Player Matchup

Artio
Artio
ArbexXXX
Artio
Level 97
God Stats
10W - 9L
1,690 SR
Queue Stats
78W - 120L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
Joacopulga9
Guan Yu
Level 54
God Stats
2W - 3L
1,194 SR
Queue Stats
39W - 42L
1,542 Elo+
Solo
Chronos
Chronos
ymircatuvodka
Chronos
Level 108
God Stats
63W - 65L
1,535 SR
Queue Stats
159W - 176L
1,500 Elo+
Party 1
Team Averages
Level 86
1,473 SR
1,503 Elo+

VS

Team Averages
Level 70
1,500 SR
1,454 Elo+
Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FatalGames
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
taytsonpqd
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArbexXXX
Artio
15
5 / 1 / 8
11,328
809
8,396
21,259
26,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Joacopulga9
Guan Yu
16
4 / 0 / 12
10,554
754
11,177
16,866
22,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
16
7 / 1 / 8
11,136
795
17,678
9,738
6,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 7 / 2
8,564
612
11,890
14,477
4,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
FatalGames
Scylla
12
1 / 5 / 0
8,497
607
8,641
10,860
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
taytsonpqd
Hercules
12
1 / 4 / 1
9,079
649
9,903
18,059
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
7
2
0.14
W
Artio
ArbexXXX
Artio
5
1
8
9
L
Scylla
FatalGames
Scylla
1
5
0
0.2
W
Guan Yu
Joacopulga9
Guan Yu
4
0
12
10
L
Hercules
taytsonpqd
Hercules
1
4
1
0.38
W
Chronos
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
30,434
47,863
Taken
43,396
54,772
Mitigated
19,848
21,888
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,890
4,196
0
446
14,477
4,310
0
8,332
5,871
0
35,942
W
Artio
ArbexXXX
Artio
8,396
855
1,647
5,740
21,259
26,342
346
3,939
17,008
21,667
0
L
Scylla
FatalGames
Scylla
8,641
837
88
2,618
10,860
3,200
0
6,973
3,651
28,238
0
W
Guan Yu
Joacopulga9
Guan Yu
11,177
2,690
5,081
7,159
16,866
22,412
282
2,398
14,266
0
33,295
L
Hercules
taytsonpqd
Hercules
9,903
2,374
113
5,408
18,059
12,338
0
10,013
7,690
592
29,648
W
Chronos
17,678
5,001
0
2,261
9,738
6,018
2,439
2,065
7,476
61,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
26,140
165
Minions Killed
143
8
Camps Cleared
3
886,836
Distance Traveled
780,422
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,564
612
67
5
0
275,809
4
W
Artio
11,328
809
21
2
0
288,174
3
L
Scylla
8,497
607
41
3
0
232,422
3
W
Guan Yu
10,554
754
43
3
2
304,585
3
L
Hercules
9,079
649
35
3
3
272,191
2
W
Chronos
11,136
795
101
7
6
294,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role