Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BOSMAN1598
Thoth
Level 117
God Stats
0W - 1L
1,914 SR
Queue Stats
6W - 4L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
Kilerdar
Gilgamesh
Level 142
God Stats
1W - 1L
1,219 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 1
Apollo
Apollo
Tytytjjj
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
kkbos19
Cthulhu
Level 47
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 2L
1,723 Elo+
Party 1
Team Averages
Level 106
1,570 SR
1,638 Elo+

VS

Team Averages
Level 87
1,563 SR
1,532 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MrGoobieGoofer
Anubis
Level 43
God Stats
10W - 6L
1,712 SR
Queue Stats
26W - 20L
1,648 Elo+
Party 2
Ullr
Ullr
SOLJAHRU
Ullr
Level 15
God Stats
4W - 1L
1,519 SR
Queue Stats
35W - 45L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
jeanss__
Sylvanus
Level 110
God Stats
7W - 4L
1,584 SR
Queue Stats
47W - 48L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 6 / 1
6,309
421
7,255
12,744
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
11
1 / 4 / 3
7,126
475
8,343
8,007
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Kilerdar
Gilgamesh
13
1 / 3 / 0
7,245
483
5,012
11,509
10,816
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Tytytjjj
Apollo
11
1 / 5 / 0
6,426
428
6,612
10,399
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
kkbos19
Cthulhu
9
0 / 6 / 1
5,554
370
2,068
10,941
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 1 / 4
9,883
659
9,476
9,899
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
 
Cupid
14
2 / 1 / 7
8,920
595
4,258
7,521
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 1 / 3
8,954
597
10,156
10,025
5,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
5 / 1 / 6
8,559
571
8,189
10,609
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
jeanss__
Sylvanus
14
4 / 1 / 14
8,726
582
6,800
11,269
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
24
24
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
6
1
0.42
W
Heimdallr
 
Heimdallr
4
1
4
6
W
Cupid
 
Cupid
2
1
7
5.5
L
Thoth
1
4
3
0.63
L
Gilgamesh
Kilerdar
Gilgamesh
1
3
0
0.33
W
9
1
3
10.5
W
Ullr
5
1
6
8
L
Apollo
Tytytjjj
Apollo
1
5
0
0.2
W
Sylvanus
jeanss__
Sylvanus
4
1
14
11
L
Cthulhu
kkbos19
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,290
Damage
38,879
53,600
Taken
49,323
27,080
Mitigated
26,035
6,842
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,255
651
0
1,224
12,744
3,194
0
3,774
8,970
0
29,943
W
Heimdallr
 
Heimdallr
9,476
4,950
114
5,955
9,899
5,167
1,354
894
8,972
0
72,343
W
Cupid
 
Cupid
4,258
2,303
81
4,038
7,521
2,737
349
1,080
6,384
0
49,920
L
Thoth
8,343
106
0
247
8,007
1,936
0
4,603
3,404
41,046
0
L
Gilgamesh
Kilerdar
Gilgamesh
5,012
1,156
102
2,149
11,509
10,816
0
597
10,912
0
40,373
W
10,156
211
0
5,049
10,025
5,501
1,328
2,396
7,629
53,348
0
W
Ullr
8,189
3,021
0
1,889
10,609
3,941
273
2,167
8,442
0
55,375
L
Apollo
Tytytjjj
Apollo
6,612
3,282
0
2,426
10,399
2,811
0
2,487
7,912
0
41,171
W
Sylvanus
jeanss__
Sylvanus
6,800
2,776
1,033
3,683
11,269
8,689
380
3,487
7,485
26,204
18,872
L
Cthulhu
kkbos19
Cthulhu
2,068
190
26
668
10,941
8,323
0
4,116
6,825
11,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
45,042
295
Minions Killed
479
0
Camps Cleared
0
1,621,044
Distance Traveled
1,518,769
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,309
421
48
3
0
357,546
5
W
Heimdallr
9,883
659
136
9
0
301,341
7
W
Cupid
8,920
595
94
6
0
311,229
5
L
Thoth
7,126
475
73
5
0
309,882
9
L
Gilgamesh
7,245
483
82
5
0
372,686
3
W
Anubis
8,954
597
86
6
0
298,027
2
W
Ullr
8,559
571
93
6
0
325,174
5
L
Apollo
6,426
428
83
6
0
280,301
9
W
Sylvanus
8,726
582
70
5
0
282,998
6
L
Cthulhu
5,554
370
9
1
0
300,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role