Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HulkDush
Mercury
Level 69
God Stats
1W - 1L
1,538 SR
Queue Stats
8W - 8L
1,313 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Morgenbringer
Ah Muzen Cab
Level 98
God Stats
30W - 21L
1,572 SR
Queue Stats
102W - 104L
1,431 Elo+
Solo
Ah Puch
Ah Puch
RoyealeHulk
Ah Puch
Level 79
God Stats
2W - 0L
1,912 SR
Queue Stats
5W - 8L
1,216 Elo+
Party 1
Scylla
Scylla
kamea64
Scylla
Level 70
God Stats
35W - 47L
1,405 SR
Queue Stats
510W - 534L
1,493 Elo+
Solo
Team Averages
Level 83
1,585 SR
1,391 Elo+

VS

Team Averages
Level 93
1,505 SR
1,434 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Direktorat
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,108 Elo+
Solo
Ymir
Ymir
Dmane
Ymir
Level 109
God Stats
27W - 20L
1,538 SR
Queue Stats
201W - 217L
1,456 Elo+
Solo
Persephone
Persephone
Primorbus
Persephone
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 155L
1,523 Elo+
Solo
Thanatos
Thanatos
Slend4r
Thanatos
Level 63
God Stats
5W - 7L
1,487 SR
Queue Stats
55W - 40L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 9
9,708
1,214
7,268
4,801
1,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
HulkDush
Mercury
15
5 / 2 / 6
10,225
1,278
9,318
6,274
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Morgenbringer
Ah Muzen Cab
16
3 / 0 / 13
10,070
1,259
15,619
5,047
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
RoyealeHulk
Ah Puch
16
2 / 0 / 11
9,401
1,175
6,337
2,332
625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
kamea64
Scylla
15
3 / 0 / 7
10,093
1,262
7,340
1,275
320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 1 / 2
8,827
1,103
1,582
7,432
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
15
1 / 3 / 2
9,476
1,185
4,665
7,961
3,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Dmane
Ymir
14
0 / 6 / 1
8,749
1,094
2,795
21,434
23,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Primorbus
Persephone
14
1 / 3 / 2
9,633
1,204
6,058
8,467
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Slend4r
Thanatos
14
0 / 3 / 0
8,184
1,023
3,345
5,201
1,786
Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
16
Kills
3
3
Deaths
16
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
9
7.5
L
Achilles
 
Achilles
1
1
2
2
L
Cupid
1
3
2
0.67
L
Ymir
Dmane
Ymir
0
6
1
0.08
W
Mercury
HulkDush
Mercury
5
2
6
4
W
Ah Muzen Cab
Morgenbringer
Ah Muzen Cab
3
0
13
9.5
L
Persephone
Primorbus
Persephone
1
3
2
0.67
W
Ah Puch
RoyealeHulk
Ah Puch
2
0
11
7.5
L
Thanatos
Slend4r
Thanatos
0
3
0
0
W
Scylla
kamea64
Scylla
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,882
Damage
18,445
19,729
Taken
50,495
5,906
Mitigated
40,760
1,675
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,268
555
0
81
4,801
1,352
0
2,354
2,245
27,114
0
L
Achilles
 
Achilles
1,582
105
0
229
7,432
8,256
0
3,324
4,108
0
10,299
L
Cupid
4,665
1,971
725
1,591
7,961
3,401
0
2,574
5,387
0
31,324
L
Ymir
Dmane
Ymir
2,795
123
0
523
21,434
23,977
0
11,317
10,117
5,863
0
W
Mercury
HulkDush
Mercury
9,318
5,047
0
208
6,274
1,950
0
1,940
4,155
0
19,135
W
Ah Muzen Cab
Morgenbringer
Ah Muzen Cab
15,619
3,862
0
1,139
5,047
1,659
0
2,577
2,282
0
36,127
L
Persephone
Primorbus
Persephone
6,058
195
70
1,278
8,467
3,340
0
1,405
7,059
32,280
0
W
Ah Puch
RoyealeHulk
Ah Puch
6,337
993
0
247
2,332
625
0
1,265
993
10,993
0
L
Thanatos
Slend4r
Thanatos
3,345
241
0
1,098
5,201
1,786
0
2,324
2,027
0
5,138
W
Scylla
kamea64
Scylla
7,340
539
0
0
1,275
320
0
278
997
24,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
44,869
176
Minions Killed
170
8
Camps Cleared
5
898,842
Distance Traveled
750,193
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,708
1,214
57
7
1
180,728
0
L
Achilles
8,827
1,103
19
2
0
164,887
1
L
Cupid
9,476
1,185
73
9
3
167,062
0
L
Ymir
8,749
1,094
11
1
2
132,777
0
W
Mercury
10,225
1,278
25
3
3
189,910
1
W
Ah Muzen Cab
10,070
1,259
39
5
0
182,054
0
L
Persephone
9,633
1,204
66
8
0
168,661
1
W
Ah Puch
9,401
1,175
25
3
1
172,262
1
L
Thanatos
8,184
1,023
1
0
0
116,806
0
W
Scylla
10,093
1,262
30
4
3
173,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role