Player Matchup

Vamana
Vamana
Chugziller
Vamana
Level 106
God Stats
6W - 6L
1,555 SR
Queue Stats
105W - 128L
1,491 Elo+
Party 2
Izanami
Izanami
O66Yszz
Izanami
Level 27
God Stats
7W - 8L
1,345 SR
Queue Stats
62W - 99L
1,265 Elo+
Party 1
Susano
Susano
PxG TrIcKx
Susano
Level 106
God Stats
0W - 3L
1,300 SR
Queue Stats
223W - 239L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Thebigone1583
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,705 Elo+
Party 2
Geb
Geb
eitvis_
Geb
Level 38
God Stats
8W - 7L
1,701 SR
Queue Stats
102W - 143L
1,271 Elo+
Party 1
Team Averages
Level 56
1,480 SR
1,440 Elo+

VS

Team Averages
Level 59
1,410 SR
1,520 Elo+
Xing Tian
Xing Tian
Djk150
Xing Tian
Level 68
God Stats
5W - 3L
1,337 SR
Queue Stats
23W - 12L
1,532 Elo+
Party 4
Bacchus
Bacchus
Fulcrum125
Bacchus
Level 84
God Stats
3W - 0L
1,415 SR
Queue Stats
22W - 12L
1,515 Elo+
Party 4
Sol
Sol
GapingRaptor72
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Hel
Hel
RavenousRamone
Hel
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 127L
1,550 Elo+
Party 3
Ra
Ra
niamulfifa
Ra
Level 3
God Stats
1W - 0L
1,298 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chugziller
Vamana
14
1 / 0 / 3
8,041
503
7,042
10,232
9,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
O66Yszz
Izanami
12
0 / 3 / 1
7,153
447
2,880
10,806
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Susano
PxG TrIcKx
Susano
13
4 / 4 / 3
8,131
508
6,508
11,738
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Thebigone1583
Kukulkan
13
2 / 5 / 2
7,833
490
4,601
9,269
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
10
0 / 4 / 1
6,687
418
3,013
12,709
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Djk150
Xing Tian
14
4 / 2 / 1
8,633
540
4,886
11,014
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Fulcrum125
Bacchus
13
4 / 0 / 6
8,751
547
8,892
13,811
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 5
9,031
564
10,619
7,558
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 3 / 4
8,592
537
5,443
9,697
6,017
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 1 / 7
9,578
599
9,407
7,524
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
16
16
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
Chugziller
Vamana
1
0
3
2.5
W
Xing Tian
Djk150
Xing Tian
4
2
1
2.25
W
Bacchus
Fulcrum125
Bacchus
4
0
6
7
W
3
1
5
5.5
L
Izanami
O66Yszz
Izanami
0
3
1
0.17
L
Susano
PxG TrIcKx
Susano
4
4
3
1.38
W
1
3
4
1
L
Kukulkan
Thebigone1583
Kukulkan
2
5
2
0.6
L
Geb
0
4
1
0.13
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
39,247
54,754
Taken
49,604
25,652
Mitigated
38,453
13,717
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Chugziller
Vamana
7,042
1,606
0
2,987
10,232
9,290
470
6,498
3,734
3,032
39,730
W
Xing Tian
Djk150
Xing Tian
4,886
134
0
2,957
11,014
7,376
0
1,869
9,145
43,073
0
W
Bacchus
Fulcrum125
Bacchus
8,892
1,358
0
3,008
13,811
18,855
149
1,667
11,256
21,239
0
W
10,619
3,550
0
1,281
7,558
3,210
3,840
1,032
6,526
59,579
16,591
L
Izanami
O66Yszz
Izanami
2,880
1,736
0
3,761
10,806
3,341
1,342
6,879
3,927
0
45,652
L
Susano
PxG TrIcKx
Susano
6,508
1,620
0
3,369
11,738
3,536
0
7,213
4,525
0
44,115
W
5,443
265
1,154
4,371
9,697
6,017
744
1,975
7,722
43,480
0
L
Kukulkan
Thebigone1583
Kukulkan
4,601
547
108
1,576
9,269
2,903
214
8,048
1,221
44,454
0
L
Geb
3,013
429
0
1,916
12,709
6,582
145
9,324
3,385
16,588
0
W
9,407
770
723
2,864
7,524
2,995
470
1,937
5,587
66,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
44,585
382
Minions Killed
433
0
Camps Cleared
0
1,536,534
Distance Traveled
1,538,611
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,041
503
88
6
0
342,496
0
W
Xing Tian
8,633
540
69
4
0
286,877
1
W
Bacchus
8,751
547
18
1
0
325,150
2
W
Sol
9,031
564
124
8
0
304,350
4
L
Izanami
7,153
447
94
6
0
288,488
5
L
Susano
8,131
508
75
5
0
317,008
1
W
Hel
8,592
537
88
6
0
294,685
7
L
Kukulkan
7,833
490
92
6
0
276,299
0
L
Geb
6,687
418
33
2
0
312,243
4
W
Ra
9,578
599
134
8
0
327,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role