Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Commander Hysky
Medusa
Level 67
God Stats
37W - 45L
1,480 SR
Queue Stats
60W - 69L
1,470 Elo+
Party 2
Zeus
Zeus
jezzl3cabrera
Zeus
Level 122
God Stats
17W - 13L
1,491 SR
Queue Stats
76W - 87L
1,452 Elo+
Party 2
Team Averages
Level 98
1,490 SR
1,474 Elo+

VS

Team Averages
Level 68
1,704 SR
1,606 Elo+
Agni
Agni
BL00DGHARM
Agni
Level 146
God Stats
8W - 10L
1,718 SR
Queue Stats
151W - 99L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
LegendxBear
Kuzenbo
Level 29
God Stats
9W - 2L
1,871 SR
Queue Stats
55W - 15L
1,745 Elo+
Party 1
Odin
Odin
squaredipcan777
Odin
Level 28
God Stats
0W - 1L
1,523 SR
Queue Stats
10W - 11L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 2
9,539
734
9,354
11,320
8,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 3 / 3
9,739
749
3,907
10,067
3,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 6
9,444
726
10,171
6,844
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 1
9,654
743
12,517
11,486
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LegendxBear
Kuzenbo
13
1 / 3 / 5
8,570
659
5,954
13,858
19,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
7,456
574
1,202
4,946
1,984
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
7
7
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
2
2
L
6
3
1
2.17
W
3
3
3
1.5
L
Kuzenbo
LegendxBear
Kuzenbo
1
3
5
1.17
W
1
2
6
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,432
Damage
19,673
28,231
Taken
30,290
14,025
Mitigated
25,165
8,349
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,354
1,095
0
4,233
11,320
8,513
500
7,065
3,809
0
34,015
L
12,517
554
0
742
11,486
3,942
0
2,688
8,798
46,214
0
W
3,907
1,183
0
2,334
10,067
3,288
1,829
5,953
3,854
0
33,902
L
Kuzenbo
LegendxBear
Kuzenbo
5,954
2,209
303
747
13,858
19,239
0
5,776
8,082
15,882
0
W
10,171
450
198
1,584
6,844
2,224
860
4,970
1,674
32,675
0
L
1,202
142
0
1,031
4,946
1,984
0
2,106
2,840
0
5,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
25,680
152
Minions Killed
94
8
Camps Cleared
4
676,515
Distance Traveled
585,202
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,539
734
61
5
2
233,726
0
L
Agni
9,654
743
68
5
4
232,663
1
W
Medusa
9,739
749
48
4
3
234,979
6
L
Kuzenbo
8,570
659
17
1
0
240,947
4
W
Zeus
9,444
726
43
3
3
207,810
2
L
Odin
7,456
574
9
1
0
111,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role