Player Matchup

Erlang Shen
Erlang Shen
Dreamz989
Erlang Shen
Level 94
God Stats
1W - 1L
1,814 SR
Queue Stats
49W - 33L
1,709 Elo+
Party 1
King Arthur
King Arthur
Einzsatgruppen
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,718 Elo+
Party 1
Sol
Sol
IbleedWhenIpee
Sol
Level 126
God Stats
2W - 3L
1,349 SR
Queue Stats
113W - 81L
1,652 Elo+
Party 1
Poseidon
Poseidon
Rumblerdawgg01
Poseidon
Level 38
God Stats
8W - 6L
1,680 SR
Queue Stats
350W - 352L
1,572 Elo+
Solo
Bellona
Bellona
slayermj12
Bellona
Level 140
God Stats
55W - 33L
1,803 SR
Queue Stats
229W - 203L
1,652 Elo+
Party 1
Team Averages
Level 82
1,629 SR
1,661 Elo+

VS

Team Averages
Level 70
1,441 SR
1,583 Elo+
Mulan
Mulan
ElectricNinja03
Mulan
Level 43
God Stats
5W - 2L
1,628 SR
Queue Stats
45W - 48L
1,576 Elo+
Party 2
Awilix
Awilix
FireballWhisky_
Awilix
Level 123
God Stats
22W - 40L
1,446 SR
Queue Stats
93W - 107L
1,589 Elo+
Party 2
Athena
Athena
TheBotOfGod
Athena
Level 35
God Stats
4W - 5L
1,235 SR
Queue Stats
42W - 48L
1,629 Elo+
Solo
Neith
Neith
idontbuywards
Neith
Level 45
God Stats
8W - 10L
1,395 SR
Queue Stats
119W - 116L
1,580 Elo+
Solo
Hel
Hel
khursi
Hel
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
485W - 452L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dreamz989
Erlang Shen
11
3 / 9 / 2
7,197
450
7,514
13,940
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Einzsatgruppen
King Arthur
10
0 / 8 / 2
6,204
388
2,897
14,133
6,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 3
7,325
458
7,238
9,683
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
13
2 / 5 / 0
8,053
503
9,112
8,573
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
slayermj12
Bellona
12
5 / 3 / 1
8,839
552
8,422
15,414
12,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 9
10,021
626
15,287
11,274
14,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 2 / 4
10,229
639
8,377
12,575
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
14
1 / 2 / 14
8,687
543
4,874
12,000
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 2 / 6
9,788
612
11,151
10,032
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
khursi
Hel
14
6 / 2 / 7
9,135
571
9,061
10,323
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
30
30
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dreamz989
Erlang Shen
3
9
2
0.44
L
King Arthur
Einzsatgruppen
King Arthur
0
8
2
0.13
W
9
2
9
6.75
W
7
2
4
4.5
L
0
5
3
0.3
L
Poseidon
2
5
0
0.4
W
Athena
1
2
14
4
W
7
2
6
5
W
Hel
khursi
Hel
6
2
7
4.75
L
Bellona
slayermj12
Bellona
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
48,750
61,743
Taken
56,204
29,951
Mitigated
39,839
9,501
Healing
31,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dreamz989
Erlang Shen
7,514
4,104
0
658
13,940
5,990
0
1,589
12,025
0
41,997
L
King Arthur
Einzsatgruppen
King Arthur
2,897
903
0
677
14,133
6,382
0
3,141
10,462
0
23,100
W
15,287
2,984
0
5,433
11,274
14,928
261
1,956
9,318
0
56,778
W
8,377
3,861
0
4,980
12,575
5,154
0
1,506
11,069
0
89,436
L
7,238
2,750
0
2,756
9,683
2,348
0
169
9,470
44,706
6,387
L
Poseidon
9,112
1,311
0
2,142
8,573
2,450
0
4,405
3,842
50,186
0
W
Athena
4,874
1,339
0
2,117
12,000
11,758
103
3,032
8,968
22,368
0
W
11,151
4,142
0
4,329
10,032
3,693
3,474
4,670
5,362
0
65,091
W
Hel
khursi
Hel
9,061
783
6,774
8,253
10,323
4,306
592
4,746
5,577
48,695
0
L
Bellona
slayermj12
Bellona
8,422
3,401
1,042
2,226
15,414
12,781
0
4,041
10,889
0
36,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
47,860
368
Minions Killed
492
0
Camps Cleared
0
1,495,306
Distance Traveled
1,587,633
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,197
450
78
5
0
291,185
5
L
King Arthur
6,204
388
50
3
0
301,512
5
W
Mulan
10,021
626
101
6
0
289,464
5
W
Awilix
10,229
639
141
9
0
377,329
1
L
Sol
7,325
458
87
5
0
308,380
4
L
Poseidon
8,053
503
92
6
0
274,206
3
W
Athena
8,687
543
28
2
0
315,705
6
W
Neith
9,788
612
115
7
0
274,647
0
W
Hel
9,135
571
107
7
0
330,488
6
L
Bellona
8,839
552
61
4
0
320,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role