Player Matchup

Hun Batz
Hun Batz
Tribett
Hun Batz
Level 97
God Stats
0W - 2L
1,242 SR
Queue Stats
59W - 45L
1,637 Elo+
Solo
Chaac
Chaac
XDTimoHD
Chaac
Level 62
God Stats
4W - 2L
1,598 SR
Queue Stats
64W - 64L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
pontiacfrbrd
Baron Samedi
Level 106
God Stats
6W - 3L
1,622 SR
Queue Stats
12W - 10L
1,563 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,595 Elo+

VS

Team Averages
Level 142
1,735 SR
1,687 Elo+
Kuzenbo
Kuzenbo
HeavyStuff
Kuzenbo
Level 148
God Stats
4W - 0L
1,851 SR
Queue Stats
153W - 164L
1,474 Elo+
Solo
Agni
Agni
Maywood
Agni
Level 118
God Stats
4W - 2L
1,843 SR
Queue Stats
11W - 7L
1,826 Elo+
Party 1
Shiva
Shiva
Obzie
Shiva
Level 160
God Stats
11W - 4L
1,511 SR
Queue Stats
21W - 13L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Tribett
Hun Batz
18
8 / 7 / 9
14,459
761
15,832
24,781
11,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
XDTimoHD
Chaac
19
6 / 6 / 10
13,942
734
19,692
32,733
28,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
pontiacfrbrd
Baron Samedi
17
4 / 6 / 11
12,959
682
20,119
20,605
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeavyStuff
Kuzenbo
17
4 / 6 / 7
13,210
695
15,357
22,909
29,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Maywood
Agni
20
9 / 6 / 9
15,447
813
28,662
15,508
9,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Obzie
Shiva
20
6 / 6 / 11
14,476
762
25,784
28,356
29,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
18
Kills
19
19
Deaths
18
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
HeavyStuff
Kuzenbo
4
6
7
1.25
W
Agni
Maywood
Agni
9
6
9
2.25
W
Shiva
Obzie
Shiva
6
6
11
1.92
L
Hun Batz
Tribett
Hun Batz
8
7
9
1.79
L
Chaac
XDTimoHD
Chaac
6
6
10
1.83
L
Baron Samedi
pontiacfrbrd
Baron Samedi
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,643
Damage
69,803
78,119
Taken
66,773
48,292
Mitigated
68,458
25,334
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
HeavyStuff
Kuzenbo
15,357
3,559
686
1,862
22,909
29,060
336
5,880
16,463
37,501
0
W
Agni
Maywood
Agni
28,662
1,342
0
4,289
15,508
9,926
1,330
4,809
10,307
80,267
0
W
Shiva
Obzie
Shiva
25,784
4,661
1,354
8,052
28,356
29,472
958
10,120
17,704
8,899
55,753
L
Hun Batz
Tribett
Hun Batz
15,832
3,567
0
3,239
24,781
11,161
873
15,470
9,311
0
51,928
L
Chaac
XDTimoHD
Chaac
19,692
3,882
351
12,544
32,733
28,660
127
20,364
12,369
249
57,268
L
Baron Samedi
pontiacfrbrd
Baron Samedi
20,119
1,423
3,371
5,829
20,605
8,471
881
11,833
8,772
50,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
43,133
228
Minions Killed
211
6
Camps Cleared
10
1,060,037
Distance Traveled
1,057,378
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,210
695
30
2
3
357,876
5
W
Agni
15,447
813
114
6
2
338,796
3
W
Shiva
14,476
762
67
4
5
360,706
3
L
Hun Batz
14,459
761
71
4
3
409,034
5
L
Chaac
13,942
734
86
5
2
349,153
2
L
Baron Samedi
12,959
682
71
4
1
301,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role