Player Matchup

The Morrigan
The Morrigan
Acereum
The Morrigan
Level 83
God Stats
4W - 12L
1,271 SR
Queue Stats
240W - 341L
1,324 Elo+
Party 1
Janus
Janus
GuerreiroLIL_Bob
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,234 Elo+
Solo
Cthulhu
Cthulhu
MadHatter3283
Cthulhu
Level 115
God Stats
7W - 10L
1,518 SR
Queue Stats
71W - 62L
1,386 Elo+
Solo
Medusa
Medusa
Reshyreum
Medusa
Level 126
God Stats
7W - 11L
1,350 SR
Queue Stats
291W - 381L
1,398 Elo+
Party 1
Odin
Odin
Skyyyyyyyyyyyyyy
Odin
Level 109
God Stats
5W - 1L
1,597 SR
Queue Stats
120W - 184L
1,389 Elo+
Party 1
Team Averages
Level 92
1,447 SR
1,346 Elo+

VS

Team Averages
Level 26
1,366 SR
1,296 Elo+
Cerberus
Cerberus
Beezdevilhunter
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,370 Elo+
Solo
Zeus
Zeus
Moldydog5
Zeus
Level 69
God Stats
11W - 9L
1,459 SR
Queue Stats
29W - 23L
1,489 Elo+
Solo
Artemis
Artemis
SvG_AngeI
Artemis
Level 7
God Stats
3W - 7L
1,306 SR
Queue Stats
4W - 11L
1,218 Elo+
Party 2
Heimdallr
Heimdallr
SvG_Diggy
Heimdallr
Level 24
God Stats
12W - 20L
1,246 SR
Queue Stats
79W - 137L
1,238 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SvG_KingCanix
Tsukuyomi
Level 18
God Stats
18W - 35L
1,318 SR
Queue Stats
20W - 52L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Acereum
The Morrigan
16
3 / 1 / 19
9,485
790
5,381
7,807
4,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 1 / 6
9,935
828
17,314
9,863
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
7 / 0 / 9
9,531
794
7,273
10,238
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Reshyreum
Medusa
16
3 / 1 / 12
9,234
770
9,664
11,536
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 3 / 11
9,859
822
12,101
14,464
14,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 7 / 2
7,580
632
8,242
17,596
15,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
15
2 / 6 / 3
8,514
710
16,242
9,854
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
SvG_AngeI
Artemis
13
0 / 5 / 1
7,395
616
3,896
10,234
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
SvG_Diggy
Heimdallr
13
0 / 8 / 0
7,602
634
4,020
11,042
4,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SvG_KingCanix
Tsukuyomi
16
4 / 3 / 0
9,056
755
6,700
11,384
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
29
Kills
6
6
Deaths
29
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Acereum
The Morrigan
3
1
19
12.5
L
Cerberus
0
7
2
0.14
W
7
1
6
10
W
Cthulhu
7
0
9
11.5
L
Zeus
2
6
3
0.58
W
Medusa
Reshyreum
Medusa
3
1
12
9
W
9
3
11
4.83
L
Artemis
SvG_AngeI
Artemis
0
5
1
0.1
L
Heimdallr
SvG_Diggy
Heimdallr
0
8
0
0
L
Tsukuyomi
SvG_KingCanix
Tsukuyomi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,733
Damage
39,100
53,908
Taken
60,110
37,685
Mitigated
31,003
10,639
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Acereum
The Morrigan
5,381
676
448
2,336
7,807
4,827
103
4,497
3,068
22,850
247
L
Cerberus
8,242
944
0
1,443
17,596
15,389
25
9,393
7,582
21,416
0
W
17,314
2,933
69
1,311
9,863
3,080
658
4,565
5,088
45,849
0
W
Cthulhu
7,273
725
197
932
10,238
11,234
370
3,771
6,346
23,909
0
L
Zeus
16,242
979
0
0
9,854
3,451
0
3,977
5,591
32,557
0
W
Medusa
Reshyreum
Medusa
9,664
3,253
0
4,378
11,536
4,202
234
4,623
6,629
0
33,681
W
12,101
1,179
92
876
14,464
14,342
0
5,877
8,293
0
23,205
L
Artemis
SvG_AngeI
Artemis
3,896
1,936
0
1,278
10,234
3,443
0
4,214
5,814
0
22,268
L
Heimdallr
SvG_Diggy
Heimdallr
4,020
1,185
29
341
11,042
4,316
0
4,774
5,956
0
17,609
L
Tsukuyomi
SvG_KingCanix
Tsukuyomi
6,700
1,959
0
436
11,384
4,404
0
5,745
5,383
0
29,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
40,147
222
Minions Killed
175
0
Camps Cleared
0
1,266,197
Distance Traveled
1,054,527
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,485
790
26
2
0
238,682
0
L
Cerberus
7,580
632
29
2
0
217,963
1
W
Janus
9,935
828
78
7
0
242,696
0
W
Cthulhu
9,531
794
37
3
0
265,311
3
L
Zeus
8,514
710
48
4
0
211,985
0
W
Medusa
9,234
770
53
4
0
258,480
0
W
Odin
9,859
822
28
2
0
261,028
1
L
Artemis
7,395
616
28
2
0
189,741
0
L
Heimdallr
7,602
634
40
3
0
179,452
0
L
Tsukuyomi
9,056
755
30
3
0
255,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role