Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Cobort3
Eset
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 11L
1,700 Elo+
Party 2
Shiva
Shiva
Roduki10
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Geb
Geb
SWAGMcGRILLIN
Geb
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 106L
1,292 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,498 Elo+

VS

Team Averages
Level 129
1,448 SR
1,482 Elo+
Sobek
Sobek
JareLoon
Sobek
Level 108
God Stats
3W - 2L
1,425 SR
Queue Stats
97W - 113L
1,406 Elo+
Party 1
Anhur
Anhur
OilyManFish
Anhur
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 396L
1,598 Elo+
Solo
Ra
Ra
WaterYosh
Ra
Level 142
God Stats
1W - 2L
1,229 SR
Queue Stats
252W - 300L
1,447 Elo+
Party 1
Awilix
Awilix
Zeldamnit
Awilix
Level 135
God Stats
6W - 1L
1,587 SR
Queue Stats
60W - 84L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
procrastium
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
9 / 3 / 0
12,518
569
15,320
15,947
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
 
Ah Muzen Cab
18
4 / 6 / 6
11,403
518
19,753
15,730
3,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Cobort3
Eset
16
2 / 8 / 4
10,077
458
6,962
12,255
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Roduki10
Shiva
17
1 / 4 / 5
10,316
469
10,939
21,803
20,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 6
9,488
431
8,470
18,813
20,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JareLoon
Sobek
16
3 / 3 / 10
10,350
470
6,980
23,275
26,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 5 / 4
12,981
590
13,771
19,192
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 9
11,877
540
10,594
13,981
5,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Zeldamnit
Awilix
18
10 / 3 / 8
11,858
539
14,408
15,881
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
procrastium
Guan Yu
17
2 / 3 / 5
11,094
504
13,720
24,263
19,328

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
18
Kills
25
25
Deaths
18
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
3
0
3
L
Ah Muzen Cab
 
Ah Muzen Cab
4
6
6
1.17
L
Eset
Cobort3
Eset
2
8
4
0.5
W
Sobek
JareLoon
Sobek
3
3
10
2.67
W
6
5
4
1.6
L
Shiva
Roduki10
Shiva
1
4
5
0.88
L
2
4
6
1.25
W
4
4
9
2.13
W
Awilix
Zeldamnit
Awilix
10
3
8
4.67
W
Guan Yu
procrastium
Guan Yu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,444
Damage
59,473
84,548
Taken
96,592
52,919
Mitigated
63,478
35,135
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
15,320
4,593
0
18,882
15,947
5,436
189
2,844
13,087
0
94,760
L
Ah Muzen Cab
 
Ah Muzen Cab
19,753
8,881
0
3,380
15,730
3,327
404
1,960
13,769
0
95,976
L
Eset
Cobort3
Eset
6,962
451
256
1,677
12,255
3,195
1,105
2,272
9,935
53,968
0
W
Sobek
JareLoon
Sobek
6,980
694
1,138
5,004
23,275
26,482
274
4,765
17,180
22,936
0
W
13,771
6,852
0
5,791
19,192
5,976
2,318
1,878
17,314
0
103,627
L
Shiva
Roduki10
Shiva
10,939
1,467
633
8,213
21,803
20,595
414
3,452
18,289
0
61,513
L
8,470
1,305
0
2,094
18,813
20,366
534
6,669
12,004
19,036
0
W
10,594
741
2,554
3,690
13,981
5,946
1,350
2,304
11,231
81,011
2,493
W
Awilix
Zeldamnit
Awilix
14,408
5,811
0
938
15,881
5,746
798
1,595
14,258
0
71,085
W
Guan Yu
procrastium
Guan Yu
13,720
2,359
1,854
4,516
24,263
19,328
498
4,258
19,511
0
60,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,802
Gold Earned
58,160
547
Minions Killed
606
0
Camps Cleared
0
2,110,658
Distance Traveled
2,147,597
11
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,518
569
138
6
0
478,749
0
L
Ah Muzen Cab
11,403
518
164
7
0
384,487
0
L
Eset
10,077
458
117
5
0
380,082
4
W
Sobek
10,350
470
32
1
0
464,574
11
W
Anhur
12,981
590
190
9
0
385,424
3
L
Shiva
10,316
469
111
5
0
422,871
3
L
Geb
9,488
431
17
1
0
444,469
4
W
Ra
11,877
540
160
7
0
403,877
2
W
Awilix
11,858
539
98
4
0
462,786
8
W
Guan Yu
11,094
504
126
6
0
430,936
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role