Player Matchup

Cliodhna
Cliodhna
BronzeCarry
Cliodhna
Level 86
God Stats
10W - 10L
1,581 SR
Queue Stats
134W - 100L
1,621 Elo+
Party 2
Ah Puch
Ah Puch
DarkPE
Ah Puch
Level 109
God Stats
3W - 0L
1,895 SR
Queue Stats
97W - 94L
1,602 Elo+
Solo
Ullr
Ullr
JTalk1315
Ullr
Level 84
God Stats
75W - 95L
1,478 SR
Queue Stats
550W - 444L
1,581 Elo+
Solo
Khepri
Khepri
ThorsdayDunk
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 116L
1,603 Elo+
Solo
Sobek
Sobek
zarrowthedon
Sobek
Level 78
God Stats
4W - 2L
1,682 SR
Queue Stats
213W - 165L
1,622 Elo+
Party 2
Team Averages
Level 92
1,627 SR
1,606 Elo+

VS

Team Averages
Level 129
1,411 SR
1,617 Elo+
Anhur
Anhur
Baldobinoo
Anhur
Level 154
God Stats
2W - 3L
1,102 SR
Queue Stats
197W - 172L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
MrSylvanus
Sylvanus
Level 85
God Stats
7W - 5L
1,725 SR
Queue Stats
43W - 42L
1,548 Elo+
Party 1
Janus
Janus
lazymarshmello
Janus
Level 160
God Stats
3W - 8L
1,321 SR
Queue Stats
357W - 329L
1,628 Elo+
Solo
Arachne
Arachne
lehgiNdary
Arachne
Level 103
God Stats
23W - 21L
1,579 SR
Queue Stats
396W - 293L
1,618 Elo+
Party 1
King Arthur
King Arthur
zCorb
King Arthur
Level 144
God Stats
6W - 6L
1,327 SR
Queue Stats
335W - 227L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BronzeCarry
Cliodhna
20
12 / 4 / 5
12,998
650
16,380
18,767
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
DarkPE
Ah Puch
19
8 / 2 / 5
12,163
608
13,499
10,853
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
20
7 / 2 / 7
13,010
651
14,167
11,778
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
2 / 3 / 10
9,803
490
4,534
13,717
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 1 / 5
11,920
596
7,846
16,531
22,128
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
4 / 4 / 5
10,558
528
12,064
12,483
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
MrSylvanus
Sylvanus
13
3 / 6 / 5
8,935
447
7,931
17,625
13,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 9 / 3
9,324
466
8,441
12,969
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
lehgiNdary
Arachne
17
3 / 7 / 2
10,480
524
6,660
18,367
8,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
zCorb
King Arthur
17
1 / 6 / 0
10,779
539
12,067
16,189
13,654
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
32
Kills
12
12
Deaths
32
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
4
5
1.63
W
Cliodhna
BronzeCarry
Cliodhna
12
4
5
3.63
W
Ah Puch
DarkPE
Ah Puch
8
2
5
5.25
W
Ullr
7
2
7
5.25
L
Sylvanus
MrSylvanus
Sylvanus
3
6
5
0.92
W
Khepri
2
3
10
2.33
L
1
9
3
0.28
L
Arachne
lehgiNdary
Arachne
3
7
2
0.57
L
King Arthur
zCorb
King Arthur
1
6
0
0.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,426
Damage
47,163
71,646
Taken
77,633
49,548
Mitigated
43,462
18,462
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
12,064
5,820
0
4,678
12,483
4,206
1,909
2,031
10,452
0
68,642
W
Cliodhna
BronzeCarry
Cliodhna
16,380
1,949
0
5,362
18,767
8,104
414
4,160
13,459
0
124,180
W
Ah Puch
DarkPE
Ah Puch
13,499
1,126
0
1,418
10,853
5,044
154
3,565
7,288
88,229
0
W
Ullr
14,167
6,520
0
816
11,778
3,380
2,482
1,105
9,737
0
107,568
L
Sylvanus
MrSylvanus
Sylvanus
7,931
1,807
635
3,016
17,625
13,807
175
6,422
10,555
18,835
7,028
W
Khepri
4,534
437
0
1,220
13,717
10,892
0
5,154
8,563
18,561
0
L
8,441
205
0
522
12,969
3,014
0
5,413
7,556
60,456
0
L
Arachne
lehgiNdary
Arachne
6,660
3,996
0
3,113
18,367
8,781
0
4,416
13,951
0
75,084
L
King Arthur
zCorb
King Arthur
12,067
1,387
0
2,325
16,189
13,654
0
7,945
8,244
0
81,504
W
7,846
1,464
0
9,646
16,531
22,128
48
1,733
14,798
64,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,894
Gold Earned
50,076
698
Minions Killed
565
0
Camps Cleared
0
2,092,377
Distance Traveled
1,888,426
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,558
528
111
6
0
342,536
5
W
Cliodhna
12,998
650
201
10
0
468,000
5
W
Ah Puch
12,163
608
141
7
0
385,922
7
W
Ullr
13,010
651
184
9
0
414,483
4
L
Sylvanus
8,935
447
30
2
0
333,772
8
W
Khepri
9,803
490
33
2
0
417,596
9
L
Janus
9,324
466
120
6
0
381,215
1
L
Arachne
10,480
524
128
6
0
445,401
4
L
King Arthur
10,779
539
176
9
0
385,502
4
W
Sobek
11,920
596
139
7
0
406,376
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role