Player Matchup

Medusa
Medusa
Aboshamshoon
Medusa
Level 29
God Stats
3W - 10L
1,250 SR
Queue Stats
37W - 36L
1,341 Elo+
Party 3
Arachne
Arachne
Champen01
Arachne
Level 63
God Stats
5W - 3L
1,663 SR
Queue Stats
15W - 14L
1,379 Elo+
Party 2
Sylvanus
Sylvanus
Skumlesen
Sylvanus
Level 50
God Stats
0W - 2L
1,704 SR
Queue Stats
7W - 11L
1,087 Elo+
Party 2
Ra
Ra
SmokeW0lf
Ra
Level 69
God Stats
9W - 12L
1,500 SR
Queue Stats
351W - 345L
1,537 Elo+
Party 3
Shiva
Shiva
danxhkh
Shiva
Level 118
God Stats
11W - 15L
1,445 SR
Queue Stats
462W - 467L
1,526 Elo+
Party 3
Team Averages
Level 66
1,512 SR
1,374 Elo+

VS

Team Averages
Level 51
1,588 SR
1,498 Elo+
Sun Wukong
Sun Wukong
JohannIV
Sun Wukong
Level 43
God Stats
2W - 0L
1,743 SR
Queue Stats
23W - 17L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
Marcelll2020
Heimdallr
Level 41
God Stats
9W - 6L
1,726 SR
Queue Stats
81W - 74L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
TboKamp01
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,612 Elo+
Party 1
Ganesha
Ganesha
Wofih
Ganesha
Level 61
God Stats
18W - 27L
1,424 SR
Queue Stats
165W - 206L
1,408 Elo+
Solo
Arachne
Arachne
zzohairr
Arachne
Level 80
God Stats
10W - 3L
1,550 SR
Queue Stats
88W - 92L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 7 / 7
10,219
444
10,204
16,184
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Champen01
Arachne
15
4 / 9 / 5
10,253
446
8,956
20,797
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Skumlesen
Sylvanus
13
3 / 7 / 5
9,273
403
9,564
22,872
26,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 10 / 1
11,102
483
14,261
18,708
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
danxhkh
Shiva
17
3 / 5 / 5
11,165
485
16,187
19,432
21,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JohannIV
Sun Wukong
17
0 / 4 / 6
10,592
461
5,885
15,810
11,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Marcelll2020
Heimdallr
18
6 / 4 / 11
11,757
511
16,046
17,966
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TboKamp01
Baron Samedi
20
16 / 4 / 10
13,963
607
36,542
22,239
10,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Wofih
Ganesha
17
1 / 5 / 18
11,439
497
8,237
21,364
23,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
zzohairr
Arachne
20
15 / 1 / 8
14,396
626
13,420
19,765
14,657
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
18
Kills
38
38
Deaths
18
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
7
7
0.93
L
Arachne
Champen01
Arachne
4
9
5
0.72
W
Sun Wukong
JohannIV
Sun Wukong
0
4
6
0.75
W
Heimdallr
Marcelll2020
Heimdallr
6
4
11
2.88
L
Sylvanus
Skumlesen
Sylvanus
3
7
5
0.79
L
5
10
1
0.55
W
Baron Samedi
TboKamp01
Baron Samedi
16
4
10
5.25
W
Ganesha
Wofih
Ganesha
1
5
18
2
L
Shiva
danxhkh
Shiva
3
5
5
1.1
W
Arachne
zzohairr
Arachne
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,172
Damage
80,130
97,993
Taken
97,144
65,590
Mitigated
66,027
20,858
Healing
34,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,204
4,001
0
3,111
16,184
4,332
425
5,091
11,093
0
55,099
L
Arachne
Champen01
Arachne
8,956
6,327
0
4,672
20,797
7,122
0
6,539
14,258
0
46,679
W
Sun Wukong
JohannIV
Sun Wukong
5,885
1,819
180
2,398
15,810
11,719
2,524
2,943
12,867
0
60,614
W
Heimdallr
Marcelll2020
Heimdallr
16,046
4,384
0
4,089
17,966
5,667
2,220
6,227
11,739
0
75,122
L
Sylvanus
Skumlesen
Sylvanus
9,564
3,426
2,225
3,583
22,872
26,093
301
10,697
12,175
28,422
0
L
14,261
644
1,347
3,794
18,708
6,201
83
11,873
6,835
74,695
0
W
Baron Samedi
TboKamp01
Baron Samedi
36,542
3,140
4,546
9,571
22,239
10,932
864
5,763
16,476
130,871
0
W
Ganesha
Wofih
Ganesha
8,237
393
625
3,543
21,364
23,052
781
4,730
16,634
33,937
0
L
Shiva
danxhkh
Shiva
16,187
2,996
407
1,719
19,432
21,842
23
10,579
8,853
0
70,542
W
Arachne
zzohairr
Arachne
13,420
9,068
0
9,494
19,765
14,657
1,999
4,162
15,603
0
130,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,012
Gold Earned
62,147
462
Minions Killed
611
0
Camps Cleared
0
2,135,393
Distance Traveled
2,267,776
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,219
444
78
3
0
447,013
0
L
Arachne
10,253
446
88
4
0
487,963
4
W
Sun Wukong
10,592
461
113
5
0
459,744
1
W
Heimdallr
11,757
511
109
5
0
504,401
1
L
Sylvanus
9,273
403
34
1
0
366,847
6
L
Ra
11,102
483
129
6
0
368,380
3
W
Baron Samedi
13,963
607
182
8
0
418,927
3
W
Ganesha
11,439
497
23
1
0
407,043
7
L
Shiva
11,165
485
133
6
0
465,190
6
W
Arachne
14,396
626
184
8
0
477,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role