Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Euthanasty
Poseidon
Level 20
God Stats
25W - 13L
1,745 SR
Queue Stats
74W - 59L
1,612 Elo+
Party 3
Athena
Athena
MatthewInKorea
Athena
Level 35
God Stats
7W - 8L
1,533 SR
Queue Stats
23W - 28L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
Viølin
Hou Yi
Level 67
God Stats
1W - 2L
1,613 SR
Queue Stats
35W - 43L
1,528 Elo+
Party 1
Freya
Freya
XxxBorvorixxX
Freya
Level 41
God Stats
5W - 2L
1,752 SR
Queue Stats
92W - 84L
1,556 Elo+
Solo
Team Averages
Level 62
1,628 SR
1,542 Elo+

VS

Team Averages
Level 38
1,613 SR
1,534 Elo+
Medusa
Medusa
Kwothe95240
Medusa
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,514 Elo+
Party 2
Set
Set
Paolobernal2
Set
Level 49
God Stats
4W - 4L
1,809 SR
Queue Stats
255W - 232L
1,509 Elo+
Solo
Thor
Thor
Sardinillabros11
Thor
Level 37
God Stats
12W - 13L
1,797 SR
Queue Stats
212W - 218L
1,584 Elo+
Solo
Aphrodite
Aphrodite
Supercourge
Aphrodite
Level 32
God Stats
1W - 1L
1,694 SR
Queue Stats
28W - 20L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
TTRSocky
Nu Wa
Level 40
God Stats
2W - 5L
1,266 SR
Queue Stats
100W - 103L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 0 / 6
8,592
661
7,900
9,521
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Euthanasty
Poseidon
15
4 / 0 / 5
8,710
670
6,345
5,787
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 8
7,235
557
2,880
7,353
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Viølin
Hou Yi
13
3 / 2 / 4
7,766
597
6,821
7,752
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 4
8,106
624
7,879
8,951
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 5 / 0
6,687
514
7,083
9,179
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 1
6,295
484
4,374
11,512
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 0
6,692
515
3,716
9,607
5,071
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Supercourge
Aphrodite
9
0 / 4 / 2
5,949
458
2,946
6,839
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
TTRSocky
Nu Wa
10
0 / 3 / 3
5,968
459
4,690
5,411
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
22
Kills
4
4
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
6
10
W
Poseidon
Euthanasty
Poseidon
4
0
5
6.5
L
Medusa
3
5
0
0.6
W
1
1
8
5
L
1
6
1
0.25
L
0
5
0
0
L
Aphrodite
Supercourge
Aphrodite
0
4
2
0.25
L
Nu Wa
TTRSocky
Nu Wa
0
3
3
0.5
W
Hou Yi
Viølin
Hou Yi
3
2
4
2.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
22,809
39,364
Taken
42,548
17,440
Mitigated
17,992
17,729
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,900
1,236
0
4,476
9,521
4,438
0
1,113
8,298
0
54,414
W
Poseidon
Euthanasty
Poseidon
6,345
1,269
0
3,876
5,787
1,887
0
290
5,405
61,379
0
L
Medusa
7,083
3,549
0
680
9,179
2,568
0
3,227
5,928
0
40,213
W
2,880
972
442
1,578
7,353
5,493
0
2,208
5,023
12,260
0
L
4,374
1,606
0
964
11,512
3,650
0
3,675
7,713
0
39,924
L
3,716
573
0
1,255
9,607
5,071
0
4,330
5,259
0
41,337
L
Aphrodite
Supercourge
Aphrodite
2,946
1,054
1,319
2,393
6,839
4,995
0
1,709
5,130
10,635
0
L
Nu Wa
TTRSocky
Nu Wa
4,690
1,330
0
215
5,411
1,708
0
3,787
1,414
24,164
0
W
Hou Yi
Viølin
Hou Yi
6,821
3,498
0
2,720
7,752
2,604
0
1,386
6,318
0
59,135
W
7,879
2,180
0
4,637
8,951
3,018
1,006
2,003
6,684
38,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
31,591
419
Minions Killed
307
0
Camps Cleared
0
1,445,395
Distance Traveled
1,209,739
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,592
661
90
7
0
332,945
5
W
Poseidon
8,710
670
126
10
0
314,445
7
L
Medusa
6,687
514
79
6
0
249,058
2
W
Athena
7,235
557
16
1
0
287,711
5
L
Set
6,295
484
77
6
0
250,402
4
L
Thor
6,692
515
94
7
0
272,875
7
L
Aphrodite
5,949
458
13
1
0
255,618
4
L
Nu Wa
5,968
459
44
3
0
181,786
2
W
Hou Yi
7,766
597
106
8
0
241,562
3
W
Freya
8,106
624
81
6
0
268,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role