Player Matchup

King Arthur
King Arthur
Phildore
King Arthur
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 42L
1,523 Elo+
Party 1
Terra
Terra
Zariel90
Terra
Level 86
God Stats
7W - 0L
1,941 SR
Queue Stats
82W - 75L
1,505 Elo+
Party 1
Persephone
Persephone
xIceDonkeyx
Persephone
Level 29
God Stats
2W - 1L
1,522 SR
Queue Stats
88W - 88L
1,514 Elo+
Party 1
Team Averages
Level 72
1,654 SR
1,514 Elo+

VS

Team Averages
Level 70
1,508 SR
1,081 Elo+
Izanami
Izanami
EloenUk
Izanami
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 2
Geb
Geb
NoPostOnSundays
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,049 Elo+
Party 2
Hercules
Hercules
ιnѕpιre
Hercules
Level 104
God Stats
0W - 4L
1,309 SR
Queue Stats
48W - 71L
1,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Phildore
King Arthur
11
1 / 0 / 6
7,028
703
7,240
8,942
5,421
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Zariel90
Terra
12
2 / 0 / 5
7,661
766
5,740
9,121
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
xIceDonkeyx
Persephone
12
4 / 0 / 1
8,010
801
7,524
6,799
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EloenUk
Izanami
9
0 / 3 / 0
5,972
597
3,128
5,618
1,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 0
6,232
623
4,997
8,790
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
ιnѕpιre
Hercules
11
0 / 1 / 0
6,116
612
7,281
10,354
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
EloenUk
Izanami
0
3
0
0
L
0
3
0
0
W
King Arthur
Phildore
King Arthur
1
0
6
4
W
Terra
Zariel90
Terra
2
0
5
4.5
W
Persephone
xIceDonkeyx
Persephone
4
0
1
4.5
L
Hercules
ιnѕpιre
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
15,406
24,862
Taken
24,762
17,589
Mitigated
14,066
8,150
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EloenUk
Izanami
3,128
1,657
0
0
5,618
1,763
0
2,975
2,531
0
15,760
L
4,997
532
0
1,038
8,790
5,753
0
5,350
3,228
14,141
0
W
King Arthur
Phildore
King Arthur
7,240
1,279
0
750
8,942
5,421
465
1,763
7,058
0
19,878
W
Terra
Zariel90
Terra
5,740
366
2,036
4,145
9,121
9,381
393
2,367
6,595
20,041
0
W
Persephone
xIceDonkeyx
Persephone
7,524
710
0
1,219
6,799
2,787
356
1,374
5,155
25,818
0
L
Hercules
ιnѕpιre
Hercules
7,281
2,127
0
2,946
10,354
6,550
0
5,470
4,605
0
16,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
18,320
110
Minions Killed
72
6
Camps Cleared
2
630,108
Distance Traveled
509,055
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,972
597
29
3
0
161,387
0
L
Geb
6,232
623
13
1
2
174,642
3
W
King Arthur
7,028
703
31
3
3
220,154
2
W
Terra
7,661
766
38
4
1
220,618
4
W
Persephone
8,010
801
41
4
2
189,336
3
L
Hercules
6,116
612
30
3
0
173,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role