Player Matchup

Fenrir
Fenrir
Ben10isnot10
Fenrir
Level 41
God Stats
17W - 20L
1,465 SR
Queue Stats
21W - 32L
1,279 Elo+
Solo
Sobek
Sobek
J Bjorn J
Sobek
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 121L
1,184 Elo+
Party 1
Nox
Nox
J Feniks J
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,207 Elo+
Party 1
Team Averages
Level 45
1,488 SR
1,224 Elo+

VS

Team Averages
Level 86
1,476 SR
1,292 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cb505
Ah Muzen Cab
Level 114
God Stats
28W - 38L
1,475 SR
Queue Stats
534W - 792L
1,265 Elo+
Solo
Athena
Athena
LaMeraPaip4
Athena
Level 36
God Stats
1W - 2L
1,554 SR
Queue Stats
21W - 25L
1,260 Elo+
Solo
Ah Puch
Ah Puch
theTman055
Ah Puch
Level 107
God Stats
67W - 84L
1,397 SR
Queue Stats
1,018W - 1,416L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 5 / 4
11,682
730
12,016
19,166
6,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
J Bjorn J
Sobek
14
1 / 3 / 8
9,923
620
5,023
19,017
18,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 6
9,639
602
4,339
12,085
2,662
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cb505
Ah Muzen Cab
16
2 / 6 / 9
10,869
679
10,216
11,602
4,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
1 / 4 / 7
10,432
652
5,529
18,941
22,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
theTman055
Ah Puch
17
10 / 1 / 3
12,411
776
26,189
5,776
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
10
Kills
13
13
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
5
4
1.8
W
Ah Muzen Cab
Cb505
Ah Muzen Cab
2
6
9
1.08
L
Sobek
J Bjorn J
Sobek
1
3
8
1.67
L
2
5
6
1
W
Athena
1
4
7
1.13
W
Ah Puch
theTman055
Ah Puch
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
41,934
50,268
Taken
36,319
27,526
Mitigated
29,647
7,622
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,016
2,921
64
4,699
19,166
6,777
0
11,155
7,697
0
35,046
W
Ah Muzen Cab
Cb505
Ah Muzen Cab
10,216
5,236
452
3,082
11,602
4,972
1,616
3,032
8,570
0
43,304
L
Sobek
J Bjorn J
Sobek
5,023
404
245
2,614
19,017
18,087
0
11,495
7,012
20,940
0
L
4,339
241
0
0
12,085
2,662
0
8,621
3,143
22,550
0
W
Athena
5,529
2,082
193
4,190
18,941
22,079
151
5,095
13,846
16,013
0
W
Ah Puch
theTman055
Ah Puch
26,189
961
0
1,302
5,776
2,596
615
1,990
3,786
64,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
33,712
146
Minions Killed
170
4
Camps Cleared
9
814,159
Distance Traveled
828,503
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,682
730
49
3
3
297,018
0
W
Ah Muzen Cab
10,869
679
61
4
3
262,613
2
L
Sobek
9,923
620
47
3
0
272,737
5
L
Nox
9,639
602
50
3
1
244,404
0
W
Athena
10,432
652
20
1
2
302,962
2
W
Ah Puch
12,411
776
89
6
4
262,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role