Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlazedAndGetDome
Jormungandr
Level 139
God Stats
4W - 3L
1,594 SR
Queue Stats
123W - 113L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
BloodElveD
Erlang Shen
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
412W - 425L
1,527 Elo+
Solo
Mercury
Mercury
NoahsLargeArk
Mercury
Level 66
God Stats
3W - 5L
1,434 SR
Queue Stats
124W - 106L
1,579 Elo+
Party 1
Ullr
Ullr
mguirk99
Ullr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 194L
1,553 Elo+
Party 1
Team Averages
Level 110
1,506 SR
1,545 Elo+

VS

Team Averages
Level 101
1,521 SR
1,556 Elo+
Vamana
Vamana
Creeper_0109
Vamana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 150L
1,489 Elo+
Solo
Osiris
Osiris
JAMESBONDGOLDEN
Osiris
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 52L
1,630 Elo+
Party 2
Ymir
Ymir
chunkypanther50
Ymir
Level 18
God Stats
0W - 1L
1,342 SR
Queue Stats
9W - 16L
1,504 Elo+
Solo
Xing Tian
Xing Tian
gip-42-llab
Xing Tian
Level 139
God Stats
0W - 1L
1,547 SR
Queue Stats
113W - 86L
1,623 Elo+
Party 2
Tiamat
Tiamat
lilfar14
Tiamat
Level 120
God Stats
1W - 2L
1,715 SR
Queue Stats
84W - 66L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 4 / 19
9,151
832
8,510
10,099
10,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
BlazedAndGetDome
Jormungandr
17
7 / 3 / 18
10,854
987
21,707
12,642
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
BloodElveD
Erlang Shen
17
8 / 4 / 16
10,022
911
14,361
15,333
11,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
17
9 / 3 / 11
10,531
957
14,049
8,333
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
13
1 / 5 / 14
8,531
776
6,496
9,968
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
9 / 6 / 6
10,789
981
12,154
16,976
12,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 5 / 8
9,032
821
11,063
14,227
11,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 10
9,568
870
4,270
16,046
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
gip-42-llab
Xing Tian
13
0 / 5 / 8
7,803
709
5,007
15,305
16,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
lilfar14
Tiamat
14
1 / 6 / 7
7,789
708
9,697
9,541
5,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
57
27
Kills
18
19
Deaths
27
78
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
4
19
2.88
W
Jormungandr
BlazedAndGetDome
Jormungandr
7
3
18
5.33
W
Erlang Shen
BloodElveD
Erlang Shen
8
4
16
4
L
Vamana
9
6
6
2
L
6
5
8
2
W
Mercury
9
3
11
4.83
L
2
5
10
1.4
L
Xing Tian
gip-42-llab
Xing Tian
0
5
8
0.8
L
Tiamat
lilfar14
Tiamat
1
6
7
0.75
W
Ullr
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,123
Damage
42,191
56,375
Taken
72,095
43,477
Mitigated
57,840
16,074
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,510
1,400
836
850
10,099
10,873
251
3,749
6,350
0
11,677
W
Jormungandr
BlazedAndGetDome
Jormungandr
21,707
5,306
1,328
2,005
12,642
13,840
234
4,652
7,990
47,780
0
W
Erlang Shen
BloodElveD
Erlang Shen
14,361
5,253
681
6,057
15,333
11,191
828
5,497
9,836
0
18,548
L
Vamana
12,154
7,045
1,549
4,853
16,976
12,282
671
5,739
11,237
97
21,638
L
11,063
3,269
940
1,190
14,227
11,044
450
4,798
9,429
0
14,293
W
Mercury
14,049
4,748
2,378
853
8,333
3,755
2,117
3,185
5,148
0
30,560
L
4,270
287
885
2,283
16,046
12,787
130
3,907
12,139
12,177
0
L
Xing Tian
gip-42-llab
Xing Tian
5,007
209
1,905
1,671
15,305
16,330
288
4,281
11,024
12,103
0
L
Tiamat
lilfar14
Tiamat
9,697
1,234
264
1,311
9,541
5,397
625
2,982
6,559
21,998
0
W
Ullr
6,496
3,385
378
708
9,968
3,818
1,517
1,988
7,980
0
14,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
44,981
112
Minions Killed
87
0
Camps Cleared
0
994,123
Distance Traveled
899,060
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,151
832
13
1
0
204,074
0
W
Jormungandr
10,854
987
39
4
0
189,257
2
W
Erlang Shen
10,022
911
6
1
0
204,472
1
L
Vamana
10,789
981
14
1
0
185,096
0
L
Osiris
9,032
821
9
1
0
168,617
0
W
Mercury
10,531
957
33
3
0
217,825
0
L
Ymir
9,568
870
20
2
0
182,441
0
L
Xing Tian
7,803
709
13
1
0
183,364
0
L
Tiamat
7,789
708
31
3
0
179,542
1
W
Ullr
8,531
776
21
2
0
178,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role