Player Matchup

Apollo
Apollo
 
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Bacon Tyga
Mercury
Level 67
God Stats
11W - 9L
1,112 SR
Queue Stats
532W - 558L
1,358 Elo+
Party 3
Ra
Ra
Korebaton
Ra
Level 63
God Stats
39W - 37L
1,456 SR
Queue Stats
228W - 225L
1,433 Elo+
Party 3
Vamana
Vamana
The_Miguelit_SHS
Vamana
Level 88
God Stats
0W - 1L
1,514 SR
Queue Stats
62W - 66L
1,570 Elo+
Party 2
Geb
Geb
The_Pachis_SHS
Geb
Level 103
God Stats
0W - 3L
1,929 SR
Queue Stats
71W - 53L
1,500 Elo+
Party 2
Team Averages
Level 84
1,502 SR
1,472 Elo+

VS

Team Averages
Level 128
1,551 SR
1,462 Elo+
Guan Yu
Guan Yu
Bushogoma_R
Guan Yu
Level 109
God Stats
2W - 2L
1,411 SR
Queue Stats
78W - 81L
1,480 Elo+
Party 4
Vulcan
Vulcan
Mastapav
Vulcan
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
149W - 160L
1,448 Elo+
Party 1
Kali
Kali
UB_Grizz2050
Kali
Level 98
God Stats
4W - 1L
1,503 SR
Queue Stats
222W - 233L
1,452 Elo+
Party 4
Terra
Terra
USS-Vector88
Terra
Level 148
God Stats
32W - 30L
1,822 SR
Queue Stats
289W - 323L
1,483 Elo+
Solo
Medusa
Medusa
ayecaramba13
Medusa
Level 124
God Stats
18W - 34L
1,517 SR
Queue Stats
323W - 378L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 0
5,266
479
4,296
5,735
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Bacon Tyga
Mercury
10
1 / 2 / 1
5,637
512
1,545
6,676
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 1
6,317
574
2,711
5,799
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,120
465
1,485
5,729
1,802
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 2 / 1
5,598
509
3,611
9,488
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bushogoma_R
Guan Yu
13
3 / 0 / 0
7,866
715
3,257
5,698
3,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Mastapav
Vulcan
13
2 / 0 / 4
7,182
653
5,338
3,676
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 4
6,251
568
1,117
5,770
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 6
5,703
518
4,526
9,158
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
4 / 0 / 2
6,349
577
7,935
5,661
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
L
Mercury
Bacon Tyga
Mercury
1
2
1
0.75
W
Guan Yu
Bushogoma_R
Guan Yu
3
0
0
3
L
0
1
1
0.5
W
Vulcan
Mastapav
Vulcan
2
0
4
4
L
0
3
0
0
L
1
2
1
0.75
W
1
1
4
3
W
0
2
6
1.5
W
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,648
Damage
22,173
33,427
Taken
29,963
10,651
Mitigated
15,778
8,594
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,296
2,427
0
931
5,735
1,325
0
1,930
3,805
0
36,888
L
Mercury
Bacon Tyga
Mercury
1,545
514
0
819
6,676
1,664
310
1,311
5,365
0
34,039
W
Guan Yu
Bushogoma_R
Guan Yu
3,257
554
0
1,585
5,698
3,122
90
0
5,698
3,687
43,402
L
2,711
60
66
2,932
5,799
1,874
348
3,525
2,274
42,934
0
W
Vulcan
Mastapav
Vulcan
5,338
1,818
0
923
3,676
1,279
0
1,439
2,237
49,914
0
L
1,485
347
0
1,307
5,729
1,802
0
233
5,496
0
25,881
L
3,611
727
207
2,332
9,488
3,986
0
3,098
6,390
11,026
0
W
1,117
408
0
2,860
5,770
2,541
22
1,025
4,745
0
38,634
W
4,526
1,127
1,719
4,938
9,158
7,179
0
2,635
6,523
15,497
0
W
Medusa
7,935
2,773
0
2,038
5,661
1,657
244
1,223
4,402
0
34,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
33,351
283
Minions Killed
376
0
Camps Cleared
0
1,162,320
Distance Traveled
1,174,821
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,266
479
72
7
0
236,260
0
L
Mercury
5,637
512
68
6
0
228,056
0
W
Guan Yu
7,866
715
112
10
0
247,896
2
L
Ra
6,317
574
91
8
0
218,638
1
W
Vulcan
7,182
653
103
9
0
240,894
4
L
Vamana
5,120
465
41
4
0
236,286
3
L
Geb
5,598
509
11
1
0
243,080
1
W
Kali
6,251
568
79
7
0
241,190
2
W
Terra
5,703
518
19
2
0
222,215
6
W
Medusa
6,349
577
63
6
0
222,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role