Player Matchup

Ares
Ares
FightHammer
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Apollo
Apollo
Fleckys
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,192 Elo+
Party 2
Janus
Janus
Haapex
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,192 Elo+

VS

Team Averages
Level 51
1,500 SR
1,397 Elo+
Athena
Athena
AceKush9
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,382 Elo+
Party 1
Neith
Neith
AcquaClaudia
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 1
Anubis
Anubis
ThunderHyrule115
Anubis
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 69L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,837
570
3,251
14,360
11,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Fleckys
Apollo
11
2 / 4 / 0
8,132
678
8,488
10,987
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Haapex
Janus
10
0 / 5 / 0
6,880
573
4,415
10,232
2,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AceKush9
Athena
12
2 / 1 / 9
9,215
768
5,264
16,776
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 8
8,996
750
8,722
5,246
2,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 0 / 5
9,674
806
14,721
8,064
5,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
AceKush9
Athena
2
1
9
6.5
W
4
1
8
8
L
0
4
1
0.13
L
Apollo
Fleckys
Apollo
2
4
0
0.5
L
Janus
Haapex
Janus
0
5
0
0
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
28,707
35,579
Taken
30,086
18,256
Mitigated
23,873
3,152
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AceKush9
Athena
5,264
1,007
0
4,867
16,776
16,191
354
3,572
13,204
15,063
0
W
8,722
4,338
0
2,231
5,246
2,599
2,022
2,133
3,113
0
35,522
L
3,251
556
0
1,150
14,360
11,967
0
6,550
7,810
8,434
0
L
Apollo
Fleckys
Apollo
8,488
4,618
0
836
10,987
3,441
0
7,666
3,321
0
26,492
L
Janus
Haapex
Janus
4,415
686
48
1,118
10,232
2,848
0
5,909
4,323
23,341
0
W
14,721
871
0
5,147
8,064
5,083
758
2,514
5,550
48,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,849
Gold Earned
27,885
87
Minions Killed
128
2
Camps Cleared
8
599,607
Distance Traveled
645,289
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,215
768
11
1
2
238,783
3
W
Neith
8,996
750
48
4
3
203,262
3
L
Ares
6,837
570
8
1
0
209,708
1
L
Apollo
8,132
678
46
4
1
204,140
0
L
Janus
6,880
573
33
3
1
185,759
0
W
Anubis
9,674
806
69
6
3
203,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role