Player Matchup

Nu Wa
Nu Wa
JinxxThaPoindex
Nu Wa
Level 62
God Stats
7W - 17L
1,243 SR
Queue Stats
71W - 100L
1,373 Elo+
Solo
Danzaburou
Danzaburou
KillJoy9927
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
OmegaDante
Bacchus
Level 98
God Stats
18W - 14L
1,768 SR
Queue Stats
230W - 273L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Sectusempra9140
Baron Samedi
Level 64
God Stats
102W - 92L
1,501 SR
Queue Stats
488W - 489L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
blubber214
Ne Zha
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 33L
1,711 Elo+
Party 3
Team Averages
Level 61
1,503 SR
1,499 Elo+

VS

Team Averages
Level 97
1,552 SR
1,410 Elo+
Cthulhu
Cthulhu
Adios Amigos420
Cthulhu
Level 47
God Stats
23W - 32L
1,350 SR
Queue Stats
67W - 84L
1,389 Elo+
Solo
Danzaburou
Danzaburou
CarlosXSanchez2
Danzaburou
Level 102
God Stats
2W - 0L
1,762 SR
Queue Stats
15W - 14L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
LokiChaosGod
Zhong Kui
Level 129
God Stats
2W - 1L
1,722 SR
Queue Stats
2W - 4L
1,193 Elo+
Party 2
Mulan
Mulan
Salem-Witch-4
Mulan
Level 142
God Stats
9W - 14L
1,406 SR
Queue Stats
463W - 525L
1,397 Elo+
Solo
Cernunnos
Cernunnos
gloers
Cernunnos
Level 67
God Stats
1W - 0L
1,520 SR
Queue Stats
25W - 26L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 3
10,857
987
14,296
22,891
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
KillJoy9927
Danzaburou
16
1 / 6 / 1
10,769
979
7,862
15,143
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
OmegaDante
Bacchus
16
2 / 4 / 2
10,905
991
8,864
13,225
18,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Sectusempra9140
Baron Samedi
17
0 / 11 / 5
11,201
1,018
11,827
18,165
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
blubber214
Ne Zha
16
2 / 12 / 4
11,402
1,037
9,978
23,127
8,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 17
11,212
1,019
5,941
10,283
9,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
CarlosXSanchez2
Danzaburou
20
10 / 2 / 19
14,092
1,281
18,048
11,893
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
LokiChaosGod
Zhong Kui
20
17 / 1 / 17
15,030
1,366
34,259
15,358
9,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 1 / 15
11,944
1,086
9,779
10,436
4,988
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
gloers
Cernunnos
20
14 / 0 / 14
14,811
1,346
18,546
9,555
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
126
6
Kills
44
44
Deaths
6
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
0
2
17
4.25
W
Danzaburou
CarlosXSanchez2
Danzaburou
10
2
19
9.75
L
1
11
3
0.23
L
Danzaburou
KillJoy9927
Danzaburou
1
6
1
0.25
W
Zhong Kui
LokiChaosGod
Zhong Kui
17
1
17
25.5
L
Bacchus
OmegaDante
Bacchus
2
4
2
0.75
W
3
1
15
10.5
L
Baron Samedi
Sectusempra9140
Baron Samedi
0
11
5
0.23
L
Ne Zha
blubber214
Ne Zha
2
12
4
0.33
W
Cernunnos
gloers
Cernunnos
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,827
Damage
86,573
92,551
Taken
57,525
42,594
Mitigated
29,843
6,363
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,941
461
0
570
10,283
9,382
0
4,424
5,736
15,728
0
W
Danzaburou
CarlosXSanchez2
Danzaburou
18,048
9,231
0
3,338
11,893
4,178
0
6,926
4,873
0
38,841
L
14,296
4,840
0
581
22,891
5,863
0
12,684
10,207
36,331
0
L
Danzaburou
KillJoy9927
Danzaburou
7,862
2,980
0
1,066
15,143
4,241
0
9,009
6,134
0
24,573
W
Zhong Kui
LokiChaosGod
Zhong Kui
34,259
2,069
0
4,754
15,358
9,091
0
8,485
6,610
58,864
0
L
Bacchus
OmegaDante
Bacchus
8,864
1,002
0
0
13,225
18,183
0
4,468
8,757
17,845
0
W
9,779
2,181
0
1,095
10,436
4,988
0
7,446
2,836
0
25,721
L
Baron Samedi
Sectusempra9140
Baron Samedi
11,827
2,048
1,815
1,069
18,165
5,802
0
4,204
13,961
28,419
0
L
Ne Zha
blubber214
Ne Zha
9,978
4,322
249
1,583
23,127
8,505
0
9,835
13,292
0
25,256
W
Cernunnos
gloers
Cernunnos
18,546
9,593
0
3,187
9,555
2,204
0
6,880
2,483
0
37,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
67,089
182
Minions Killed
218
5
Camps Cleared
9
889,525
Distance Traveled
1,056,663
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,212
1,019
18
2
1
183,451
2
W
Danzaburou
14,092
1,281
37
3
4
218,445
0
L
Nu Wa
10,857
987
47
4
0
164,216
1
L
Danzaburou
10,769
979
34
3
2
175,870
0
W
Zhong Kui
15,030
1,366
61
6
3
213,018
1
L
Bacchus
10,905
991
21
2
2
205,753
0
W
Mulan
11,944
1,086
43
4
1
216,390
0
L
Baron Samedi
11,201
1,018
47
4
1
166,739
3
L
Ne Zha
11,402
1,037
33
3
0
176,947
0
W
Cernunnos
14,811
1,346
59
5
0
225,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role