Player Matchup

Fenrir
Fenrir
Ansem3
Fenrir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,525 Elo+
Party 2
Apollo
Apollo
Apoxpred
Apollo
Level 77
God Stats
11W - 11L
1,456 SR
Queue Stats
68W - 57L
1,535 Elo+
Party 2
Discordia
Discordia
Gluse
Discordia
Level 60
God Stats
3W - 4L
1,727 SR
Queue Stats
55W - 47L
1,649 Elo+
Party 2
Odin
Odin
cosmicsilver55
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,539 Elo+
Party 2
Ares
Ares
sggr14
Ares
Level 5
God Stats
11W - 13L
1,523 SR
Queue Stats
37W - 37L
1,668 Elo+
Party 2
Team Averages
Level 64
1,541 SR
1,583 Elo+

VS

Team Averages
Level 66
1,493 SR
1,532 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BakugouBot
Set
Level 47
God Stats
4W - 3L
1,461 SR
Queue Stats
62W - 68L
1,520 Elo+
Party 3
Janus
Janus
Balegyr
Janus
Level 40
God Stats
1W - 4L
1,119 SR
Queue Stats
43W - 53L
1,500 Elo+
Party 3
Ares
Ares
Solesk
Ares
Level 129
God Stats
4W - 3L
1,424 SR
Queue Stats
94W - 80L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Valemorte
Ah Muzen Cab
Level 27
God Stats
11W - 2L
1,959 SR
Queue Stats
27W - 24L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ansem3
Fenrir
10
1 / 4 / 3
5,904
537
5,284
9,544
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Apoxpred
Apollo
9
1 / 3 / 1
6,017
547
2,596
7,790
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Gluse
Discordia
11
1 / 3 / 2
6,063
551
3,197
5,809
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
6,540
595
754
4,978
2,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
sggr14
Ares
6
0 / 5 / 2
4,661
424
1,424
9,370
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 1 / 2
7,240
658
3,123
3,387
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
6,377
580
4,389
8,926
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Balegyr
Janus
12
2 / 1 / 4
6,808
619
3,027
4,428
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Solesk
Ares
10
2 / 0 / 8
6,638
603
4,733
5,854
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Valemorte
Ah Muzen Cab
13
8 / 1 / 3
7,587
690
9,229
5,738
1,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
15
15
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
2
2
L
Fenrir
Ansem3
Fenrir
1
4
3
0.63
L
Apollo
Apoxpred
Apollo
1
3
1
0.5
W
2
1
4
4
W
Janus
Balegyr
Janus
2
1
4
4
L
Discordia
Gluse
Discordia
1
3
2
0.67
W
Ares
Solesk
Ares
2
0
8
6
W
Ah Muzen Cab
Valemorte
Ah Muzen Cab
8
1
3
9.5
L
1
0
0
1
L
Ares
sggr14
Ares
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,255
Damage
24,501
37,491
Taken
28,333
14,305
Mitigated
11,648
7,469
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,123
1,010
0
1,444
3,387
1,105
716
120
3,155
0
44,142
L
Fenrir
Ansem3
Fenrir
5,284
1,552
0
1,524
9,544
3,659
0
2,403
7,141
0
33,549
L
Apollo
Apoxpred
Apollo
2,596
1,696
0
2,769
7,790
1,892
0
1,022
6,768
0
27,468
W
4,389
2,290
0
2,752
8,926
3,044
0
1,134
7,792
0
40,679
W
Janus
Balegyr
Janus
3,027
503
0
1,889
4,428
1,322
327
1,306
3,122
42,680
0
L
Discordia
Gluse
Discordia
3,197
199
0
1,145
5,809
1,616
0
1,918
3,891
36,269
0
W
Ares
Solesk
Ares
4,733
157
0
1,894
5,854
4,393
156
1,337
4,517
17,602
0
W
Ah Muzen Cab
Valemorte
Ah Muzen Cab
9,229
3,049
356
1,748
5,738
1,784
1,619
724
5,014
0
51,329
L
754
182
0
1,261
4,978
2,251
0
0
4,978
0
32,362
L
Ares
sggr14
Ares
1,424
129
0
770
9,370
4,887
0
2,417
6,953
5,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
34,650
316
Minions Killed
372
0
Camps Cleared
0
1,115,179
Distance Traveled
1,146,152
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,240
658
97
9
0
204,033
1
L
Fenrir
5,904
537
65
6
0
235,580
1
L
Apollo
6,017
547
66
6
0
203,270
4
W
Set
6,377
580
59
5
0
249,459
2
W
Janus
6,808
619
104
9
0
242,291
4
L
Discordia
6,063
551
76
7
0
227,662
3
W
Ares
6,638
603
33
3
0
227,273
6
W
Ah Muzen Cab
7,587
690
79
7
0
223,096
4
L
Odin
6,540
595
94
9
0
237,781
1
L
Ares
4,661
424
15
1
0
210,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role