Player Matchup

Gilgamesh
Gilgamesh
AlanLee03
Gilgamesh
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 57L
1,576 Elo+
Solo
Merlin
Merlin
PackJim1297
Merlin
Level 155
God Stats
9W - 8L
1,702 SR
Queue Stats
158W - 184L
1,555 Elo+
Solo
Artemis
Artemis
RIPFatalis
Artemis
Level 120
God Stats
5W - 0L
1,958 SR
Queue Stats
18W - 7L
1,580 Elo+
Solo
Atlas
Atlas
The Boston Core
Atlas
Level 155
God Stats
11W - 5L
1,870 SR
Queue Stats
55W - 53L
1,581 Elo+
Solo
Ne Zha
Ne Zha
X BEAST X DD
Ne Zha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,397 Elo+
Solo
Team Averages
Level 149
1,706 SR
1,538 Elo+

VS

Team Averages
Level 135
1,575 SR
1,551 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Armaxfc
Fenrir
Level 124
God Stats
4W - 6L
1,749 SR
Queue Stats
264W - 214L
1,646 Elo+
Solo
Osiris
Osiris
BigLocDog88
Osiris
Level 160
God Stats
0W - 1L
1,355 SR
Queue Stats
86W - 76L
1,523 Elo+
Solo
Rama
Rama
FlameWolf05
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,561 Elo+
Solo
Geb
Geb
Linkzero
Geb
Level 129
God Stats
17W - 12L
1,770 SR
Queue Stats
357W - 314L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlanLee03
Gilgamesh
14
3 / 1 / 8
8,323
832
6,307
10,017
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
16
6 / 3 / 7
8,557
856
10,679
6,745
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
RIPFatalis
Artemis
15
6 / 0 / 5
8,464
846
17,192
9,562
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 7
7,268
727
8,036
8,155
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
0 / 3 / 7
7,017
702
5,249
8,607
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 1 / 0
7,480
748
13,851
9,256
5,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Armaxfc
Fenrir
13
2 / 6 / 3
7,087
709
7,218
10,329
4,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
13
2 / 4 / 4
7,122
712
5,116
15,754
10,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 4
7,086
709
3,892
9,473
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 1
6,449
645
6,499
10,147
8,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
17
Kills
8
8
Deaths
17
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
1
0
4
W
Gilgamesh
AlanLee03
Gilgamesh
3
1
8
7
L
Fenrir
Armaxfc
Fenrir
2
6
3
0.58
L
Osiris
2
4
4
1
L
0
3
4
0.67
L
0
3
1
0.17
W
Merlin
6
3
7
3.17
W
Artemis
RIPFatalis
Artemis
6
0
5
8.5
W
2
1
7
5.5
W
Ne Zha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,463
Damage
36,576
43,086
Taken
54,959
27,217
Mitigated
31,539
9,508
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,851
1,188
0
3,220
9,256
5,383
0
1,137
7,770
26,891
0
W
Gilgamesh
AlanLee03
Gilgamesh
6,307
1,475
0
1,591
10,017
6,858
176
6,510
3,507
0
10,567
L
Fenrir
Armaxfc
Fenrir
7,218
555
0
519
10,329
4,327
0
2,512
7,603
0
15,971
L
Osiris
5,116
486
216
3,562
15,754
10,367
0
5,987
9,027
1,622
13,065
L
3,892
2,647
0
1,390
9,473
3,407
0
2,692
6,371
0
22,378
L
6,499
646
366
1,029
10,147
8,055
0
4,760
4,868
15,056
0
W
Merlin
10,679
962
0
419
6,745
2,872
0
1,786
4,959
41,503
0
W
Artemis
RIPFatalis
Artemis
17,192
11,343
0
3,992
9,562
3,578
936
4,756
4,806
0
38,109
W
8,036
2,353
0
1,138
8,155
6,996
0
4,484
3,671
12,080
0
W
Ne Zha
5,249
996
0
2,368
8,607
6,913
681
3,726
4,881
163
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,629
Gold Earned
35,224
186
Minions Killed
143
0
Camps Cleared
0
1,021,453
Distance Traveled
999,883
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,480
748
39
4
0
200,575
3
W
Gilgamesh
8,323
832
11
1
0
217,090
3
L
Fenrir
7,087
709
19
2
0
197,323
1
L
Osiris
7,122
712
29
3
0
191,229
0
L
Rama
7,086
709
46
5
0
184,811
1
L
Geb
6,449
645
10
1
0
225,945
4
W
Merlin
8,557
856
70
7
0
197,624
4
W
Artemis
8,464
846
62
6
0
196,365
0
W
Atlas
7,268
727
8
1
0
218,128
2
W
Ne Zha
7,017
702
35
4
0
192,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role