Player Matchup

Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GardianBot
Zeus
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 65L
1,498 Elo+
Solo
Izanami
Izanami
Tra3Kay47
Izanami
Level 89
God Stats
73W - 46L
1,655 SR
Queue Stats
97W - 81L
1,518 Elo+
Solo
Cthulhu
Cthulhu
emanuelpicon
Cthulhu
Level 120
God Stats
7W - 5L
1,580 SR
Queue Stats
91W - 82L
1,343 Elo+
Solo
Fenrir
Fenrir
pzminator3000
Fenrir
Level 109
God Stats
5W - 3L
1,774 SR
Queue Stats
20W - 16L
1,442 Elo+
Solo
Team Averages
Level 109
1,602 SR
1,460 Elo+

VS

Team Averages
Level 91
1,557 SR
1,431 Elo+
Chaac
Chaac
BolivianDevil
Chaac
Level 114
God Stats
8W - 6L
1,705 SR
Queue Stats
696W - 685L
1,494 Elo+
Solo
Bastet
Bastet
JoooshJooosh222
Bastet
Level 82
God Stats
3W - 0L
1,774 SR
Queue Stats
133W - 133L
1,441 Elo+
Party 1
Yemoja
Yemoja
KUSHsalad4yaTHOT
Yemoja
Level 114
God Stats
11W - 31L
1,324 SR
Queue Stats
161W - 171L
1,327 Elo+
Solo
Freya
Freya
Mr Huggings
Freya
Level 63
God Stats
1W - 3L
1,206 SR
Queue Stats
168W - 188L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
gandolftheok
Baron Samedi
Level 83
God Stats
6W - 1L
1,774 SR
Queue Stats
199W - 201L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
2 / 5 / 1
5,352
535
5,458
8,930
4,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 1
5,363
536
1,543
3,130
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Tra3Kay47
Izanami
10
5 / 0 / 1
5,926
593
4,218
4,583
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
emanuelpicon
Cthulhu
9
2 / 2 / 6
5,837
584
4,706
8,425
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 0 / 3
5,624
562
2,872
3,124
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,528
653
6,560
7,653
3,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 0
6,068
607
3,674
5,555
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,054
505
1,727
6,830
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 2
5,438
544
2,499
7,090
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
gandolftheok
Baron Samedi
11
0 / 3 / 1
5,972
597
1,162
4,784
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
8
9
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
1
0.5
W
4
2
2
2.5
L
1
2
1
0.75
W
4
1
0
4
W
0
2
1
0.25
W
0
4
2
0.25
L
Izanami
Tra3Kay47
Izanami
5
0
1
5.5
L
Cthulhu
emanuelpicon
Cthulhu
2
2
6
2.5
W
Baron Samedi
gandolftheok
Baron Samedi
0
3
1
0.17
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,797
Damage
15,622
28,192
Taken
31,912
13,394
Mitigated
10,818
7,484
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,458
942
46
3,363
8,930
4,746
0
100
8,830
29,220
0
W
6,560
1,140
0
3,739
7,653
3,276
0
3,808
3,845
0
35,838
L
1,543
382
0
279
3,130
669
0
903
2,227
22,501
0
W
3,674
1,086
0
2,831
5,555
1,537
0
1,799
3,726
0
29,495
W
1,727
214
329
2,623
6,830
2,341
25
1,411
5,419
12,623
0
W
2,499
1,244
2
2,495
7,090
1,707
0
2,033
5,057
28,436
0
L
Izanami
Tra3Kay47
Izanami
4,218
2,698
131
1,967
4,583
1,253
234
2,202
2,381
0
29,293
L
Cthulhu
emanuelpicon
Cthulhu
4,706
627
0
1,305
8,425
5,874
52
2,087
6,338
17,770
0
W
Baron Samedi
gandolftheok
Baron Samedi
1,162
104
0
992
4,784
1,957
312
2,450
2,158
33,833
0
L
2,872
805
0
393
3,124
852
0
96
3,028
0
21,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
29,060
247
Minions Killed
275
0
Camps Cleared
0
922,829
Distance Traveled
976,357
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,352
535
60
6
0
169,641
2
W
Chaac
6,528
653
64
6
0
189,620
2
L
Zeus
5,363
536
60
6
0
150,600
1
W
Bastet
6,068
607
64
6
0
236,820
1
W
Yemoja
5,054
505
15
2
0
185,800
0
W
Freya
5,438
544
57
6
0
185,766
2
L
Izanami
5,926
593
67
7
0
192,399
0
L
Cthulhu
5,837
584
16
2
0
185,988
2
W
Baron Samedi
5,972
597
75
8
0
178,351
2
L
Fenrir
5,624
562
44
4
0
224,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role