327
2,481
0
591
22,921
12,919
401
11,178
11,743
0
25,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,100
Gold Earned
48,645
308
Minions Killed
230
12
Camps Cleared
6
1,180,234
Distance Traveled
1,176,766
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,939
706
96
4
7
335,323
1
W
Baron Samedi
16,473
686
96
4
0
370,107
4
L
Chang'e
15,932
664
72
3
1
367,319
1
W
Tsukuyomi
18,688
779
116
5
5
474,804
8
L
Ah Muzen Cab
17,337
722
123
5
4
455,974
3
L
Nemesis
15,376
641
35
1
1
353,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role