Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Naitblood
Hera
Level 154
God Stats
4W - 1L
1,813 SR
Queue Stats
58W - 27L
1,830 Elo+
Party 2
Terra
Terra
Tatertot676
Terra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,757 Elo+
Solo
Team Averages
Level 139
1,604 SR
1,696 Elo+

VS

Team Averages
Level 149
1,680 SR
1,751 Elo+
Fenrir
Fenrir
Erasuka
Fenrir
Level 146
God Stats
0W - 2L
1,928 SR
Queue Stats
39W - 21L
1,695 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDevilinSideMe
Baron Samedi
Level 142
God Stats
17W - 8L
1,852 SR
Queue Stats
478W - 493L
1,720 Elo+
Solo
Xing Tian
Xing Tian
Young Flame 200
Xing Tian
Level 158
God Stats
0W - 1L
1,261 SR
Queue Stats
32W - 13L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
12 / 3 / 6
12,764
798
22,633
16,325
6,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
6 / 2 / 10
11,718
732
19,629
7,211
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 14
11,131
696
11,546
18,806
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erasuka
Fenrir
14
2 / 5 / 6
10,580
661
8,534
20,730
14,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TheDevilinSideMe
Baron Samedi
14
4 / 10 / 3
10,663
666
9,382
20,167
7,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Young Flame 200
Xing Tian
15
2 / 5 / 7
10,394
650
12,699
24,260
16,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
20
Kills
8
9
Deaths
20
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
3
6
5
L
Fenrir
Erasuka
Fenrir
2
5
6
1
W
Hera
6
2
10
5.5
W
2
4
14
2.25
L
Baron Samedi
TheDevilinSideMe
Baron Samedi
4
10
3
0.55
L
Xing Tian
Young Flame 200
Xing Tian
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,808
Damage
30,615
42,342
Taken
65,157
27,662
Mitigated
38,097
16,275
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,633
6,128
0
5,109
16,325
6,529
765
10,599
5,726
0
52,225
L
Fenrir
Erasuka
Fenrir
8,534
2,479
0
2,967
20,730
14,108
460
9,760
10,970
4,139
20,550
W
Hera
19,629
4,839
0
645
7,211
3,022
1,479
3,128
4,083
70,590
0
W
11,546
1,130
3,502
7,019
18,806
18,111
486
9,949
8,857
25,010
0
L
Baron Samedi
TheDevilinSideMe
Baron Samedi
9,382
550
3,861
5,241
20,167
7,023
896
10,774
9,393
28,527
0
L
Xing Tian
Young Flame 200
Xing Tian
12,699
300
0
2,365
24,260
16,966
435
10,853
13,407
36,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
31,637
180
Minions Killed
126
10
Camps Cleared
3
837,976
Distance Traveled
729,700
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,764
798
49
3
5
294,645
0
L
Fenrir
10,580
661
28
2
3
257,185
4
W
Hera
11,718
732
104
7
5
265,284
3
W
Terra
11,131
696
27
2
0
278,047
2
L
Baron Samedi
10,663
666
52
3
0
208,939
3
L
Xing Tian
10,394
650
46
3
0
263,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role