Player Matchup

Yemoja
Yemoja
BielK19
Yemoja
Level 138
God Stats
4W - 2L
1,718 SR
Queue Stats
327W - 357L
1,408 Elo+
Solo
Nike
Nike
JaBBa8787
Nike
Level 120
God Stats
13W - 9L
1,701 SR
Queue Stats
515W - 504L
1,498 Elo+
Solo
Fenrir
Fenrir
LGSDelta
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,780 Elo+
Solo
Hera
Hera
Young_Gerald0
Hera
Level 153
God Stats
9W - 6L
1,718 SR
Queue Stats
315W - 333L
1,486 Elo+
Solo
Cthulhu
Cthulhu
campus007
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 91
1,627 SR
1,534 Elo+

VS

Team Averages
Level 80
1,510 SR
1,598 Elo+
Raijin
Raijin
Chibi_Cerberus
Raijin
Level 36
God Stats
2W - 0L
1,774 SR
Queue Stats
40W - 34L
1,490 Elo+
Solo
Hel
Hel
Hematuria
Hel
Level 141
God Stats
11W - 4L
1,500 SR
Queue Stats
469W - 430L
1,680 Elo+
Party 1
Janus
Janus
XlightningmageX
Janus
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
268W - 220L
1,680 Elo+
Party 1
Pele
Pele
laddimor
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,637 Elo+
Party 1
Hou Yi
Hou Yi
milane64
Hou Yi
Level 87
God Stats
4W - 2L
1,278 SR
Queue Stats
326W - 351L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BielK19
Yemoja
17
2 / 0 / 7
9,352
719
4,318
10,684
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
15
1 / 4 / 11
8,371
644
9,739
16,657
10,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
LGSDelta
Fenrir
11
1 / 4 / 2
7,310
562
3,819
13,785
7,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
8 / 3 / 3
10,629
818
15,961
9,934
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
campus007
Cthulhu
16
1 / 3 / 10
8,696
669
11,533
17,844
10,723
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
10,393
799
17,051
10,325
4,166
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 10
8,584
660
9,451
9,944
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 1 / 9
8,561
659
14,207
7,270
2,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
3 / 7 / 7
8,596
661
11,448
15,953
6,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
milane64
Hou Yi
16
2 / 1 / 11
8,729
671
6,573
6,935
2,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
13
Kills
14
14
Deaths
13
33
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BielK19
Yemoja
2
0
7
5.5
W
5
2
8
4.5
W
2
2
10
3.5
L
Nike
1
4
11
1.63
L
Fenrir
LGSDelta
Fenrir
1
4
2
0.5
W
2
1
9
6.5
L
8
3
3
3.17
L
Cthulhu
campus007
Cthulhu
1
3
10
2
W
Pele
3
7
7
0.93
W
Hou Yi
milane64
Hou Yi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,370
Damage
58,730
68,904
Taken
50,427
43,099
Mitigated
20,425
31,030
Healing
26,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BielK19
Yemoja
4,318
693
9,429
3,869
10,684
10,207
0
6,853
3,649
9,767
0
W
17,051
1,130
1,695
2,784
10,325
4,166
0
7,132
3,193
41,417
0
W
9,451
306
11,079
5,580
9,944
4,353
0
6,531
3,413
19,628
0
L
Nike
9,739
606
934
4,221
16,657
10,221
0
7,759
8,748
0
13,672
L
Fenrir
LGSDelta
Fenrir
3,819
629
190
3,332
13,785
7,483
0
7,622
5,889
0
7,087
W
14,207
870
1,778
667
7,270
2,657
0
4,097
3,173
27,696
0
L
15,961
2,023
1,167
1,554
9,934
4,465
46
5,807
3,949
47,845
0
L
Cthulhu
campus007
Cthulhu
11,533
203
1,325
5,009
17,844
10,723
0
11,642
5,960
23,317
0
W
Pele
11,448
2,360
912
1,081
15,953
6,388
0
9,368
6,585
0
20,977
W
Hou Yi
milane64
Hou Yi
6,573
1,863
146
658
6,935
2,861
0
4,684
2,251
0
16,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
44,863
108
Minions Killed
140
0
Camps Cleared
0
1,066,407
Distance Traveled
1,276,186
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,352
719
7
1
0
215,559
0
W
Raijin
10,393
799
55
4
0
246,258
1
W
Hel
8,584
660
24
2
0
278,161
0
L
Nike
8,371
644
8
1
0
207,466
0
L
Fenrir
7,310
562
9
1
0
174,103
2
W
Janus
8,561
659
29
2
0
268,661
1
L
Hera
10,629
818
63
5
0
227,081
0
L
Cthulhu
8,696
669
21
2
0
242,198
0
W
Pele
8,596
661
18
1
0
241,031
1
W
Hou Yi
8,729
671
14
1
0
242,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role