Player Matchup

Aphrodite
Aphrodite
Il SalNaMela
Aphrodite
Level 146
God Stats
1W - 4L
1,395 SR
Queue Stats
171W - 175L
1,520 Elo+
Party 1
Nike
Nike
Neighbors213
Nike
Level 62
God Stats
5W - 1L
1,718 SR
Queue Stats
12W - 9L
1,535 Elo+
Solo
Neith
Neith
OFoxGiven
Neith
Level 159
God Stats
57W - 60L
1,640 SR
Queue Stats
267W - 299L
1,496 Elo+
Party 1
Team Averages
Level 122
1,584 SR
1,517 Elo+

VS

Team Averages
Level 89
1,474 SR
1,444 Elo+
Bacchus
Bacchus
Blobchus
Bacchus
Level 79
God Stats
76W - 87L
1,522 SR
Queue Stats
116W - 153L
1,449 Elo+
Party 2
Ullr
Ullr
PalmTrees342
Ullr
Level 99
God Stats
6W - 5L
1,500 SR
Queue Stats
218W - 222L
1,516 Elo+
Solo
Kukulkan
Kukulkan
The Real BiIIy
Kukulkan
Level 89
God Stats
36W - 75L
1,400 SR
Queue Stats
79W - 132L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Il SalNaMela
Aphrodite
13
3 / 3 / 9
9,385
722
9,400
13,853
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 10
9,746
750
11,070
16,883
15,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
OFoxGiven
Neith
15
10 / 2 / 4
10,937
841
11,773
12,383
4,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blobchus
Bacchus
12
2 / 5 / 5
8,450
650
8,325
13,479
12,223
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 5
9,268
713
11,553
12,649
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
3 / 8 / 4
9,108
701
11,679
12,490
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
8
8
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blobchus
Bacchus
2
5
5
0.9
W
Aphrodite
Il SalNaMela
Aphrodite
3
3
9
2.5
W
2
3
10
2.33
W
Neith
OFoxGiven
Neith
10
2
4
6
L
3
2
5
2.75
L
Kukulkan
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
31,557
43,119
Taken
38,618
25,343
Mitigated
21,989
23,178
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blobchus
Bacchus
8,325
589
188
3,710
13,479
12,223
145
2,411
11,068
20,856
0
W
Aphrodite
Il SalNaMela
Aphrodite
9,400
352
7,920
8,926
13,853
5,581
177
7,341
6,512
24,203
0
W
11,070
1,186
0
1,383
16,883
15,567
252
7,603
9,280
0
39,662
W
Neith
OFoxGiven
Neith
11,773
4,456
0
4,949
12,383
4,195
2,586
5,538
6,845
0
35,083
L
11,553
3,353
0
697
12,649
5,478
482
4,074
8,575
0
34,102
L
Kukulkan
11,679
1,188
172
455
12,490
4,288
372
3,498
8,992
39,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
26,826
149
Minions Killed
126
7
Camps Cleared
4
740,307
Distance Traveled
646,909
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,450
650
21
2
2
199,562
4
W
Aphrodite
9,385
722
32
2
2
249,363
2
W
Nike
9,746
750
51
4
2
262,585
5
W
Neith
10,937
841
66
5
3
228,359
2
L
Ullr
9,268
713
42
3
1
244,805
1
L
Kukulkan
9,108
701
63
5
1
202,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role