Player Matchup

Arachne
Arachne
HansHyper
Arachne
Level 116
God Stats
2W - 4L
1,502 SR
Queue Stats
49W - 35L
1,673 Elo+
Solo
Athena
Athena
JJCas
Athena
Level 149
God Stats
1W - 4L
1,462 SR
Queue Stats
95W - 93L
1,514 Elo+
Party 2
Scylla
Scylla
WackyChan69
Scylla
Level 142
God Stats
1W - 1L
1,776 SR
Queue Stats
27W - 33L
1,646 Elo+
Solo
Medusa
Medusa
solero22-MLG
Medusa
Level 121
God Stats
40W - 26L
1,635 SR
Queue Stats
215W - 231L
1,573 Elo+
Solo
Apollo
Apollo
zSkinz
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,503 Elo+
Party 2
Team Averages
Level 131
1,575 SR
1,582 Elo+

VS

Team Averages
Level 105
1,613 SR
1,654 Elo+
Heimdallr
Heimdallr
DeRob09
Heimdallr
Level 146
God Stats
23W - 15L
1,700 SR
Queue Stats
337W - 176L
1,725 Elo+
Solo
Persephone
Persephone
J1mb4H
Persephone
Level 102
God Stats
7W - 3L
1,606 SR
Queue Stats
101W - 88L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
MoldChilester
Kuzenbo
Level 55
God Stats
8W - 2L
1,701 SR
Queue Stats
54W - 36L
1,738 Elo+
Party 1
Danzaburou
Danzaburou
ReginaVaiper
Danzaburou
Level 118
God Stats
7W - 6L
1,559 SR
Queue Stats
96W - 84L
1,565 Elo+
Party 1
Hercules
Hercules
testbot91
Hercules
Level 103
God Stats
6W - 4L
1,500 SR
Queue Stats
94W - 85L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HansHyper
Arachne
20
7 / 4 / 5
13,547
542
12,868
18,278
12,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
JJCas
Athena
17
3 / 4 / 6
12,153
486
11,014
28,071
34,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
1 / 6 / 1
13,283
531
8,146
14,374
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
4 / 9 / 3
13,485
539
18,379
32,564
12,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Apollo
zSkinz
Apollo
20
3 / 4 / 5
13,415
537
12,406
19,352
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeRob09
Heimdallr
20
9 / 5 / 3
16,346
654
25,562
24,087
10,866
Persephone
J1mb4H
Persephone
20
3 / 3 / 5
15,118
605
15,665
14,638
5,764
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
20
3 / 5 / 10
13,814
553
17,778
24,819
35,174
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ReginaVaiper
Danzaburou
20
10 / 3 / 7
16,497
660
19,443
18,457
9,229
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
testbot91
Hercules
16
1 / 2 / 9
11,772
471
6,986
25,108
31,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
18
Kills
26
27
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DeRob09
Heimdallr
9
5
3
2.1
L
Arachne
HansHyper
Arachne
7
4
5
2.38
W
Persephone
J1mb4H
Persephone
3
3
5
1.83
L
Athena
JJCas
Athena
3
4
6
1.5
W
Kuzenbo
3
5
10
1.6
W
Danzaburou
ReginaVaiper
Danzaburou
10
3
7
4.5
L
Scylla
1
6
1
0.25
L
Medusa
4
9
3
0.61
W
Hercules
testbot91
Hercules
1
2
9
2.75
L
Apollo
zSkinz
Apollo
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,813
Damage
85,434
112,639
Taken
107,109
72,670
Mitigated
92,444
27,426
Healing
43,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DeRob09
Heimdallr
25,562
13,173
0
10,298
24,087
10,866
2,727
4,926
19,143
0
144,097
L
Arachne
HansHyper
Arachne
12,868
8,850
0
8,354
18,278
12,041
4
3,788
14,490
0
120,958
W
Persephone
J1mb4H
Persephone
15,665
1,985
0
5,289
14,638
5,764
1,388
4,915
9,596
133,362
0
L
Athena
JJCas
Athena
11,014
1,786
0
2,585
28,071
34,495
0
9,637
17,546
33,121
0
W
Kuzenbo
17,778
4,649
0
7,542
24,819
35,174
339
2,140
22,676
82,184
0
W
Danzaburou
ReginaVaiper
Danzaburou
19,443
10,639
0
7,058
18,457
9,229
4,829
3,857
14,480
0
148,558
L
Scylla
8,146
338
0
1,754
14,374
4,799
0
5,065
9,309
114,781
0
L
Medusa
18,379
9,922
0
7,778
32,564
12,758
152
14,140
18,424
0
97,800
W
Hercules
testbot91
Hercules
6,986
1,602
1,668
11,172
25,108
31,411
0
5,812
19,204
0
26,630
L
Apollo
zSkinz
Apollo
12,406
5,179
0
6,955
19,352
8,577
0
813
18,539
0
115,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,883
Gold Earned
73,547
794
Minions Killed
820
0
Camps Cleared
0
2,582,132
Distance Traveled
2,418,421
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,346
654
214
9
0
433,250
3
L
Arachne
13,547
542
164
7
0
624,394
5
W
Persephone
15,118
605
228
9
0
489,848
9
L
Athena
12,153
486
40
2
0
561,436
7
W
Kuzenbo
13,814
553
137
5
0
469,259
4
W
Danzaburou
16,497
660
197
8
0
508,038
3
L
Scylla
13,283
531
229
9
0
437,500
6
L
Medusa
13,485
539
177
7
0
390,648
4
W
Hercules
11,772
471
44
2
0
518,026
12
L
Apollo
13,415
537
184
7
0
568,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role