Player Matchup

Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AggroOCD
Atlas
Level 125
God Stats
0W - 2L
1,254 SR
Queue Stats
10W - 28L
1,382 Elo+
Solo
Thor
Thor
IvarBN2001
Thor
Level 27
God Stats
8W - 12L
1,266 SR
Queue Stats
293W - 323L
1,333 Elo+
Solo
Artemis
Artemis
Oculus21
Artemis
Level 49
God Stats
5W - 5L
1,574 SR
Queue Stats
25W - 41L
1,337 Elo+
Party 2
Mulan
Mulan
saintwoodbury
Mulan
Level 81
God Stats
0W - 2L
1,234 SR
Queue Stats
80W - 75L
1,395 Elo+
Party 2
Team Averages
Level 80
1,366 SR
1,389 Elo+

VS

Team Averages
Level 110
1,473 SR
1,370 Elo+
Da Ji
Da Ji
Acereum
Da Ji
Level 83
God Stats
52W - 60L
1,419 SR
Queue Stats
240W - 341L
1,317 Elo+
Party 1
Skadi
Skadi
Jurake
Skadi
Level 105
God Stats
5W - 8L
1,486 SR
Queue Stats
122W - 167L
1,299 Elo+
Solo
Ganesha
Ganesha
Reshyreum
Ganesha
Level 126
God Stats
5W - 9L
1,436 SR
Queue Stats
291W - 381L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
Sinsinwolf
Nu Wa
Level 129
God Stats
42W - 38L
1,501 SR
Queue Stats
55W - 44L
1,454 Elo+
Solo
Shiva
Shiva
Skyyyyyyyyyyyyyy
Shiva
Level 109
God Stats
9W - 8L
1,524 SR
Queue Stats
120W - 184L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 3
7,590
759
6,379
5,339
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
AggroOCD
Atlas
12
0 / 4 / 3
6,982
698
3,882
11,102
6,203
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 5 / 3
7,307
731
1,765
8,336
3,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Oculus21
Artemis
12
2 / 2 / 2
6,929
693
6,517
7,795
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 5 / 2
7,045
705
4,482
9,871
5,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Acereum
Da Ji
13
5 / 2 / 5
7,844
784
4,351
6,771
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Jurake
Skadi
15
3 / 1 / 3
7,987
799
2,569
2,949
959
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Reshyreum
Ganesha
14
0 / 0 / 14
7,960
796
6,204
12,809
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
13
0 / 2 / 7
7,247
725
6,216
5,316
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
10 / 3 / 4
9,087
909
11,854
9,029
9,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
18
18
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
3
1.75
W
Da Ji
Acereum
Da Ji
5
2
5
3.75
L
Atlas
AggroOCD
Atlas
0
4
3
0.38
L
1
5
3
0.5
W
Skadi
Jurake
Skadi
3
1
3
4.5
L
Artemis
Oculus21
Artemis
2
2
2
1.5
W
Ganesha
Reshyreum
Ganesha
0
0
14
7
W
Nu Wa
0
2
7
1.75
W
10
3
4
4
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,025
Damage
31,194
42,443
Taken
36,874
19,330
Mitigated
25,847
4,627
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,379
103
0
572
5,339
1,617
82
2,037
3,302
23,586
0
W
Da Ji
Acereum
Da Ji
4,351
738
0
2,123
6,771
3,088
878
1,865
4,819
0
9,132
L
Atlas
AggroOCD
Atlas
3,882
1,075
53
1,037
11,102
6,203
0
2,588
8,514
16,187
0
L
1,765
313
0
590
8,336
3,491
0
2,478
5,858
0
22,653
W
Skadi
Jurake
Skadi
2,569
665
250
397
2,949
959
1,818
1,108
1,779
0
24,371
L
Artemis
Oculus21
Artemis
6,517
2,401
0
1,773
7,795
2,109
0
2,774
5,021
0
14,226
W
Ganesha
Reshyreum
Ganesha
6,204
586
442
5,343
12,809
11,130
199
3,094
9,655
13,761
0
W
Nu Wa
6,216
2,336
207
325
5,316
1,404
1,140
1,471
3,787
20,518
0
W
11,854
1,697
0
259
9,029
9,266
158
2,333
6,573
0
30,733
L
4,482
464
0
602
9,871
5,910
130
2,543
7,328
0
19,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
40,125
170
Minions Killed
152
0
Camps Cleared
0
991,787
Distance Traveled
983,928
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,590
759
46
5
0
199,266
1
W
Da Ji
7,844
784
15
2
0
206,419
0
L
Atlas
6,982
698
32
3
0
174,700
3
L
Thor
7,307
731
47
5
0
205,329
2
W
Skadi
7,987
799
56
6
0
185,804
3
L
Artemis
6,929
693
11
1
0
203,596
3
W
Ganesha
7,960
796
3
0
0
200,141
2
W
Nu Wa
7,247
725
38
4
0
181,114
4
W
Shiva
9,087
909
40
4
0
210,450
1
L
Mulan
7,045
705
34
3
0
208,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role