Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold I
NekoWonderland
Bacchus
Gold I
Level 144
God Stats
49W - 37L
1,719 SR
Queue Stats
240W - 239L
1,623 MMR
Solo
Cernunnos
Cernunnos
Silver II
Shinsetsuuuu
Cernunnos
Silver II
Level 119
God Stats
4W - 2L
1,751 SR
Queue Stats
5W - 5L
1,517 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
TheOopa
Erlang Shen
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,660 MMR
Party 2
Sol
Sol
Platinum V
Zhiggly
Sol
Platinum V
Level 160
God Stats
13W - 10L
1,519 SR
Queue Stats
172W - 175L
1,651 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,598 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,746 SR
1,636 MMR
Bellona
Bellona
Platinum V
DonLu
Bellona
Platinum V
Level 160
God Stats
2W - 0L
1,827 SR
Queue Stats
104W - 109L
1,654 MMR
Solo
Jing Wei
Jing Wei
Gold I
JrAlkon
Jing Wei
Gold I
Level 155
God Stats
8W - 4L
1,680 SR
Queue Stats
93W - 85L
1,601 MMR
Solo
Achilles
Achilles
Gold I
NBDxBOONE23
Achilles
Gold I
Level 117
God Stats
10W - 6L
1,895 SR
Queue Stats
341W - 340L
1,661 MMR
Solo
Poseidon
Poseidon
Gold II
cooomslayer
Poseidon
Gold II
Level 133
God Stats
18W - 16L
1,827 SR
Queue Stats
662W - 663L
1,653 MMR
Solo
Xing Tian
Xing Tian
Silver I
kcdc
Xing Tian
Silver I
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 3 / 5
11,938
497
15,256
17,427
9,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 15
11,760
490
12,832
22,160
30,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Shinsetsuuuu
Cernunnos
20
10 / 4 / 7
13,838
577
17,170
18,271
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
TheOopa
Erlang Shen
17
3 / 10 / 5
11,086
462
12,110
26,075
31,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
20
5 / 8 / 7
13,173
549
23,387
20,351
9,088
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AgniIzanamiBastet

VS

Bans
JanusAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonLu
Bellona
19
6 / 6 / 10
13,140
548
17,731
22,453
22,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
JrAlkon
Jing Wei
20
5 / 6 / 8
13,763
573
16,728
21,416
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
NBDxBOONE23
Achilles
19
4 / 7 / 11
13,200
550
18,426
26,582
11,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
cooomslayer
Poseidon
20
7 / 5 / 8
13,933
581
17,175
16,005
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
kcdc
Xing Tian
19
6 / 4 / 11
13,420
559
10,395
25,244
27,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
28
Kills
28
29
Deaths
28
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
3
5
3.17
W
Bellona
DonLu
Bellona
6
6
10
1.83
W
Jing Wei
JrAlkon
Jing Wei
5
6
8
1.5
W
Achilles
NBDxBOONE23
Achilles
4
7
11
1.36
L
3
4
15
2.63
L
Cernunnos
Shinsetsuuuu
Cernunnos
10
4
7
3.38
L
Erlang Shen
TheOopa
Erlang Shen
3
10
5
0.55
L
Sol
5
8
7
1.06
W
Poseidon
cooomslayer
Poseidon
7
5
8
2.2
W
Xing Tian
kcdc
Xing Tian
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,755
Damage
80,455
104,284
Taken
111,700
88,571
Mitigated
72,941
21,751
Healing
27,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
15,256
5,897
0
2,474
17,427
9,689
0
3,851
13,411
0
74,297
W
Bellona
DonLu
Bellona
17,731
7,877
0
7,879
22,453
22,351
101
3,875
18,578
37
72,509
W
Jing Wei
JrAlkon
Jing Wei
16,728
13,645
0
8,421
21,416
6,289
4,799
5,437
15,979
0
118,710
W
Achilles
NBDxBOONE23
Achilles
18,426
7,623
0
4,653
26,582
11,809
0
10,011
16,571
0
87,078
L
12,832
1,385
0
2,327
22,160
30,929
0
5,321
15,546
30,106
7,632
L
Cernunnos
Shinsetsuuuu
Cernunnos
17,170
8,501
0
8,904
18,271
7,816
3,396
5,860
12,295
0
100,103
L
Erlang Shen
TheOopa
Erlang Shen
12,110
4,703
0
3,651
26,075
31,049
0
4,482
21,530
1,298
57,291
L
Sol
23,387
7,054
0
4,395
20,351
9,088
3,174
7,362
12,781
116,652
0
W
Poseidon
cooomslayer
Poseidon
17,175
3,088
0
3,157
16,005
4,660
1,411
6,256
9,749
104,133
0
W
Xing Tian
kcdc
Xing Tian
10,395
1,151
0
3,204
25,244
27,832
187
11,629
13,615
27,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,795
Gold Earned
67,456
593
Minions Killed
562
0
Camps Cleared
0
2,109,036
Distance Traveled
2,359,407
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,938
497
102
4
0
424,076
3
W
Bellona
13,140
548
117
5
0
458,696
3
W
Jing Wei
13,763
573
149
6
0
459,766
2
W
Achilles
13,200
550
119
5
0
464,411
5
L
Bacchus
11,760
490
50
2
0
482,813
7
L
Cernunnos
13,838
577
143
6
0
440,154
5
L
Erlang Shen
11,086
462
101
4
0
389,041
0
L
Sol
13,173
549
197
8
0
372,952
3
W
Poseidon
13,933
581
157
7
0
469,874
8
W
Xing Tian
13,420
559
20
1
0
506,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role