Player Matchup

Fafnir
Fafnir
Platinum V
Bénzin
Fafnir
Platinum V
Level 129
God Stats
1W - 4L
2,002 SR
Queue Stats
322W - 337L
1,699 MMR
Solo
Thoth
Thoth
Platinum IV
FakieCrazy
Thoth
Platinum IV
Level 139
God Stats
5W - 15L
1,622 SR
Queue Stats
130W - 129L
1,757 MMR
Party 2
Kali
Kali
Gold II
G420
Kali
Gold II
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 44L
1,702 MMR
Solo
Hou Yi
Hou Yi
Gold III
Wizardy
Hou Yi
Gold III
Level 127
God Stats
20W - 12L
1,641 SR
Queue Stats
133W - 137L
1,553 MMR
Party 2
Hercules
Hercules
Platinum IV
ØЯYΩИ
Hercules
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 180L
1,701 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,653 SR
1,682 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,575 SR
1,684 MMR
Bellona
Bellona
Gold III
FlowingBlaze
Bellona
Gold III
Level 149
God Stats
5W - 6L
1,634 SR
Queue Stats
27W - 24L
1,891 MMR
Party 1
Hachiman
Hachiman
Gold V
Fr3qu3ncy
Hachiman
Gold V
Level 59
God Stats
3W - 8L
1,500 SR
Queue Stats
182W - 152L
1,636 MMR
Solo
Arachne
Arachne
Platinum V
Mavaral
Arachne
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 115L
1,642 MMR
Solo
Eset
Eset
Gold V
MizuLis
Eset
Gold V
Level 88
God Stats
8W - 2L
1,744 SR
Queue Stats
144W - 161L
1,658 MMR
Solo
Geb
Geb
Silver II
TubiOne
Geb
Silver II
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 20L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bénzin
Fafnir
18
2 / 2 / 11
12,158
468
14,803
24,498
34,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
20
8 / 6 / 5
13,680
526
21,352
17,145
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
G420
Kali
20
3 / 8 / 10
13,804
531
13,801
33,781
15,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Wizardy
Hou Yi
20
7 / 13 / 0
13,192
507
18,111
27,154
7,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ØЯYΩИ
Hercules
20
2 / 6 / 7
13,318
512
13,285
33,616
31,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
JanusAtlasKing Arthur

VS

Bans
ThanatosBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlowingBlaze
Bellona
20
6 / 3 / 13
15,887
611
28,588
31,464
29,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Fr3qu3ncy
Hachiman
20
9 / 8 / 3
15,601
600
23,437
28,107
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Mavaral
Arachne
20
13 / 6 / 8
16,033
617
22,390
28,809
15,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
MizuLis
Eset
20
7 / 4 / 8
14,917
574
22,161
22,134
7,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
19
0 / 1 / 16
13,526
520
11,938
24,368
30,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
22
Kills
35
35
Deaths
22
33
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bénzin
Fafnir
2
2
11
3.75
L
Thoth
8
6
5
1.75
W
Bellona
FlowingBlaze
Bellona
6
3
13
4.17
W
Hachiman
Fr3qu3ncy
Hachiman
9
8
3
1.31
L
Kali
G420
Kali
3
8
10
1
W
Arachne
Mavaral
Arachne
13
6
8
2.83
W
Eset
MizuLis
Eset
7
4
8
2.75
W
Geb
0
1
16
8
L
Hou Yi
Wizardy
Hou Yi
7
13
0
0.54
L
Hercules
ØЯYΩИ
Hercules
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,352
Damage
108,514
136,194
Taken
134,882
94,939
Mitigated
91,184
33,799
Healing
47,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bénzin
Fafnir
14,803
3,815
0
5,121
24,498
34,938
0
9,352
15,146
36,968
0
L
Thoth
21,352
173
0
3,261
17,145
5,351
0
3,858
13,287
113,110
0
W
Bellona
FlowingBlaze
Bellona
28,588
12,931
0
5,686
31,464
29,951
3,817
7,496
23,968
8,032
104,818
W
Hachiman
Fr3qu3ncy
Hachiman
23,437
14,266
0
12,203
28,107
7,970
1,235
9,589
18,518
0
144,120
L
Kali
G420
Kali
13,801
6,213
0
8,377
33,781
15,100
156
11,458
22,323
0
115,467
W
Arachne
Mavaral
Arachne
22,390
11,578
0
10,297
28,809
15,274
4,223
3,614
25,195
0
145,912
W
Eset
MizuLis
Eset
22,161
1,984
4,438
6,883
22,134
7,321
1,842
10,780
11,354
108,245
0
W
Geb
11,938
1,039
2,601
4,948
24,368
30,668
801
8,956
15,412
42,593
10,639
L
Hou Yi
Wizardy
Hou Yi
18,111
6,840
0
5,474
27,154
7,760
300
4,024
23,130
0
80,951
L
Hercules
ØЯYΩИ
Hercules
13,285
4,045
0
11,566
33,616
31,790
0
8,882
24,734
0
84,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,152
Gold Earned
75,964
711
Minions Killed
738
0
Camps Cleared
0
2,398,697
Distance Traveled
2,530,985
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,158
468
40
2
0
503,885
7
L
Thoth
13,680
526
190
7
0
484,383
8
W
Bellona
15,887
611
194
7
0
564,317
6
W
Hachiman
15,601
600
175
7
0
401,398
3
L
Kali
13,804
531
176
7
0
500,237
5
W
Arachne
16,033
617
169
7
0
546,299
11
W
Eset
14,917
574
160
6
0
489,056
2
W
Geb
13,526
520
40
2
0
529,915
5
L
Hou Yi
13,192
507
124
5
0
379,993
9
L
Hercules
13,318
512
181
7
0
530,199
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role