Player Matchup

Cupid
Cupid
CourtNasty516
Cupid
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 139L
1,354 Elo+
Party 1
Amaterasu
Amaterasu
ImGold3n
Amaterasu
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,145 Elo+
Solo
Mercury
Mercury
Upwards21
Mercury
Level 45
God Stats
1W - 4L
1,259 SR
Queue Stats
138W - 165L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yukitaro13
Morgan Le Fay
Level 65
God Stats
0W - 7L
1,444 SR
Queue Stats
25W - 37L
1,235 Elo+
Solo
Kukulkan
Kukulkan
kamikaze2082gp
Kukulkan
Level 88
God Stats
46W - 43L
1,391 SR
Queue Stats
127W - 146L
1,281 Elo+
Solo
Team Averages
Level 64
1,419 SR
1,264 Elo+

VS

Team Averages
Level 76
1,542 SR
1,343 Elo+
Zeus
Zeus
ASACKOFMIDGETS
Zeus
Level 77
God Stats
84W - 70L
1,548 SR
Queue Stats
88W - 78L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Adarn
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,285 Elo+
Party 2
Fenrir
Fenrir
ArcticRelic2323
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,285 Elo+
Party 2
Chaac
Chaac
Miniclanwar
Chaac
Level 109
God Stats
10W - 9L
1,336 SR
Queue Stats
151W - 169L
1,279 Elo+
Solo
Olorun
Olorun
ViVeCcAn
Olorun
Level 124
God Stats
9W - 8L
1,827 SR
Queue Stats
225W - 261L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
7,229
425
6,697
10,420
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ImGold3n
Amaterasu
14
1 / 2 / 1
8,037
473
10,390
18,184
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Upwards21
Mercury
14
8 / 3 / 1
9,081
534
6,421
11,195
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Yukitaro13
Morgan Le Fay
13
2 / 3 / 2
7,556
444
6,157
9,538
2,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
11
2 / 6 / 2
6,955
409
3,941
7,916
2,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 2
10,011
589
13,305
6,579
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Adarn
Cthulhu
13
1 / 2 / 9
8,699
512
6,709
15,630
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 5
8,331
490
2,617
12,955
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 0
9,372
551
11,116
14,028
7,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
ViVeCcAn
Olorun
14
0 / 5 / 3
8,523
501
6,432
10,599
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
13
Kills
16
16
Deaths
14
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
3
2
4.33
W
Cthulhu
Adarn
Cthulhu
1
2
9
2.75
W
0
3
5
0.83
L
0
2
7
1.75
L
Amaterasu
ImGold3n
Amaterasu
1
2
1
0.75
W
3
1
0
3
L
Mercury
Upwards21
Mercury
8
3
1
2.83
W
Olorun
ViVeCcAn
Olorun
0
5
3
0.3
L
Morgan Le Fay
Yukitaro13
Morgan Le Fay
2
3
2
1
L
Kukulkan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
40,179
57,253
Taken
59,791
24,398
Mitigated
34,962
13,271
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,305
2,182
0
836
6,579
2,088
2,234
2,290
4,289
50,165
0
W
Cthulhu
Adarn
Cthulhu
6,709
1,367
0
4,957
15,630
15,626
1,278
2,986
12,401
25,368
0
W
2,617
864
0
4,920
12,955
5,444
543
1,196
11,677
0
42,576
L
6,697
3,173
318
2,078
10,420
2,905
384
5,845
4,575
0
30,948
L
Amaterasu
ImGold3n
Amaterasu
10,390
3,372
0
7,431
18,184
13,145
0
3,933
14,251
3,252
41,298
W
11,116
2,808
0
4,877
14,028
7,918
942
435
12,989
0
60,119
L
Mercury
Upwards21
Mercury
6,421
2,258
0
250
11,195
3,253
0
4,265
6,930
0
52,132
W
Olorun
ViVeCcAn
Olorun
6,432
1,826
243
4,240
10,599
3,886
1,688
4,331
6,268
47,792
0
L
Morgan Le Fay
Yukitaro13
Morgan Le Fay
6,157
962
0
1,482
9,538
2,727
498
6,203
3,335
37,508
0
L
Kukulkan
3,941
734
227
1,485
7,916
2,368
49
6,200
1,716
32,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
44,936
346
Minions Killed
395
0
Camps Cleared
0
1,406,046
Distance Traveled
1,603,126
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,011
589
82
5
0
338,628
5
W
Cthulhu
8,699
512
37
2
0
318,778
3
W
Fenrir
8,331
490
91
5
0
329,847
0
L
Cupid
7,229
425
49
3
0
288,764
1
L
Amaterasu
8,037
473
100
6
0
309,651
1
W
Chaac
9,372
551
99
6
0
323,346
2
L
Mercury
9,081
534
84
5
0
356,475
2
W
Olorun
8,523
501
86
5
0
292,527
3
L
Morgan Le Fay
7,556
444
60
4
0
232,492
1
L
Kukulkan
6,955
409
53
3
0
218,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role