Player Matchup

Gilgamesh
Gilgamesh
Butterup
Gilgamesh
Level 99
God Stats
9W - 7L
1,461 SR
Queue Stats
54W - 54L
1,413 Elo+
Party 1
Scylla
Scylla
EzRyanka
Scylla
Level 70
God Stats
2W - 2L
1,701 SR
Queue Stats
39W - 23L
1,668 Elo+
Solo
Thor
Thor
MIkuuu666
Thor
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 52L
1,446 Elo+
Party 1
Khepri
Khepri
Tijnemijn
Khepri
Level 58
God Stats
4W - 2L
1,831 SR
Queue Stats
21W - 31L
1,395 Elo+
Party 3
Skadi
Skadi
Vrachtaut078
Skadi
Level 46
God Stats
7W - 12L
1,551 SR
Queue Stats
14W - 26L
1,283 Elo+
Party 3
Team Averages
Level 68
1,609 SR
1,441 Elo+

VS

Team Averages
Level 59
1,421 SR
1,296 Elo+
Vulcan
Vulcan
Gilarts
Vulcan
Level 70
God Stats
2W - 1L
1,210 SR
Queue Stats
25W - 24L
1,051 Elo+
Solo
Horus
Horus
Mothertraxer1337
Horus
Level 27
God Stats
6W - 1L
1,753 SR
Queue Stats
137W - 165L
1,331 Elo+
Party 2
Fenrir
Fenrir
VeiJ4ri
Fenrir
Level 67
God Stats
1W - 1L
1,234 SR
Queue Stats
17W - 25L
1,287 Elo+
Solo
Raijin
Raijin
baton555
Raijin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 80L
1,331 Elo+
Party 2
Shiva
Shiva
oxotl
Shiva
Level 88
God Stats
3W - 5L
1,408 SR
Queue Stats
189W - 213L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Butterup
Gilgamesh
15
3 / 10 / 4
10,027
418
11,161
21,007
22,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
EzRyanka
Scylla
11
1 / 5 / 4
8,520
355
5,301
7,235
1,796
Thor
15
3 / 8 / 1
10,292
429
7,745
19,364
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Tijnemijn
Khepri
14
1 / 10 / 4
9,544
398
7,847
24,954
23,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 11 / 3
9,526
397
10,513
20,468
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gilarts
Vulcan
18
12 / 2 / 16
12,423
518
23,600
9,317
4,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 3 / 15
13,273
553
18,867
16,057
10,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
VeiJ4ri
Fenrir
20
4 / 0 / 11
13,163
548
10,385
16,225
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
baton555
Raijin
16
10 / 3 / 10
11,597
483
10,683
12,011
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
oxotl
Shiva
17
6 / 3 / 18
11,279
470
10,900
31,111
33,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
10
Kills
44
44
Deaths
11
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Butterup
Gilgamesh
3
10
4
0.5
L
Scylla
EzRyanka
Scylla
1
5
4
0.6
W
Vulcan
Gilarts
Vulcan
12
2
16
10
L
Thor
3
8
1
0.44
W
12
3
15
6.5
L
Khepri
Tijnemijn
Khepri
1
10
4
0.3
W
Fenrir
VeiJ4ri
Fenrir
4
0
11
9.5
L
2
11
3
0.32
W
Raijin
baton555
Raijin
10
3
10
5
W
Shiva
oxotl
Shiva
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,567
Damage
74,435
93,028
Taken
84,721
59,396
Mitigated
61,016
12,417
Healing
27,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Butterup
Gilgamesh
11,161
1,091
0
1,479
21,007
22,394
0
8,406
12,389
2,390
52,882
L
Scylla
EzRyanka
Scylla
5,301
304
0
760
7,235
1,796
0
1,746
5,241
27,573
0
W
Vulcan
Gilarts
Vulcan
23,600
10,961
0
353
9,317
4,200
1,746
2,470
6,847
77,057
0
L
Thor
7,745
2,186
126
2,989
19,364
5,579
194
4,627
14,583
0
49,548
W
18,867
9,237
2,263
5,632
16,057
10,120
3,742
2,748
13,309
3,055
74,369
L
Khepri
Tijnemijn
Khepri
7,847
1,411
359
3,296
24,954
23,201
270
11,863
12,912
27,285
0
W
Fenrir
VeiJ4ri
Fenrir
10,385
2,736
0
8,490
16,225
8,417
487
1,534
14,405
0
102,245
L
10,513
5,247
0
3,408
20,468
6,426
716
8,655
11,673
0
46,664
W
Raijin
baton555
Raijin
10,683
1,660
449
1,219
12,011
5,023
1,234
3,520
8,491
39,281
0
W
Shiva
oxotl
Shiva
10,900
1,505
1,697
7,460
31,111
33,256
770
4,564
26,547
5,381
52,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
61,735
319
Minions Killed
493
0
Camps Cleared
0
1,811,369
Distance Traveled
2,156,608
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,027
418
77
3
0
389,362
3
L
Scylla
8,520
355
52
2
0
252,211
3
W
Vulcan
12,423
518
97
4
0
452,945
0
L
Thor
10,292
429
89
4
0
410,061
0
W
Horus
13,273
553
110
5
0
433,881
2
L
Khepri
9,544
398
39
2
0
396,480
2
W
Fenrir
13,163
548
167
7
0
515,602
6
L
Skadi
9,526
397
62
3
0
363,255
5
W
Raijin
11,597
483
55
2
0
350,805
1
W
Shiva
11,279
470
64
3
0
403,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role