Player Matchup

Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Alvarito2000
Ymir
Level 26
God Stats
33W - 23L
1,622 SR
Queue Stats
80W - 65L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
LittleNinja03
The Morrigan
Level 145
God Stats
3W - 6L
1,319 SR
Queue Stats
73W - 62L
1,505 Elo+
Party 2
Loki
Loki
SNK420
Loki
Level 72
God Stats
7W - 5L
1,438 SR
Queue Stats
83W - 74L
1,483 Elo+
Party 2
Bellona
Bellona
TurkeySmalls
Bellona
Level 29
God Stats
11W - 5L
1,851 SR
Queue Stats
81W - 61L
1,566 Elo+
Party 4
Team Averages
Level 82
1,546 SR
1,526 Elo+

VS

Team Averages
Level 56
1,520 SR
1,497 Elo+
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DwarfInAJar
Medusa
Level 101
God Stats
6W - 4L
1,817 SR
Queue Stats
255W - 260L
1,514 Elo+
Party 3
Baron Samedi
Baron Samedi
GhostBuster123LP
Baron Samedi
Level 48
God Stats
0W - 1L
1,165 SR
Queue Stats
56W - 56L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jarocin123PL
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
pigchale
Cliodhna
Level 99
God Stats
101W - 69L
1,619 SR
Queue Stats
183W - 172L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 1 / 3
8,787
628
10,357
8,295
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 8
7,362
526
2,935
10,595
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
LittleNinja03
The Morrigan
15
2 / 3 / 3
8,718
623
4,682
5,774
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
SNK420
Loki
15
6 / 2 / 3
8,612
615
5,160
9,513
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
TurkeySmalls
Bellona
15
10 / 1 / 2
9,346
668
7,568
7,784
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 7 / 4
5,793
414
4,172
13,224
5,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
1 / 3 / 1
7,211
515
5,906
7,741
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GhostBuster123LP
Baron Samedi
15
6 / 3 / 1
8,810
629
6,994
8,414
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Jarocin123PL
King Arthur
7
0 / 9 / 0
5,194
371
162
8,955
2,135
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
pigchale
Cliodhna
13
3 / 3 / 3
7,882
563
6,457
9,366
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
25
Kills
10
10
Deaths
25
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
3
7.5
L
Hercules
 
Hercules
0
7
4
0.29
W
1
3
8
1.67
L
Medusa
1
3
1
0.5
L
Baron Samedi
GhostBuster123LP
Baron Samedi
6
3
1
2.17
L
King Arthur
Jarocin123PL
King Arthur
0
9
0
0
W
The Morrigan
LittleNinja03
The Morrigan
2
3
3
1.17
W
Loki
SNK420
Loki
6
2
3
3.75
W
Bellona
TurkeySmalls
Bellona
10
1
2
11
L
Cliodhna
pigchale
Cliodhna
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,702
Damage
23,691
41,961
Taken
47,700
23,061
Mitigated
15,615
10,771
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,357
4,436
0
3,902
8,295
2,589
2,959
0
8,295
0
69,214
L
Hercules
 
Hercules
4,172
977
180
1,859
13,224
5,410
0
2,445
10,497
0
16,989
W
2,935
461
0
675
10,595
8,639
609
896
9,662
13,417
2,860
L
Medusa
5,906
1,772
0
2,527
7,741
2,232
0
275
7,466
0
56,969
L
Baron Samedi
GhostBuster123LP
Baron Samedi
6,994
797
308
2,173
8,414
3,162
0
2,052
6,362
55,853
0
L
King Arthur
Jarocin123PL
King Arthur
162
38
0
167
8,955
2,135
24
597
8,358
0
11,602
W
The Morrigan
LittleNinja03
The Morrigan
4,682
699
0
769
5,774
1,613
0
2,813
2,737
60,851
927
W
Loki
SNK420
Loki
5,160
1,144
0
3,807
9,513
2,828
0
1,823
7,585
0
53,444
W
Bellona
TurkeySmalls
Bellona
7,568
1,644
0
1,618
7,784
7,392
140
1,056
6,688
0
54,799
L
Cliodhna
pigchale
Cliodhna
6,457
125
0
3,607
9,366
2,676
0
1,329
8,037
0
47,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
34,890
472
Minions Killed
343
0
Camps Cleared
0
1,448,429
Distance Traveled
1,249,935
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,787
628
129
9
0
258,501
2
L
Hercules
5,793
414
26
2
0
228,678
5
W
Ymir
7,362
526
20
1
0
247,697
7
L
Medusa
7,211
515
98
7
0
237,172
2
L
Baron Samedi
8,810
629
106
8
0
268,395
2
L
King Arthur
5,194
371
16
1
0
224,420
0
W
The Morrigan
8,718
623
116
8
0
259,999
4
W
Loki
8,612
615
94
7
0
343,729
1
W
Bellona
9,346
668
113
8
0
338,503
0
L
Cliodhna
7,882
563
97
7
0
291,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role