Player Matchup

Bakasura
Bakasura
Chief_Dre_boiyo
Bakasura
Level 134
God Stats
2W - 3L
1,276 SR
Queue Stats
163W - 198L
1,402 Elo+
Party 1
Anubis
Anubis
Mercury410
Anubis
Level 91
God Stats
10W - 7L
1,295 SR
Queue Stats
21W - 28L
1,223 Elo+
Solo
Atlas
Atlas
aLL_daY24Seven
Atlas
Level 121
God Stats
25W - 29L
1,473 SR
Queue Stats
125W - 154L
1,343 Elo+
Party 1
Team Averages
Level 115
1,348 SR
1,322 Elo+

VS

Team Averages
Level 74
1,408 SR
1,382 Elo+
Scylla
Scylla
LOKO_LU1S
Scylla
Level 115
God Stats
0W - 2L
1,449 SR
Queue Stats
38W - 34L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
W3-Gatsu
Gilgamesh
Level 69
God Stats
1W - 1L
1,281 SR
Queue Stats
39W - 37L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
XxGOBUCS34xX
Cthulhu
Level 37
God Stats
2W - 2L
1,493 SR
Queue Stats
79W - 101L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 0 / 7
6,888
689
5,232
8,965
3,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Mercury410
Anubis
12
6 / 1 / 4
7,635
764
7,594
6,932
3,199
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 7
7,605
761
6,377
5,871
3,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LOKO_LU1S
Scylla
9
0 / 3 / 0
5,762
576
3,572
4,856
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
W3-Gatsu
Gilgamesh
9
0 / 5 / 1
6,081
608
5,884
7,515
4,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
XxGOBUCS34xX
Cthulhu
11
1 / 3 / 0
6,876
688
4,974
9,638
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
0
7
5.5
L
Scylla
LOKO_LU1S
Scylla
0
3
0
0
W
Anubis
Mercury410
Anubis
6
1
4
8
L
Gilgamesh
W3-Gatsu
Gilgamesh
0
5
1
0.1
L
Cthulhu
XxGOBUCS34xX
Cthulhu
1
3
0
0.33
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,203
Damage
14,430
21,768
Taken
22,009
10,257
Mitigated
12,329
7,982
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,232
4,036
0
2,189
8,965
3,288
627
3,697
4,897
0
15,725
L
Scylla
LOKO_LU1S
Scylla
3,572
554
0
201
4,856
1,272
0
3,696
1,054
16,029
0
W
Anubis
Mercury410
Anubis
7,594
1,036
279
3,404
6,932
3,199
539
2,689
3,906
23,048
0
L
Gilgamesh
W3-Gatsu
Gilgamesh
5,884
2,443
200
951
7,515
4,143
0
5,557
1,828
0
14,478
L
Cthulhu
XxGOBUCS34xX
Cthulhu
4,974
431
416
917
9,638
6,914
0
4,959
4,148
15,690
0
W
6,377
3,143
682
1,428
5,871
3,770
192
2,121
3,538
17,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,128
Gold Earned
18,719
89
Minions Killed
84
7
Camps Cleared
1
512,283
Distance Traveled
486,044
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,888
689
33
3
3
164,459
1
L
Scylla
5,762
576
28
3
0
140,859
0
W
Anubis
7,635
764
24
2
2
156,794
1
L
Gilgamesh
6,081
608
20
2
1
168,220
3
L
Cthulhu
6,876
688
36
4
0
176,965
3
W
Atlas
7,605
761
32
3
2
191,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role