Player Matchup

Persephone
Persephone
Aequoris
Persephone
Level 154
God Stats
10W - 7L
1,500 SR
Queue Stats
122W - 88L
1,658 Elo+
Solo
Cthulhu
Cthulhu
BrawnyBiscuit88
Cthulhu
Level 146
God Stats
6W - 4L
1,665 SR
Queue Stats
176W - 200L
1,572 Elo+
Solo
Cupid
Cupid
Xx_JimenezJ_xX
Cupid
Level 110
God Stats
1W - 0L
1,718 SR
Queue Stats
27W - 47L
1,398 Elo+
Solo
Team Averages
Level 137
1,628 SR
1,543 Elo+

VS

Team Averages
Level 110
1,309 SR
1,639 Elo+
Fafnir
Fafnir
BRIMSTONE222
Fafnir
Level 107
God Stats
0W - 1L
1,299 SR
Queue Stats
16W - 12L
1,671 Elo+
Party 1
Scylla
Scylla
Neighbors213
Scylla
Level 62
God Stats
0W - 2L
1,264 SR
Queue Stats
12W - 9L
1,568 Elo+
Solo
Heimdallr
Heimdallr
bixrunner10
Heimdallr
Level 160
God Stats
0W - 2L
1,364 SR
Queue Stats
128W - 89L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aequoris
Persephone
13
3 / 0 / 3
8,152
815
11,271
4,116
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 4
7,927
793
5,697
13,493
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 6
7,608
761
6,157
6,117
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 3 / 1
6,073
607
2,464
14,084
12,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
5
0 / 0 / 0
5,547
555
152
1,079
319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
bixrunner10
Heimdallr
11
0 / 4 / 1
6,680
668
4,518
12,212
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
0
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aequoris
Persephone
3
0
3
4.5
L
Fafnir
0
3
1
0.17
W
3
1
4
5
L
Scylla
0
0
0
0
W
1
0
6
4
L
Heimdallr
bixrunner10
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
7,134
23,726
Taken
27,375
12,968
Mitigated
18,183
9,425
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aequoris
Persephone
11,271
764
33
1,859
4,116
1,356
202
564
3,552
28,609
0
L
Fafnir
2,464
600
45
2,588
14,084
12,213
0
7,450
5,936
8,851
0
W
5,697
499
408
4,733
13,493
8,966
276
1,850
11,643
24,459
0
L
Scylla
152
93
0
14
1,079
319
0
911
130
606
0
W
6,157
3,265
278
2,114
6,117
2,646
1,915
1,358
4,759
0
41,258
L
Heimdallr
bixrunner10
Heimdallr
4,518
1,401
0
1,826
12,212
5,651
0
7,361
4,341
0
31,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,687
Gold Earned
18,300
146
Minions Killed
60
9
Camps Cleared
0
559,716
Distance Traveled
369,311
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,152
815
47
5
2
198,524
1
L
Fafnir
6,073
607
7
1
0
184,323
3
W
Cthulhu
7,927
793
35
4
2
174,669
1
L
Scylla
5,547
555
1
0
0
18,864
0
W
Cupid
7,608
761
64
6
5
186,523
1
L
Heimdallr
6,680
668
52
5
0
166,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role